static int _s_set_buttonState(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                UnityEngine.EventSystems.PointerInputModule.MouseButtonEventData __cl_gen_to_be_invoked = (UnityEngine.EventSystems.PointerInputModule.MouseButtonEventData)translator.FastGetCSObj(L, 1);
                UnityEngine.EventSystems.PointerEventData.FramePressState        __cl_gen_value; translator.Get(L, 2, out __cl_gen_value);
                __cl_gen_to_be_invoked.buttonState = __cl_gen_value;
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
        static int __CreateInstance(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    UnityEngine.EventSystems.PointerInputModule.MouseButtonEventData __cl_gen_ret = new UnityEngine.EventSystems.PointerInputModule.MouseButtonEventData();
                    translator.Push(L, __cl_gen_ret);

                    return(1);
                }
            }
            catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.EventSystems.PointerInputModule.MouseButtonEventData constructor!"));
        }
        static int _m_ReleasedThisFrame(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            UnityEngine.EventSystems.PointerInputModule.MouseButtonEventData __cl_gen_to_be_invoked = (UnityEngine.EventSystems.PointerInputModule.MouseButtonEventData)translator.FastGetCSObj(L, 1);


            try {
                {
                    bool __cl_gen_ret = __cl_gen_to_be_invoked.ReleasedThisFrame(  );
                    LuaAPI.lua_pushboolean(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }