static int set_updateMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.Audio.AudioMixer obj = (UnityEngine.Audio.AudioMixer)o; UnityEngine.Audio.AudioMixerUpdateMode arg0 = (UnityEngine.Audio.AudioMixerUpdateMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.Audio.AudioMixerUpdateMode)); obj.updateMode = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index updateMode on a nil value")); } }
static int get_updateMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); UnityEngine.Audio.AudioMixer obj = (UnityEngine.Audio.AudioMixer)o; UnityEngine.Audio.AudioMixerUpdateMode ret = obj.updateMode; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index updateMode on a nil value")); } }
static StackObject *set_updateMode_6(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Audio.AudioMixerUpdateMode value = (UnityEngine.Audio.AudioMixerUpdateMode) typeof(UnityEngine.Audio.AudioMixerUpdateMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Audio.AudioMixer instance_of_this_method; instance_of_this_method = (UnityEngine.Audio.AudioMixer) typeof(UnityEngine.Audio.AudioMixer).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.updateMode = value; return(__ret); }