static object PerformMemberwiseClone(ref object o) { var ins = new UnityEngine.AccelerationEvent(); ins = (UnityEngine.AccelerationEvent)o; return(ins); }
static void WriteBackInstance(CSHotFix.Runtime.Enviorment.AppDomain __domain, StackObject *ptr_of_this_method, IList <object> __mStack, ref UnityEngine.AccelerationEvent instance_of_this_method) { ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); switch (ptr_of_this_method->ObjectType) { case ObjectTypes.Object: { __mStack[ptr_of_this_method->Value] = instance_of_this_method; } break; case ObjectTypes.FieldReference: { var ___obj = __mStack[ptr_of_this_method->Value]; if (___obj is ILTypeInstance) { ((ILTypeInstance)___obj)[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { var t = __domain.GetType(___obj.GetType()) as CLRType; t.SetFieldValue(ptr_of_this_method->ValueLow, ref ___obj, instance_of_this_method); } } break; case ObjectTypes.StaticFieldReference: { var t = __domain.GetType(ptr_of_this_method->Value); if (t is ILType) { ((ILType)t).StaticInstance[ptr_of_this_method->ValueLow] = instance_of_this_method; } else { ((CLRType)t).SetStaticFieldValue(ptr_of_this_method->ValueLow, instance_of_this_method); } } break; case ObjectTypes.ArrayReference: { var instance_of_arrayReference = __mStack[ptr_of_this_method->Value] as UnityEngine.AccelerationEvent[]; instance_of_arrayReference[ptr_of_this_method->ValueLow] = instance_of_this_method; } break; } }
int UnityEngineInput_m_GetAccelerationEvent_xlua_st_(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; { int _index = LuaAPI.xlua_tointeger(L, 1); UnityEngine.AccelerationEvent gen_ret = UnityEngine.Input.GetAccelerationEvent(_index); translator.Push(L, gen_ret); return(1); } }
static int _m_GetAccelerationEvent_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { int _index = LuaAPI.xlua_tointeger(L, 1); UnityEngine.AccelerationEvent gen_ret = UnityEngine.Input.GetAccelerationEvent(_index); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
public static IAccelerationEvent ToUniject(this UnityEngine.AccelerationEvent e) { return(new UnityAccelerationEvent(e)); }