static public void ShowReadme(string name, string text, bool richText, bool markdownish, Component component, bool force) { if (!ShouldShowReadme(force)) { return; } System.Type t = GetWindowType(); if (t != null) { UnityEditor.EditorWindow w = t.GetMethod("GetInstance").Invoke(null, null) as UnityEditor.EditorWindow; if (w != null) { t.GetMethod("SetContent").Invoke(w, new object[] { name, text, richText, markdownish, component }); w.ShowUtility(); } } }