public void UnityResolveSingleInstance() { var container = new UnityContainer(); var registered = new Registered(); container.RegisterInstance(registered); var resolver = new UnityDependencyResolver(container); var resolved = (Registered) resolver.GetInstance(typeof (Registered)); Assert.That(resolved, Is.EqualTo(registered)); }
public void UnityResolveSingleInstance() { var container = new UnityContainer(); var registered = new Registered(); container.RegisterInstance(registered); var resolver = new UnityDependencyResolver(container); var resolved = (Registered)resolver.GetInstance(typeof(Registered)); Assert.That(resolved, Is.EqualTo(registered)); }