示例#1
0
 public UnityPopup(UnityCompositor compositor, int id, UnityBaseWindow parent, int x, int y) : base(compositor, id,
                                                                                                    true)
 {
     Parent    = parent;
     RelativeX = x;
     RelativeY = y;
     Window.transform.parent        = Parent.SurfaceCorner.transform;
     Window.transform.localRotation = Quaternion.identity;
 }
示例#2
0
    public UnityWindow(UnityCompositor compositor, int id) : base(compositor, id, false)
    {
        Topbar         = Window.transform.Find("Topbar").gameObject;
        TopbarCollider = Topbar.GetComponent <Collider>();
        var titleText = Window.transform.Find("TitleText").gameObject;

        TextMesh       = titleText.GetComponent <TextMeshPro>();
        TitleTransform = titleText.GetComponent <RectTransform>();
    }