public void GetEnumerator_AddedToContainerAfterResolution_StillGetsIt()
		{
			var container = new UnityContainer();
			var facade = new UnityCollectionFacade<String>(container);
			container.RegisterInstance("HELLO", "HELLO");

			// Act		
			var enumerator = facade.GetEnumerator();
			var result = enumerator.MoveNext();

			// Assert
			Assert.AreEqual("HELLO", enumerator.Current);
		}
        public void GetEnumerator_AddedToContainerAfterResolution_StillGetsIt()
        {
            var container = new UnityContainer();
            var facade    = new UnityCollectionFacade <String>(container);

            container.RegisterInstance("HELLO", "HELLO");

            // Act
            var enumerator = facade.GetEnumerator();
            var result     = enumerator.MoveNext();

            // Assert
            Assert.AreEqual("HELLO", enumerator.Current);
        }