public void GetEnumerator_AddedToContainerAfterResolution_StillGetsIt() { var container = new UnityContainer(); var facade = new UnityCollectionFacade<String>(container); container.RegisterInstance("HELLO", "HELLO"); // Act var enumerator = facade.GetEnumerator(); var result = enumerator.MoveNext(); // Assert Assert.AreEqual("HELLO", enumerator.Current); }
public void GetEnumerator_AddedToContainerAfterResolution_StillGetsIt() { var container = new UnityContainer(); var facade = new UnityCollectionFacade <String>(container); container.RegisterInstance("HELLO", "HELLO"); // Act var enumerator = facade.GetEnumerator(); var result = enumerator.MoveNext(); // Assert Assert.AreEqual("HELLO", enumerator.Current); }