private void Start() { _Camera = GetComponent <Camera>(); _CameraPivot = transform.parent; _CameraRotation = _CameraPivot.rotation.eulerAngles; _Capture = GetComponent <UnityCapture>(); _Height = transform.position.y; }
void Update() { capture = GameObject.Find("/Vehicle1/AutonomousCamera").GetComponent <UnityCapture>(); variablesText.text = "Vertical: " + autonomousScript.verticalVal + "\n" + "Horizontal: " + autonomousScript.horizontalVal + "\n" + "Handbrake: " + autonomousScript.handbrake.ToString() + "\n" + "Pause: " + autonomousScript.pause + "\n" + "isForward: " + autonomousScript.isForward; if (streamingLabel.text == "On") { capture.sendCapture = true; } else { capture.sendCapture = false; } }