static void EndBuildSection() { UnityBeeDriverProfilerSession.EndSection(); }
static void EndProfile() { UnityBeeDriverProfilerSession.Finish(); }
static void BeginBuildSection(string name) { UnityBeeDriverProfilerSession.BeginSection(name); }
static void BeginProfile() { UnityBeeDriverProfilerSession.Start($"{DagDirectory}/buildreport.json"); }