public static UniTask <ARWorldMap> GetCurrentWorldMapAsnyc(this UnityARSessionNativeInterface arSessionNativeInterface) { var promise = arSessionNativeInterface.GetCurrentWorldMapPromise(); return(new UniTask <ARWorldMap>(promise)); }
public static UniTask <ARWorldMap> GetCurrentWorldMapAsnyc(this UnityARSessionNativeInterface arSessionNativeInterface) { var promise = arSessionNativeInterface.GetCurrentWorldMapPromise(); return(new UniTask <ARWorldMap>(promise)); }