static int _g_get_EntityCount(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Unity.Entities.EntityManager.EntityManagerDebug gen_to_be_invoked = (Unity.Entities.EntityManager.EntityManagerDebug)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.EntityCount); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 2 && translator.Assignable <Unity.Entities.EntityManager>(L, 2)) { Unity.Entities.EntityManager _entityManager = (Unity.Entities.EntityManager)translator.GetObject(L, 2, typeof(Unity.Entities.EntityManager)); Unity.Entities.EntityManager.EntityManagerDebug gen_ret = new Unity.Entities.EntityManager.EntityManagerDebug(_entityManager); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to Unity.Entities.EntityManager.EntityManagerDebug constructor!")); }
static int _m_GetComponentBoxed(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Unity.Entities.EntityManager.EntityManagerDebug gen_to_be_invoked = (Unity.Entities.EntityManager.EntityManagerDebug)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 3 && translator.Assignable <Unity.Entities.Entity>(L, 2) && translator.Assignable <Unity.Entities.ComponentType>(L, 3)) { Unity.Entities.Entity _entity; translator.Get(L, 2, out _entity); Unity.Entities.ComponentType _type; translator.Get(L, 3, out _type); object gen_ret = gen_to_be_invoked.GetComponentBoxed(_entity, _type); translator.PushAny(L, gen_ret); return(1); } if (gen_param_count == 3 && translator.Assignable <Unity.Entities.Entity>(L, 2) && translator.Assignable <System.Type>(L, 3)) { Unity.Entities.Entity _entity; translator.Get(L, 2, out _entity); System.Type _type = (System.Type)translator.GetObject(L, 3, typeof(System.Type)); object gen_ret = gen_to_be_invoked.GetComponentBoxed(_entity, _type); translator.PushAny(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to Unity.Entities.EntityManager.EntityManagerDebug.GetComponentBoxed!")); }
static int _m_CheckInternalConsistency(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Unity.Entities.EntityManager.EntityManagerDebug gen_to_be_invoked = (Unity.Entities.EntityManager.EntityManagerDebug)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.CheckInternalConsistency( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_IsSharedComponentManagerEmpty(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Unity.Entities.EntityManager.EntityManagerDebug gen_to_be_invoked = (Unity.Entities.EntityManager.EntityManagerDebug)translator.FastGetCSObj(L, 1); { bool gen_ret = gen_to_be_invoked.IsSharedComponentManagerEmpty( ); LuaAPI.lua_pushboolean(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_SetGlobalSystemVersion(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Unity.Entities.EntityManager.EntityManagerDebug gen_to_be_invoked = (Unity.Entities.EntityManager.EntityManagerDebug)translator.FastGetCSObj(L, 1); { uint _version = LuaAPI.xlua_touint(L, 2); gen_to_be_invoked.SetGlobalSystemVersion(_version); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_LogEntityInfo(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Unity.Entities.EntityManager.EntityManagerDebug gen_to_be_invoked = (Unity.Entities.EntityManager.EntityManagerDebug)translator.FastGetCSObj(L, 1); { Unity.Entities.Entity _entity; translator.Get(L, 2, out _entity); gen_to_be_invoked.LogEntityInfo(_entity); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_PoisonUnusedDataInAllChunks(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Unity.Entities.EntityManager.EntityManagerDebug gen_to_be_invoked = (Unity.Entities.EntityManager.EntityManagerDebug)translator.FastGetCSObj(L, 1); { Unity.Entities.EntityArchetype _archetype; translator.Get(L, 2, out _archetype); byte _value = (byte)LuaAPI.xlua_tointeger(L, 3); gen_to_be_invoked.PoisonUnusedDataInAllChunks(_archetype, _value); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }