示例#1
0
        public static Unit_Serializable Load_Unit_Serializable_Data(string dataPath)
        {
            string jsonStr = File.ReadAllText(dataPath);

            jsonStr = jsonStr.Replace("\n", "");
            Unit_Serializable u = JsonUtility.FromJson <Unit_Serializable>(jsonStr);

            return(u);
        }
示例#2
0
        void Perform_Summon(PointerEventData.InputButton input, Vector2Int tileIdx)
        {
            if (!Model.Managers.FieldManager.IsInField(tileIdx))
            {
                return;
            }

            if (input == PointerEventData.InputButton.Left)
            {
                // Debug.Log("vec3" + pos);
                // Debug.Log("vec2" + tileIdx);

                if (DungeonEditor.instance.selectedIndex >= 0)
                {
                    // Debug.Log(DungeonEditor.instance.selectedObject);

                    //유닛 소환
                    if (DungeonEditor.instance.selectedObject is string)
                    {
                        Unit_Serializable u = Common.Data.Load_Unit_Serializable_Data((string)DungeonEditor.instance.selectedObject);
                        Unit unit           = new Unit(u);
                        Common.Command.Summon(unit, tileIdx);
                    }

                    else if (DungeonEditor.instance.selectedObject is Item)
                    {
                        Common.Command.Summon(((Item)DungeonEditor.instance.selectedObject).Clone(), tileIdx);
                    }

                    else if (DungeonEditor.instance.selectedObject is Artifact)
                    {
                        Common.Command.Summon(((Artifact)DungeonEditor.instance.selectedObject).Clone(), tileIdx);
                    }

                    else if (DungeonEditor.instance.selectedObject is Tile)
                    {
                        Vector3Int tilePosition = new Vector3Int(tileIdx.x, tileIdx.y, 0);
                        Tile       newtile      = ((Tile)DungeonEditor.instance.selectedObject).Clone();
                        Tile       oldtile      = Model.Managers.FieldManager.GetTile(tileIdx.x, tileIdx.y);

                        // 이전 타일 연결 관계 유지.
                        newtile.OnTile(oldtile.GetUnit());
                        newtile.SetObtainable(oldtile.GetObtainable());

                        Model.Managers.FieldManager.instance.field[tileIdx.y, tileIdx.x]          = newtile;
                        Model.Managers.FieldManager.instance.field[tileIdx.y, tileIdx.x].position = tileIdx;
                        Model.Managers.FieldManager.instance.tileMap.SetTile(tilePosition, newtile.TileBase);
                    }

                    //Common.Command.Summon((Unit) DungeonEditor.instance.selectedObject, tileIdx);
                }
            }
            else if (input == PointerEventData.InputButton.Right)
            {
                Common.Command.UnSummon(tileIdx);
            }
        }