public static void RegisterUnits <T>(Units <T> units) { UnitTypeContainer <T> unitType = UnitType <T>(); if (unitType == null) { Log.warn("Unit type {0} has not been registered. Units {1} will not be added.", typeof(T), units); } unitType.AddUnits(units); }
public static void RegisterUnits <T>(Units <T> units) { UnitTypeContainer <T> unitType = UnitType <T>(); if (unitType == null) { Debug.LogWarning("Unit type " + typeof(T).ToString() + " has not been registered. Units " + units.ToString() + " will not be added."); } unitType.AddUnits(units); }