private void Start() { partsList = UnitPartsList.Instance; unitNumber.text = "機体番号:" + j + "\n価格" + calculator.GetPraice(0); guide.Clear(); SwithGard = true; FirstSet(); }
void Start() { partsList = UnitPartsList.Instance; switch (showMode) { case ShowMode.All: AllBuild(); break; case ShowMode.Sortie: SortieBuild(); break; default: break; } }
private void Start() { baseStage = BaseStage.Instance; partsList = UnitPartsList.Instance; switch (commandType) { case CommandType.ChoicePartsHead: partsName.text = partsList.GetHeadObject(commandNumber).GetComponent <PartsHead>().GetName(); break; case CommandType.ChoicePartsBody: partsName.text = partsList.GetBodyObject(commandNumber).GetComponent <PartsBody>().GetName(); break; case CommandType.ChoicePartsLArm: partsName.text = partsList.GetLArmObject(commandNumber).GetComponent <PartsLArm>().GetName(); break; case CommandType.ChoicePartsRArm: partsName.text = partsList.GetRArmObject(commandNumber).GetComponent <PartsRArm>().GetName(); break; case CommandType.ChoicePartsLeg: partsName.text = partsList.GetLegObject(commandNumber).GetComponent <PartsLeg>().GetName(); break; case CommandType.ChoiceWeaponL: partsName.text = partsList.GetWeaponObject(commandNumber).GetComponent <Weapon>().GetName(); break; case CommandType.ChoiceWeaponR: partsName.text = partsList.GetWeaponObject(commandNumber).GetComponent <Weapon>().GetName(); break; default: break; } }
private void Start() { unitPartsList = UnitPartsList.Instance; }