示例#1
0
        /// <summary>
        /// 加载单元
        /// </summary>
        /// <param name="unitKey"></param>
        /// <returns></returns>
        public UnitSettings LoadUnit(String unitKey)
        {
            if (!this.Useable)
            {
                return(null);
            }
            /*特殊处理*/ if (unitKey == "self" || unitKey == "wind" || unitKey == "daemon")
            {
                return(null);
            }                                                                                /*特殊处理*/
            LoggerModuleHelper.TryLog("Modules.UnitManageModule.LoadUnit", "开始加载单元配置文件");
            //读取文件
            String unitFilePath = String.Concat(this.UnitsDirectory, Path.DirectorySeparatorChar, unitKey, ".json");

            if (!File.Exists(unitFilePath))
            {
                LoggerModuleHelper.TryLog("Modules.UnitManageModule.LoadUnit[Error]", $"单元配置文件 {unitFilePath} 不存在");
                return(null);
            }
            FileInfo fileInfo;

            try {
                fileInfo = new FileInfo(unitFilePath);
            }catch (Exception exception) {
                LoggerModuleHelper.TryLog(
                    "Modules.UnitManageModule.LoadUnit[Error]",
                    $"单元配置文件 {unitFilePath} 文件信息异常,: {exception.Message}\n异常堆栈: {exception.StackTrace}");
                return(null);
            }
            //setting
            UnitSettings unitSettings = UnitManageModuleHelper.ParseUnitSettingsFile(fileInfo);

            if (unitSettings == null)
            {
                LoggerModuleHelper.TryLog("Modules.UnitManageModule.LoadUnit[Warning]", $"单元文件\"{unitFilePath}\"读取失败");
                return(null);
            }
            //检查是新增或更新
            if (this.UnitDictionary.ContainsKey(unitKey))
            {
                this.UnitDictionary[unitKey].Settings = unitSettings;
            }
            else
            {
                _ = this.UnitDictionary.TryAdd(unitKey, new Unit {
                    Key = unitKey, Settings = unitSettings
                });
            }
            LoggerModuleHelper.TryLog("Modules.UnitManageModule.LoadUnit", $"单元\"{unitKey}\"读取成功,已加入单元列表");
            return(unitSettings);
        }
示例#2
0
        /// <summary>
        /// 解析所有单元配置文件
        /// </summary>
        /// <returns>解析成功单元列表</returns>
        public List <UnitSettings> LoadAllUnits()
        {
            if (!this.Useable)
            {
                return(null);
            }
            //读取文件目录
            LoggerModuleHelper.TryLog("Modules.UnitManageModule.LoadAllUnits", "开始解析所有单元配置文件");
            FileInfo[] fileInfoArray;
            try {
                DirectoryInfo directoryInfo = new DirectoryInfo(this.UnitsDirectory);
                fileInfoArray = directoryInfo.GetFiles("*.json", SearchOption.TopDirectoryOnly);
            }catch (Exception exception) {
                LoggerModuleHelper.TryLog(
                    "Modules.UnitManageModule.LoadAllUnits[Error]",
                    $"读取单元存放目录异常,{exception.Message}\n异常堆栈: {exception.StackTrace}");
                return(null);
            }
            if (fileInfoArray.Length < 1)
            {
                return(null);
            }
            //解析文件
            List <UnitSettings> unitSettingsList = new List <UnitSettings>();

            for (Int32 i1 = 0; i1 < fileInfoArray.Length; i1++)
            {
                //key
                String unitKey = UnitManageModuleHelper.GetUnitKey(fileInfoArray[i1]);
                /*特殊处理*/ if (unitKey == "self" || unitKey == "wind" || unitKey == "daemon")
                {
                    continue;
                }                                                                             /*特殊处理*/
                if (String.IsNullOrWhiteSpace(unitKey) || unitKey.Length > 32)
                {
                    LoggerModuleHelper.TryLog("Modules.UnitManageModule.LoadAllUnits[Warning]", $"单元文件\"{fileInfoArray[i1].FullName}\"标识错误,已跳过");
                    continue;
                }
                //setting
                UnitSettings unitSettings = UnitManageModuleHelper.ParseUnitSettingsFile(fileInfoArray[i1]);
                if (unitSettings == null)
                {
                    LoggerModuleHelper.TryLog("Modules.UnitManageModule.LoadAllUnits[Warning]", $"单元文件\"{fileInfoArray[i1].FullName}\"读取失败,已跳过");
                    continue;
                }
                //检查是新增或更新
                if (this.UnitDictionary.ContainsKey(unitKey))
                {
                    this.UnitDictionary[unitKey].Settings = unitSettings;
                }
                else
                {
                    _ = this.UnitDictionary.TryAdd(unitKey, new Unit {
                        Key = unitKey, Settings = unitSettings
                    });
                }
                unitSettingsList.Add(unitSettings);
                LoggerModuleHelper.TryLog("Modules.UnitManageModule.LoadAllUnits", $"单元\"{unitKey}\"读取成功,已加入单元列表");
            }
            //完成
            LoggerModuleHelper.TryLog("Modules.UnitManageModule.LoadAllUnits", $"已解析 {this.UnitDictionary.Count} 个单元配置文件");
            return(this.UnitDictionary.Count > 0?unitSettingsList:null);
        }