private void InitTabUnits() { // Units tab tabUnits.Text = RootLang.dlgPreferences_Player_tabUnits; lblTimeMarkersFormat.Text = RootLang.dlgPreferences_Player_UnitTime; cmbTimeCodeFormat.Items.Add(RootLang.TimeCodeFormat_Classic); cmbTimeCodeFormat.Items.Add(RootLang.TimeCodeFormat_Frames); cmbTimeCodeFormat.Items.Add(RootLang.TimeCodeFormat_Milliseconds); cmbTimeCodeFormat.Items.Add(RootLang.TimeCodeFormat_Microseconds); cmbTimeCodeFormat.Items.Add(RootLang.TimeCodeFormat_TenThousandthOfHours); cmbTimeCodeFormat.Items.Add(RootLang.TimeCodeFormat_HundredthOfMinutes); cmbTimeCodeFormat.Items.Add(RootLang.TimeCodeFormat_TimeAndFrames); //cmbTimeCodeFormat.Items.Add(RootLang.TimeCodeFormat_Timestamps); // Debug purposes. // Combo Speed units (MUST be filled in the order of the enum) lblSpeedUnit.Text = RootLang.dlgPreferences_Player_UnitsSpeed; cmbSpeedUnit.Items.Add(String.Format(RootLang.dlgPreferences_Speed_MetersPerSecond, UnitHelper.SpeedAbbreviation(SpeedUnit.MetersPerSecond))); cmbSpeedUnit.Items.Add(String.Format(RootLang.dlgPreferences_Speed_KilometersPerHour, UnitHelper.SpeedAbbreviation(SpeedUnit.KilometersPerHour))); cmbSpeedUnit.Items.Add(String.Format(RootLang.dlgPreferences_Speed_FeetPerSecond, UnitHelper.SpeedAbbreviation(SpeedUnit.FeetPerSecond))); cmbSpeedUnit.Items.Add(String.Format(RootLang.dlgPreferences_Speed_MilesPerHour, UnitHelper.SpeedAbbreviation(SpeedUnit.MilesPerHour))); lblAccelerationUnit.Text = RootLang.dlgPreferences_Player_UnitsAcceleration; cmbAccelerationUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsMetersPerSecondSquared, UnitHelper.AccelerationAbbreviation(AccelerationUnit.MetersPerSecondSquared))); cmbAccelerationUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsFeetPerSecondSquared, UnitHelper.AccelerationAbbreviation(AccelerationUnit.FeetPerSecondSquared))); lblAngleUnit.Text = RootLang.dlgPreferences_Player_UnitsAngle; cmbAngleUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsDegrees, UnitHelper.AngleAbbreviation(AngleUnit.Degree))); cmbAngleUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsRadians, UnitHelper.AngleAbbreviation(AngleUnit.Radian))); lblAngularVelocityUnit.Text = RootLang.dlgPreferences_Player_UnitsAngularVelocity; cmbAngularVelocityUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsDegreesPerSecond, UnitHelper.AngularVelocityAbbreviation(AngularVelocityUnit.DegreesPerSecond))); cmbAngularVelocityUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsRadiansPerSecond, UnitHelper.AngularVelocityAbbreviation(AngularVelocityUnit.RadiansPerSecond))); cmbAngularVelocityUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsRevolutionsPerMinute, UnitHelper.AngularVelocityAbbreviation(AngularVelocityUnit.RevolutionsPerMinute))); lblAngularAcceleration.Text = RootLang.dlgPreferences_Player_UnitsAngularAcceleration; cmbAngularAccelerationUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsDegreesPerSecondSquared, UnitHelper.AngularAccelerationAbbreviation(AngularAccelerationUnit.DegreesPerSecondSquared))); cmbAngularAccelerationUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsRadiansPerSecondSquared, UnitHelper.AngularAccelerationAbbreviation(AngularAccelerationUnit.RadiansPerSecondSquared))); lblCustomLength.Text = RootLang.dlgPreferences_Player_UnitsCustom; }
private void InitPageUnits() { // enum Kinovea.Services.TimecodeFormat. tabUnits.Text = RootLang.dlgPreferences_Player_tabUnits; lblTimeMarkersFormat.Text = RootLang.dlgPreferences_Player_UnitTime; //cmbTimeCodeFormat.Items.Add(RootLang.TimeCodeFormat_Classic); cmbTimeCodeFormat.Items.Add("[h:][mm:]ss.xx[x]"); cmbTimeCodeFormat.Items.Add(RootLang.TimeCodeFormat_Frames); cmbTimeCodeFormat.Items.Add(RootLang.TimeCodeFormat_Milliseconds); cmbTimeCodeFormat.Items.Add(RootLang.TimeCodeFormat_Microseconds); cmbTimeCodeFormat.Items.Add(RootLang.TimeCodeFormat_TenThousandthOfHours); cmbTimeCodeFormat.Items.Add(RootLang.TimeCodeFormat_HundredthOfMinutes); cmbTimeCodeFormat.Items.Add("[h:][mm:]ss.xx[x] + " + RootLang.TimeCodeFormat_Frames); #if DEBUG cmbTimeCodeFormat.Items.Add("Normalized"); cmbTimeCodeFormat.Items.Add("Timestamps"); #endif // enum Kinovea.Services.SpeedUnit. lblSpeedUnit.Text = RootLang.dlgPreferences_Player_UnitsSpeed; cmbSpeedUnit.Items.Add(String.Format(RootLang.dlgPreferences_Speed_MetersPerSecond, UnitHelper.SpeedAbbreviation(SpeedUnit.MetersPerSecond))); cmbSpeedUnit.Items.Add(String.Format(RootLang.dlgPreferences_Speed_KilometersPerHour, UnitHelper.SpeedAbbreviation(SpeedUnit.KilometersPerHour))); cmbSpeedUnit.Items.Add(String.Format(RootLang.dlgPreferences_Speed_FeetPerSecond, UnitHelper.SpeedAbbreviation(SpeedUnit.FeetPerSecond))); cmbSpeedUnit.Items.Add(String.Format(RootLang.dlgPreferences_Speed_MilesPerHour, UnitHelper.SpeedAbbreviation(SpeedUnit.MilesPerHour))); // enum Kinovea.Services.AccelerationUnit. lblAccelerationUnit.Text = RootLang.dlgPreferences_Player_UnitsAcceleration; cmbAccelerationUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsMetersPerSecondSquared, UnitHelper.AccelerationAbbreviation(AccelerationUnit.MetersPerSecondSquared))); cmbAccelerationUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsFeetPerSecondSquared, UnitHelper.AccelerationAbbreviation(AccelerationUnit.FeetPerSecondSquared))); // enum Kinovea.Services.AngleUnit. lblAngleUnit.Text = RootLang.dlgPreferences_Player_UnitsAngle; cmbAngleUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsDegrees, UnitHelper.AngleAbbreviation(AngleUnit.Degree))); cmbAngleUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsRadians, UnitHelper.AngleAbbreviation(AngleUnit.Radian))); // enum Kinovea.Services.AngularVelocityUnit. lblAngularVelocityUnit.Text = RootLang.dlgPreferences_Player_UnitsAngularVelocity; cmbAngularVelocityUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsDegreesPerSecond, UnitHelper.AngularVelocityAbbreviation(AngularVelocityUnit.DegreesPerSecond))); cmbAngularVelocityUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsRadiansPerSecond, UnitHelper.AngularVelocityAbbreviation(AngularVelocityUnit.RadiansPerSecond))); cmbAngularVelocityUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsRevolutionsPerMinute, UnitHelper.AngularVelocityAbbreviation(AngularVelocityUnit.RevolutionsPerMinute))); // enum Kinovea.Services.AngularAccelerationUnit. lblAngularAcceleration.Text = RootLang.dlgPreferences_Player_UnitsAngularAcceleration; cmbAngularAccelerationUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsDegreesPerSecondSquared, UnitHelper.AngularAccelerationAbbreviation(AngularAccelerationUnit.DegreesPerSecondSquared))); cmbAngularAccelerationUnit.Items.Add(String.Format(RootLang.dlgPreferences_Player_UnitsRadiansPerSecondSquared, UnitHelper.AngularAccelerationAbbreviation(AngularAccelerationUnit.RadiansPerSecondSquared))); lblCustomLength.Text = RootLang.dlgPreferences_Player_UnitsCustom; SelectCurrentUnits(); }