public override void UpdateUnitHealthUI(UnitHealthUI unitHealthUI) { unitHealthUI.HealthBarBackground.localScale = new Vector3(Health.MaxHealth, unitHealthUI.HealthBarBackground.localScale.y, unitHealthUI.HealthBarBackground.localScale.z); unitHealthUI.HealthBarForeground.localScale = new Vector3(Health.CurrentHealth, unitHealthUI.HealthBarForeground.localScale.y, unitHealthUI.HealthBarForeground.localScale.z); }
public abstract void UpdateUnitHealthUI(UnitHealthUI unitHealthUI);