示例#1
0
        /// <summary>
        /// 初期化
        /// </summary>
        public override void Initialize(UnitEditor unitEditor, UnitEditorStateMachine owner)
        {
            base.Initialize(unitEditor, owner);

            polyLine = (UnitEditorPolyLine)owner;

            markers = new List <SpriteMarker>();
        }
示例#2
0
        /// <summary>
        /// 初期化
        /// </summary>
        public override void Initialize(UnitEditor unitEditor, UnitEditorStateMachine owner)
        {
            base.Initialize(unitEditor, owner);

            //ユーティリティの初期化
            renderer.Initialize(unitEditor);
            snapper.Initialize(unitEditor);
        }
示例#3
0
        /// <summary>
        /// 初期化
        /// </summary>
        public override void Initialize(UnitEditor unitEditor, UnitEditorStateMachine owner)
        {
            base.Initialize(unitEditor, owner);

            polyLine = (UnitEditorPolyLine)owner;
        }