public UnitSeatBlock() { this.cameraTracksCollection = new UnitCameraTrackBlockCollection(this.cameraTracks); this.unitHudInterfaceCollection = new UnitHudReferenceBlockCollection(this.unitHudInterface); this.flags = new Flags(4); this._unnamed = new Pad(32); this._unnamed2 = new Pad(12); this._unnamed3 = new Pad(4); this._unnamed4 = new Pad(2); this._unnamed5 = new Pad(20); }
public UnitBlock() { this.cameraTracksCollection = new UnitCameraTrackBlockCollection(this.cameraTracks); this.nEWHUDINTERFACESCollection = new UnitHudReferenceBlockCollection(this.nEWHUDINTERFACES); this.dialogueVariantsCollection = new DialogueVariantBlockCollection(this.dialogueVariants); this.poweredSeatsCollection = new PoweredSeatBlockCollection(this.poweredSeats); this.weaponsCollection = new UnitWeaponBlockCollection(this.weapons); this.seatsCollection = new UnitSeatBlockCollection(this.seats); this.flags = new Flags(4); this._unnamed = new Pad(12); this._unnamed2 = new Pad(4); this._unnamed3 = new Pad(8); this._unnamed4 = new Pad(2); this._unnamed5 = new Pad(12); this._unnamed6 = new Pad(4); }