示例#1
0
 public UnitSeatBlock()
 {
     this.cameraTracksCollection     = new UnitCameraTrackBlockCollection(this.cameraTracks);
     this.unitHudInterfaceCollection = new UnitHudReferenceBlockCollection(this.unitHudInterface);
     this.flags     = new Flags(4);
     this._unnamed  = new Pad(32);
     this._unnamed2 = new Pad(12);
     this._unnamed3 = new Pad(4);
     this._unnamed4 = new Pad(2);
     this._unnamed5 = new Pad(20);
 }
示例#2
0
 public UnitBlock()
 {
     this.cameraTracksCollection     = new UnitCameraTrackBlockCollection(this.cameraTracks);
     this.nEWHUDINTERFACESCollection = new UnitHudReferenceBlockCollection(this.nEWHUDINTERFACES);
     this.dialogueVariantsCollection = new DialogueVariantBlockCollection(this.dialogueVariants);
     this.poweredSeatsCollection     = new PoweredSeatBlockCollection(this.poweredSeats);
     this.weaponsCollection          = new UnitWeaponBlockCollection(this.weapons);
     this.seatsCollection            = new UnitSeatBlockCollection(this.seats);
     this.flags     = new Flags(4);
     this._unnamed  = new Pad(12);
     this._unnamed2 = new Pad(4);
     this._unnamed3 = new Pad(8);
     this._unnamed4 = new Pad(2);
     this._unnamed5 = new Pad(12);
     this._unnamed6 = new Pad(4);
 }