示例#1
0
 public void ResetVariables(UnitAnimStatus animStat)
 {
     m_unitAnim.SetAnimation(animStat);
     m_unitAnim.SetOriginalSpeed();
     m_standingNum  = 0;
     m_perfectSpeed = 0;
     m_uiSkillCheckSystem.SetActiveUIZones(true, false);
 }
示例#2
0
 public void SetAnimation(UnitAnimStatus animName)
 {
     m_unitAnimStat = animName;
     m_anim.Play("Stickman" + animName.ToString());
 }
示例#3
0
 public void SetAnimation(string animName)
 {
     m_unitAnimStat = (UnitAnimStatus)System.Enum.Parse(typeof(UnitAnimStatus), animName);
     m_anim.Play("Stickman" + animName);
 }