示例#1
0
    // Add a section from an ini file to the quest data.  Duplicates are not allowed
    void AddData(string name, Dictionary <string, string> content, string path)
    {
        // Fatal error on duplicates
        if (components.ContainsKey(name))
        {
            Debug.Log("Duplicate component in quest: " + name);
            Application.Quit();
        }

        // Quest is a special component
        if (name.Equals("Quest"))
        {
            quest = new Quest(content);
        }
        // Check for known types and create
        if (name.IndexOf(Tile.type) == 0)
        {
            Tile c = new Tile(name, content);
            components.Add(name, c);
        }
        if (name.IndexOf(Door.type) == 0)
        {
            Door c = new Door(name, content, game);
            components.Add(name, c);
        }
        if (name.IndexOf(Token.type) == 0)
        {
            Token c = new Token(name, content, game);
            components.Add(name, c);
        }
        if (name.IndexOf(Event.type) == 0)
        {
            Event c = new Event(name, content);
            components.Add(name, c);
        }
        if (name.IndexOf(Monster.type) == 0)
        {
            Monster c = new Monster(name, content, game);
            components.Add(name, c);
        }
        if (name.IndexOf(MPlace.type) == 0)
        {
            MPlace c = new MPlace(name, content);
            components.Add(name, c);
        }
        if (name.IndexOf("UniqueMonster") == 0)
        {
            UniqueMonster c = new UniqueMonster(name, content, path);
            components.Add(name, c);
        }
        if (name.IndexOf("Activation") == 0)
        {
            Activation c = new Activation(name, content);
            components.Add(name, c);
        }
        // If not known ignore
    }
示例#2
0
        static void Main(string[] args)
        {
            var skeleton = new RegularMonster("Skeleton", 1, 10, new Mutator[] { new NoMutator("No mutator") });
            var goblin   = new RegularMonster("Goblin", 2, 15, new Mutator[] { new AuraMutator("Frost Aura") });
            var helish   = new UniqueMonster("Helish", 2, 25, new Mutator[] { new AuraMutator("Flame Aura"), new TeleportationMutator("Teleportation Mutator") });

            Console.WriteLine(skeleton.GetDescription());
            Console.WriteLine(goblin.GetDescription());
            Console.WriteLine(helish.GetDescription());
        }