private void OnApplicationQuit() { var obj = GameObject.Find("WebView"); if (obj != null) { webView.CleanCache(); webView.CleanCookie(); Destroy(obj); } }
public void Show(string url) { /*if(WebView == null) { * if(complete != null)complete(); * return; * }*/ UniWebView.CleanCache(); UniWebView.AddUrlScheme("lufy"); UniWebView.OnLoadComplete += OnLoadCompleteEvent; // 読み込み完了後のイベント登録 /* * UniWebView.OnReceivedMessage += OnReceivedMessage; // URLスキーマー取得のイベント登録 * UniWebView.OnEvalJavaScriptFinished += OnEvalJavaScriptFinished; // JavaScript実行完了時のイベント登録 */ UniWebView.SetBackgroundColor(Color.clear); // 透過処理を有効化 UniWebView.backButtonEnable = false; // Androidの戻るボタン(ソフトウェア)を無効化 UniWebView.SetShowSpinnerWhenLoading(false); // iOSの読み込み中スピナーを無効化 UniWebView.toolBarShow = false; // iOSのツールブラウザーを無効化 UniWebView.HideToolBar(false); // iOSのツールブラウザーを無効化 UniWebView.zoomEnable = false; // iOSの ズームを無効化 string userAgent = "Mozilla /5.0 (iPhone; CPU iPhone OS 9_1 like Mac OS X) AppleWebKit/601.1.46 (KHTML, like Gecko) Version/9.0 Mobile/13B5110e Safari/601.1 "; UniWebView.SetUserAgent(userAgent); /*UniWebView.insets.left = 0; * UniWebView.insets.top = 10; * UniWebView.insets.right = 0;*/ UniWebView.insets.bottom = 106; RequestLoad(url); //if(complete != null)complete(); }
public IEnumerator waitThenStartAdVideoWithJavascriptCall() { //if (AdGem.verboseLogging) { Debug.Log("Adgem - waitThenStartAdVideoWithJavascriptCall()"); } yield return(new WaitForSeconds(0.05f)); waitingForPlaySuccessConfirmation = true; if (AdGem.verboseLogging) { Debug.Log("Adgem - JAVASCRIPT CALL: " + "init(" + initParams + "," + AdGemPlugin.appSessionId + ");"); } //webView.EvaluateJavaScript("init_debug();", (payload) => webView.EvaluateJavaScript("init(" + initParams + ",'" + AdGemPlugin.appSessionId + "');", (payload) => { if (payload.resultCode.Equals("0")) { if (AdGem.verboseLogging) { Debug.Log("Starting webview ad video!"); } } else { Debug.Log("Something went wrong starting the ad video: " + payload.data); } }); //Make sure the play success message is received float waitTime = 0f; while (waitingForPlaySuccessConfirmation && waitTime < 5.5f) { Debug.Log("Adgem - waiting for confirmation..."); if (waitTime > 5f) { waitingForPlaySuccessConfirmation = false; if (webView != null) { Debug.Log("Adgem - closing webview because did not get confirmation **********------------*********"); webView.Stop(); webView.CleanCache(); webView.Hide(false); AdGem.videoIsPlaying = false; if (AdGem.videoFailedToLoad != null) { AdGem.videoFailedToLoad(); } } } yield return(new WaitForSeconds(0.1f)); waitTime += 0.1f; } }
/// <summary> /// 清除地图 /// </summary> public void ClearWebView() { if (webView != null) { webView.CleanCache(); Destroy(webView.gameObject); webView = null; } }
private void Finish() { mpMainUI.url = "about:blank"; mpMainUI.Load(); mpMainUI.Hide(); mpMainUI.CleanCache(); mpMainUI.CleanCookie(); mpMainUI = null; callback(transactionResult); }
private void Close() { if (webView.IsInvoking(nameof(DisableDoubleClick))) { webView.CancelInvoke(nameof(DisableDoubleClick)); } webView.CleanCache(); webView = null; }
public void DestroyDicObj(string url) { if (dic.ContainsKey(url)) { WebPage webPage = SingleWeb.Instance.GetDicObj(url); UniWebView webView = webPage.webView; dic.Remove(url); webView.CleanCache(); Destroy(webView); } }
public void LoadUrl() { if (m_UniWebView != null) { m_UniWebView.CleanCache(); } if (m_InputField.text == null) { return; } m_UniWebView = UniWebViewHelper.CreateUniWebView(gameObject, url, 200, 0, 0, 0); m_UniWebView.OnLoadComplete += OnLoadComplete; m_UniWebView.OnReceivedMessage += OnReceivedMessage; m_UniWebView.Load(); }
public void LoadUrl() { if (m_UniWebView != null) { m_UniWebView.CleanCache(); } Canvas parentCanvasOver = overPanel.GetComponentInParent <Canvas>(); Canvas parentCanvasBottom = bottomPanel.GetComponentInParent <Canvas>(); int overPixel = (int)(overPanel.rect.height * parentCanvasOver.scaleFactor + 0.5f); int bottomPixel = (int)(bottomPanel.rect.height * parentCanvasBottom.scaleFactor + 0.5f); m_UniWebView = UniWebViewHelper.CreateUniWebView(gameObject, url, overPixel, 0, bottomPixel, 0); m_UniWebView.OnLoadComplete += OnLoadComplete; m_UniWebView.Load(); }
/// <summary> /// Awake this instance. /// </summary> void Awake() { _webView = gameObject.AddComponent <UniWebView> (); //TODO: 予めロードしているデータのデータが存在しない場合は通信してサーバーから再取得する必要がある //UserDeviceEntity.UserDevice uDevice = Extention.CommonPlayerPrefs.CommonLoad<UserDeviceEntity.UserDevice> (ApiConstants.API_USER_DEVICE); _webView.CleanCache(); _webView.SetShowSpinnerWhenLoading(true); _webView.backButtonEnable = true; _webView.autoShowWhenLoadComplete = true; // 設定サイズを取得 //WebviewLayout.InsetsParameter wInsets = WebviewLayout.GetInsetsWebview (0.1785f, 0.0f, 0.097f); WebviewLayout.InsetsParameter wInsets = WebviewLayout.GetInsetsWebview(0.13f, 0.0f, 0.2f); _webView.insets = new UniWebViewEdgeInsets(wInsets.top, wInsets.side, wInsets.bottom, wInsets.side); _webView.SetShowSpinnerWhenLoading(true); _webView.SetTransparentBackground(true); }
static void OpenWebview(string domain) { if (_webView != null) { return; } _webView = CreateWebView(); string t = string.Format("\"{0}\"", JsonMapper.ToJson(data)); _webView.url = domain + "/?data=" + JsonMapper.ToJson(data); _webView.CleanCache(); _webView.backButtonEnable = true; int bottomInset = UniWebViewHelper.screenHeight; _webView.insets = new UniWebViewEdgeInsets(0, 0, 0, 0); _webView.OnReceivedMessage += OnReceivedMessage; _webView.Load(); _webView.Show(); onOpen.Invoke(); }
//----- property ----- //----- method ----- public IObservable <Unit> Initialize() { if (initialized) { return(Observable.ReturnUnit()); } #if UNITY_IOS || UNITY_ANDROID || UNITY_WP8 uniWebView = UnityUtility.GetOrAddComponent <UniWebView>(gameObject); // . uniWebView.HideToolBar(false); // URLリンクをデバイスのデフォルトブラウザで開くかどうかの設定. uniWebView.openLinksInExternalBrowser = false; // 横スクロールバー. uniWebView.SetHorizontalScrollBarShow(false); // 縦スクロールバー. uniWebView.SetVerticalScrollBarShow(false); uniWebView.CleanCache(); #endif #if UNITY_ANDROID uniWebView.SetUseWideViewPort(false); uniWebView.backButtonEnable = true; #endif #if UNITY_IOS || UNITY_ANDROID || UNITY_WP8 uniWebView.OnLoadComplete += OnLoadComplete; uniWebView.OnReceivedMessage += OnReceivedMessage; uniWebView.OnWebViewShouldClose += OnWebViewShouldClose; #endif initialized = true; return(Observable.ReturnUnit()); }
public void Logout() { Debug.Log("Logout - Start"); //TODO: Delete all playerprefs??? PlayerPrefs.DeleteKey(AppDB.Instance.nameKey); PlayerPrefs.DeleteKey(AppDB.Instance.surnameKey); PlayerPrefs.DeleteKey(AppDB.Instance.emailKey); PlayerPrefs.DeleteKey(AppDB.Instance.qualificaKey); PlayerPrefs.DeleteKey(AppDB.Instance.authenticationTokenKey); PlayerPrefs.DeleteKey(AppDB.Instance.user_idKey); PlayerPrefs.Save(); // File.Delete(AppDB.Instance.GetUser_QrCodePath()); // profile_UniWebView.Hide(); //profileTabGO?.SetActive(false); UniWebView.ClearCookies(); //TODO: change to SetCookies() login_UniWebView.CleanCache(); //TODO: unsure we need it, but just in case Debug.Log("Logout - End"); Application.Quit(); // Login_AppManager.Instance.ChangeStateToLogin(); }
/// <summary> /// WebView終了処理 /// </summary> void WebViewEnd() { // 止めていたBGMの再生 if (m_TmpPrevPlayDatas != null && m_ReturnableBGM) { foreach (BGMPlayData playData in m_TmpPrevPlayDatas) { SoundUtil.PlayBGM(playData); } } if (lastDialog != null) { lastDialog.SetActive(true); lastDialog = null; } #if UNITY_EDITOR_OSX //MacでWebを表示すると固まるのでスキップ #elif UNITY_IOS || UNITY_ANDROID || UNITY_WP8 m_WebView.Hide(); m_WebView.CleanCache(); #endif if (m_CloseAction != null) { m_CloseAction(); } DestroyObject(gameObject); if (m_WebViewFixID != 0) { MainMenuWebViewShowChk.SetViewCheck(m_WebViewFixID, true); } m_WebViewOpen = false; }
public void CleanCache() { #if UNITY_IOS || UNITY_ANDROID || UNITY_EDITOR uniWebView.CleanCache(); #endif }