void Start() { // If you face 404 not found error, // you should build AssetBundles first. // // Click `Build/BuildAssetBundle` menu on Unity Editor. // (or please take a look `Editor/CreateAssetBundle.cs`) UniAssetBundle.LoadUniScriptScene( "file:///Packs/testaa_scene", "file:///Packs/testaa_script"); }
public void OnPointerClick(PointerEventData eventData) { if (app.has_build == false) { return; } UniAssetBundle.LoadUniScriptScene( app.last_build.scene_url, app.last_build.script_url); }