/// <summary>
        ///     Calls UnequippedHand on all components that implement the IUnequippedHand interface
        ///     on an item.
        /// </summary>
        public void UnequippedHandInteraction(IEntity user, IEntity item, HandState hand)
        {
            var unequippedHandMessage = new UnequippedHandEvent(user, item, hand);

            RaiseLocalEvent(item.Uid, unequippedHandMessage);
            if (unequippedHandMessage.Handled)
            {
                return;
            }

            var comps = item.GetAllComponents <IUnequippedHand>().ToList();

            foreach (var comp in comps)
            {
                comp.UnequippedHand(new UnequippedHandEventArgs(user, hand));
            }
        }
示例#2
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        /// <summary>
        ///     Calls UnequippedHand on all components that implement the IUnequippedHand interface
        ///     on an item.
        /// </summary>
        public void UnequippedHandInteraction(EntityUid user, EntityUid item, HandState hand)
        {
            var unequippedHandMessage = new UnequippedHandEvent(user, item, hand);

            RaiseLocalEvent(item, unequippedHandMessage);
            if (unequippedHandMessage.Handled)
            {
                return;
            }

            var comps = EntityManager.GetComponents <IUnequippedHand>(item).ToList();

            foreach (var comp in comps)
            {
                comp.UnequippedHand(new UnequippedHandEventArgs(user, hand));
            }
        }
 // If the virtual pull gets removed from the hands for any reason, cancel the pull and delete it.
 private void HandlePullerUnequipped(EntityUid uid, HandVirtualPullComponent component, UnequippedHandEvent args)
 {
     MaybeDelete(component, args.User);
 }
示例#4
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 // If the virtual item gets removed from the hands for any reason, cancel the pull and delete it.
 private void HandleItemUnequipped(EntityUid uid, HandVirtualItemComponent component, UnequippedHandEvent args)
 {
     Delete(component, args.User.Uid);
 }
 private void OnHandUnequipped(EntityUid uid, ItemActionsComponent component, UnequippedHandEvent args)
 {
     component.UnequippedHand();
 }