public async void OnClickSave() { //name of file string lpath = manager.InputBox(); DateTime dt = DateTime.Now; string result = dt.ToString("MM_dd_"); string path = hpath + result + lpath; string filename; Areas = ud.AreasAll(); Debug.Log(path); Clean(true); //capture all filename = ".png"; Capture(path + filename); await Task.Delay(100); Clean(false); Reset(); }
// Start is called before the first frame update void Start() { ud = GetComponent <UndoRedo>(); Areas = ud.AreasAll(); manager = GetComponent <Manager>(); }
public async void OnClickSave() { //name of file string lpath = manager.Option(); int currentNum = manager.CurrentNum(); string path = hpath + manager.SubjectNum().ToString() + "/" + lpath + "/"; string filename; Areas = ud.AreasAll(); //check whether valid if (lpath != "Practice") { if (Areas.Count < 3) { return; } foreach (GameObject point in points) { if (!point.activeSelf) { return; } } } Debug.Log(path); if (currentNum < 4) { manager.UpdateCurrentNum(currentNum + 1); } else { manager.UpdateCurrentNum(0); } //record point coordinate StreamWriter file; if (currentNum == 00) { file = new StreamWriter(path + "result.csv", false, Encoding.UTF8); } else { file = new StreamWriter(path + "result.csv", true, Encoding.UTF8); } file.WriteLine((currentNum + 1).ToString()); for (int i = 0; i < 3; i++) { Vector3 tmp = points[i].transform.position; file.WriteLine(i.ToString() + "," + tmp.x.ToString() + "," + tmp.y.ToString()); } file.Close(); Clean(true); //capture all filename = (currentNum + 1).ToString() + "_all.png"; Capture(path + filename); await Task.Delay(100); //capture without electrodes manager.ClearElectrodes(); filename = (currentNum + 1).ToString() + "_no_elect.png"; Capture(path + filename); await Task.Delay(100); //capture without electrodes,hand canvas hcanvas.SetActive(false); filename = (currentNum + 1).ToString() + "_no_hand.png"; Capture(path + filename); await Task.Delay(100); //capture just the area foreach (GameObject point in points) { point.SetActive(false); } filename = (currentNum + 1).ToString() + "_area.png"; Capture(path + filename); await Task.Delay(100); //capture hand + area hcanvas.SetActive(true); filename = (currentNum + 1).ToString() + "_hand_area.png"; Capture(path + filename); await Task.Delay(100); //capture hand + point foreach (GameObject go in Areas) { go.SetActive(false); } foreach (GameObject point in points) { point.SetActive(true); } filename = (currentNum + 1).ToString() + "_hand_point.png"; Capture(path + filename); await Task.Delay(100); Clean(false); Reset(); }