void SetHighlight ( UltimateButton ult )
	{
		if( ult.showHighlight == true )
		{
			if( ult.buttonHighlight != null && ult.buttonHighlight.gameObject.activeInHierarchy == false )
				ult.buttonHighlight.gameObject.SetActive( true );
			
			ult.UpdateHighlight();
		}
		else
		{
			if( ult.buttonHighlight != null && ult.buttonHighlight.gameObject.activeInHierarchy == true )
				ult.buttonHighlight.gameObject.SetActive( false );
		}
	}