void SetHighlight ( UltimateButton ult ) { if( ult.showHighlight == true ) { if( ult.buttonHighlight != null && ult.buttonHighlight.gameObject.activeInHierarchy == false ) ult.buttonHighlight.gameObject.SetActive( true ); ult.UpdateHighlight(); } else { if( ult.buttonHighlight != null && ult.buttonHighlight.gameObject.activeInHierarchy == true ) ult.buttonHighlight.gameObject.SetActive( false ); } }