public LoginModel() : base() { UltimaServices.Register <LoginModel>(this); Client = new LoginClient(); }
public WorldModel() : base() { UltimaServices.Register <WorldModel>(this); m_Engine = UltimaServices.GetService <UltimaEngine>(); m_Network = UltimaServices.GetService <INetworkClient>(); m_UserInterface = UltimaServices.GetService <UserInterfaceService>(); Entities = new EntityManager(this); EntityManager.Reset(true); Effects = new EffectsManager(this); Input = new WorldInput(this); Interaction = new WorldInteraction(this); Client = new WorldClient(this); }