public void ApplyTo(DynamicBookLinks.Page[] pages) { for (int i = 0; i < pages.Length; i++) { if (this._pagesState[i]._state) { if (pages[i]._prevButton) { pages[i]._prevButton.MyPageNew = this._pagesState[i]._prevButtonTarget; } if (pages[i]._nextButton) { pages[i]._nextButton.MyPageNew = this._pagesState[i]._nextButtonTarget; } if (pages[i]._prevButtonText) { pages[i]._prevButtonText._key = this._pagesState[i]._prevButtonKey; pages[i]._prevButtonText.SetText(UiTranslationDatabase.TranslateKey(this._pagesState[i]._prevButtonKey, this._pagesState[i]._prevButtonKey, true)); } if (pages[i]._nextButtonText) { pages[i]._nextButtonText._key = this._pagesState[i]._nextButtonKey; pages[i]._nextButtonText.SetText(UiTranslationDatabase.TranslateKey(this._pagesState[i]._nextButtonKey, this._pagesState[i]._nextButtonKey, true)); } } if (!pages[i]._prevButton && pages[i]._nextButton && !pages[i]._nextButtonText && pages[i]._go.activeSelf != this._pagesState[i]._state) { pages[i]._go.SetActive(this._pagesState[i]._state); } } }
private void Awake() { this.ResetDSFlags(); UnityEngine.Object.DontDestroyOnLoad(base.gameObject); if (LoadAsync.Scenery) { Blur blur = (!LoadAsync.Scenery) ? null : LoadAsync.Scenery.GetComponentInChildren <Blur>(); if (blur) { blur.enabled = true; } } BoltLauncher.SetUdpPlatform(new SteamPlatform()); TheForest.Utils.Input.player.controllers.maps.SetMapsEnabled(false, ControllerType.Keyboard, "Default"); TheForest.Utils.Input.player.controllers.maps.SetMapsEnabled(true, ControllerType.Keyboard, "Menu"); TheForest.Utils.Input.player.controllers.maps.SetMapsEnabled(true, ControllerType.Joystick, "Menu"); if (!SteamManager.Initialized) { if (GameSetup.IsMpServer) { this.OpenScreen(CoopSteamNGUI.Screens.LobbySetup); } else { this.OpenScreen(CoopSteamNGUI.Screens.GameBrowser); } this.SetLoadingText(UiTranslationDatabase.TranslateKey("STEAM_NOT_INITIALIZED", "Steam not initialized", this._allCapsTexts)); return; } this.RefreshUI(); if (GameSetup.IsMpServer) { this._hostGameName = PlayerPrefs.GetString("MpGameName", this._hostGameName); this._hostMaxPlayers = PlayerPrefs.GetInt("MpGamePlayerCount", this.GetHostPlayersMax()).ToString(); this._hostFriendsOnly = (PlayerPrefs.GetInt("MpGameFriendsOnly", (!this._hostFriendsOnly) ? 0 : 1) == 1); this._lobbySetupScreen._gameNameInput.value = this._hostGameName; this._lobbySetupScreen._playerCountInput.value = this._hostMaxPlayers; this._lobbySetupScreen._privateOnlyToggle.value = this._hostFriendsOnly; this.OpenScreen(CoopSteamNGUI.Screens.LobbySetup); } else { CoopLobbyManager.QueryList(this._showFriendGames); this.OpenScreen(CoopSteamNGUI.Screens.GameBrowser); } if (AutoJoinAfterMPInvite.LobbyID != null && (CoopLobby.Instance == null || CoopLobby.Instance.Info.LobbyId.ToString() != AutoJoinAfterMPInvite.LobbyID)) { CoopLobbyInfo lobby = new CoopLobbyInfo(ulong.Parse(AutoJoinAfterMPInvite.LobbyID)); AutoJoinAfterMPInvite.LobbyID = null; if (GameSetup.IsSavedGame) { this.OnClientContinueGame(lobby); } else { this.OnClientNewGame(lobby); } } }
private string GetCurrentFeeling() { if (this._currentFeelingAlpha < 0.5f) { return(UiTranslationDatabase.TranslateKey(this._currentFeeling._feelingName, this._currentFeeling._feelingName, true)); } return(UiTranslationDatabase.TranslateKey(this._defaultFeeling, this._defaultFeeling, true)); }
private void Awake() { int num = UnityEngine.Random.Range(0, this.texts.Length - 1); this.name = UiTranslationDatabase.TranslateKey("HINT_" + num, this.texts[num], true); this.MyLabel = base.gameObject.GetComponent <UILabel>(); this.MyLabel.text = this.name; }
public void OnHostStartGame() { this.SetLoadingText(UiTranslationDatabase.TranslateKey("STARTING_SERVER___", "Starting Server...", this._allCapsTexts)); if (GameSetup.IsNewGame) { PlaneCrashAudioState.Spawn(); } base.gameObject.AddComponent <CoopSteamServerStarter>().gui = this; }
private void UpdateLobby() { if (!CoopLobby.IsInLobby) { this.OnBack(); return; } if (CoopLobby.Instance == null || CoopLobby.Instance.Info == null || CoopLobby.Instance.Info.Destroyed) { this.SetErrorText(UiTranslationDatabase.TranslateKey("LOBBY_DESTROYED", "Lobby Destroyed", this._allCapsTexts)); this.OnBack(); CoopLobby.LeaveActive(); return; } if (!CoopLobby.Instance.Info.IsOwner && CoopLobby.Instance.Info.ServerId.IsValid()) { if (!BoltNetwork.isClient && !base.gameObject.GetComponent <CoopSteamClientStarter>()) { base.gameObject.AddComponent <CoopSteamClientStarter>().gui = this; if (GameSetup.IsNewGame) { PlaneCrashAudioState.Spawn(); } this.SetLoadingText(UiTranslationDatabase.TranslateKey("STARTING_CLIENT___", "Starting Client...", this._allCapsTexts)); } } else { bool foundHost = false; ulong ownerId = SteamMatchmaking.GetLobbyOwner(CoopLobby.Instance.Info.LobbyId).m_SteamID; this._lobbyScreen._playerCountLabel.text = StringEx.TryFormat(UiTranslationDatabase.TranslateKey("PLAYER_CURRENT_OVER_MAX", "PLAYERS: {0} / {1}", this._allCapsTexts), new object[] { CoopLobby.Instance.MemberCount, CoopLobby.Instance.Info.MemberLimit }); this._lobbyScreen._playerListLabel.text = CoopLobby.Instance.AllMembers.Select(delegate(CSteamID x) { string text = SteamFriends.GetFriendPersonaName(x); bool flag = x.m_SteamID == ownerId; if (flag) { text += " (Host)"; foundHost = true; } return(text); }).Aggregate((string a, string b) => a + "\n" + b); if (!foundHost) { this.OnBack(); } } }
public void OnClientConnectDs(gameserveritem_t server) { bool flag = server.m_nPlayers >= server.m_nMaxPlayers; string[] array = server.GetGameTags().Split(new char[] { ';' }); string item = (array == null || array.Length <= 0) ? string.Empty : array[0]; string a = (array == null || array.Length <= 1) ? "-1" : array[1]; bool flag2 = a != "__E3C26D06F07B6AB14EC25F4823E9A30D6B4ED0450527C1E768739D96C9F061AE"; if (flag2 || flag) { this._joinDsScreen._adminPassword.gameObject.SetActive(false); this._joinDsScreen._password.gameObject.SetActive(false); this._joinDsScreen._newButtonLabel.transform.parent.gameObject.SetActive(false); this._joinDsScreen._continueButtonLabel.transform.parent.gameObject.SetActive(false); } else { this._joinDsScreen._newButtonLabel.transform.parent.gameObject.SetActive(true); if (this.PreviouslyPlayedServers.Contains(item)) { this._joinDsScreen._continueButtonLabel.transform.parent.gameObject.SetActive(true); this._joinDsScreen._continueButtonLabel.text = UiTranslationDatabase.TranslateKey("CONTINUE", "Continue", this._allCapsTexts); } else { this._joinDsScreen._continueButtonLabel.transform.parent.gameObject.SetActive(false); } this._joinDsScreen._adminPassword.gameObject.SetActive(true); this._joinDsScreen._password.gameObject.SetActive(server.m_bPassword); } this._joinDsScreen._prefabDbVersionMissmatch.SetActive(flag2); this._joinDsScreen._prefabServerIsFull.SetActive(flag && !flag2); this._joinDsScreen._serverName.text = server.GetServerName(); this.JoiningServer = server; this._joinDsScreen._ip.text = server.m_NetAdr.GetConnectionAddressString(); if (this._joinDsScreen._ping) { this._joinDsScreen._ping.text = server.m_nPing + "ms"; } this._joinDsScreen._playerLimit.text = StringEx.TryFormat("{0} / {1}", new object[] { server.m_nPlayers, server.m_nMaxPlayers }); this._joinDsScreen._password.value = string.Empty; this._joinDsScreen._adminPassword.value = string.Empty; this.OpenScreen(CoopSteamNGUI.Screens.JoinDS); }
private void OnFailedEnterLobby(string reason) { this.ClearLoadingAndError(); this.OnBack(); if (reason == "FULL") { this._lobbyFullMessage.SetActive(true); } else { this.SetErrorText(UiTranslationDatabase.TranslateKey("COULD_NOT_JOIN_STEAM_LOBBY", "Could not join Steam lobby.", this._allCapsTexts)); } }
private InputActionRow GetNewUIRow(InputAction action, string name) { InputActionRow inputActionRow = UnityEngine.Object.Instantiate <InputActionRow>(this._inputActionRowPrefab); inputActionRow.transform.parent = this._table.transform; inputActionRow.transform.localPosition = Vector3.zero; inputActionRow.transform.localScale = Vector3.one; inputActionRow._action = action; name = name.ToUpperInvariant(); name = UiTranslationDatabase.TranslateKey(name, name, true); inputActionRow._label.text = name; this._actionRowMappingCount[inputActionRow] = 0; return(inputActionRow); }
private void AddNewUIActionCategory(string name) { UILabel uilabel = UnityEngine.Object.Instantiate <UILabel>(this._inputActionCategoryPrefab); uilabel.transform.parent = this._table.transform; uilabel.transform.localPosition = Vector3.zero; uilabel.transform.localScale = Vector3.one; if (this._table.transform.childCount == 1) { uilabel.height = 40; } name = name.ToUpperInvariant(); name = UiTranslationDatabase.TranslateKey(name, name, true); uilabel.text = name; }
private bool CheckUpgradeBonus(Receipe r, out bool useFakeWeaponView) { useFakeWeaponView = false; if (r._weaponStatUpgrades != null && r._weaponStatUpgrades.Length > 0) { WeaponStatUpgrade.Types type = r._weaponStatUpgrades[0]._type; switch (type) { case WeaponStatUpgrade.Types.FlareGunAmmo: this._title.text = UiTranslationDatabase.TranslateKey("UPGRADE__AMMO", "{0} AMMO", true); useFakeWeaponView = false; return(true); default: if (type != WeaponStatUpgrade.Types.BurningAmmo) { return(false); } break; case WeaponStatUpgrade.Types.PoisonnedAmmo: this._title.text = UiTranslationDatabase.TranslateKey("UPGRADE_POISONED_", "Poisoned {0}", true); return(true); case WeaponStatUpgrade.Types.BurningWeaponExtra: this._title.text = UiTranslationDatabase.TranslateKey("UPGRADE_EXTRA_BURNING_", "Extra burning {0}", true); return(true); case WeaponStatUpgrade.Types.Incendiary: break; case WeaponStatUpgrade.Types.BoneAmmo: this._title.text = UiTranslationDatabase.TranslateKey("UPGRADE_BONE_", "Bone {0}", true); return(true); case WeaponStatUpgrade.Types.PoisonnedWeapon: this._title.text = UiTranslationDatabase.TranslateKey("UPGRADE_POISONED_", "Poisoned {0}", true); useFakeWeaponView = true; return(true); } this._title.text = UiTranslationDatabase.TranslateKey("UPGRADE_INCENDIARY_", "Incendiary {0}", true); return(true); } return(false); }
private static string GetActionUIText(InputAction action, bool negativeAxis = false) { if (action == null) { return("NULL"); } string text = action.descriptiveName; if (action.type == InputActionType.Axis) { text = "____" + ((!negativeAxis) ? action.positiveDescriptiveName : action.negativeDescriptiveName); } if (text.NullOrEmpty()) { text = action.name; } return(UiTranslationDatabase.TranslateKey(text.ToUpper(), text.ToUpperInvariant(), true).Trim()); }
public void OnHostLobbySetup() { this._hostGameName = this._lobbySetupScreen._gameNameInput.value; this._hostMaxPlayers = this._lobbySetupScreen._playerCountInput.value; this._hostFriendsOnly = this._lobbySetupScreen._privateOnlyToggle.value; PlayerPrefs.SetString("MpGameName", this._hostGameName); PlayerPrefs.SetInt("MpGamePlayerCount", this.GetHostPlayersMax()); PlayerPrefs.SetInt("MpGameFriendsOnly", (!this._hostFriendsOnly) ? 0 : 1); PlayerPrefs.Save(); bool flag = CoopSteamServer.Start(delegate { this.SetLoadingText(UiTranslationDatabase.TranslateKey("CREATING_LOBBY___", "Creating Lobby...", this._allCapsTexts)); CoopLobbyManager.Create(this.GetHostGameName(), this.GetHostPlayersMax(), this._hostFriendsOnly, delegate { if (string.IsNullOrEmpty(CoopLobby.Instance.Info.Guid) && GameSetup.IsNewGame) { CoopLobby.Instance.SetGuid(Guid.NewGuid().ToString()); } CoopLobby.Instance.SetPrefabDbVersion("E3C26D06F07B6AB14EC25F4823E9A30D6B4ED0450527C1E768739D96C9F061AE"); this._lobbyScreen._gameNameLabel.text = StringEx.TryFormat(UiTranslationDatabase.TranslateKey("LOBBY_GAME_NAME", "LOBBY: {0}", this._allCapsTexts), new object[] { CoopLobby.Instance.Info.Name.ToUpperInvariant() }); this.OpenScreen(CoopSteamNGUI.Screens.Lobby); }, delegate { this.ClearLoadingAndError(); this.SetErrorText(UiTranslationDatabase.TranslateKey("COULD_NOT_CREATE_STEAM_LOBBY", "Could not create Steam lobby.", this._allCapsTexts)); }); }, delegate { this.SetErrorText(UiTranslationDatabase.TranslateKey("COULD_NOT_CONNECT_TO_STEAM_MASTER_SERVER", "Could not connect to Steam master server.", this._allCapsTexts)); }); if (flag) { this.SetLoadingText(UiTranslationDatabase.TranslateKey("TALKING_TO_STEAM___", "Talking To Steam...", this._allCapsTexts)); } else { this.SetErrorText(UiTranslationDatabase.TranslateKey("COULD_NOT_START_STEAM_GAME_SERVER", "Could not start Steam game server.", this._allCapsTexts)); } }
private void Update() { DateTime d = new DateTime(this.Year, this.Month, this.Day, this.Hour, 0, 0); this.TimeRemaining = d - DateTime.UtcNow + new TimeSpan(8, 0, 0); if (this.TimeRemaining.TotalSeconds > 0.0) { this.Ibl.text = string.Format(UiTranslationDatabase.TranslateKey(this.TimeFormatKey, "{0} DAYS {1} HOURS {2} MINUTES {3} SECONDS", false), new object[] { this.TimeRemaining.Days, this.TimeRemaining.Hours, this.TimeRemaining.Minutes, this.TimeRemaining.Seconds }); } else { this.Ibl.text = UiTranslationDatabase.TranslateKey(this.TimeElapsedText, "NEW PATCH RELEASING SOON ", false); this.Ibl.color = this.TimeElapsedColor; } }
private string GetActionText(InputMappingIcons.Actions actionTarget) { if (actionTarget == InputMappingIcons.Actions.None) { return(string.Empty); } string text = actionTarget.ToString(); if (TheForest.Utils.Input.GetState(InputState.Menu)) { text = this.GetActionText(text, this.MenuTranslations); } else if (TheForest.Utils.Input.GetState(InputState.Inventory)) { text = this.GetActionText(text, this.InventoryTranslations); } else if (TheForest.Utils.Input.GetState(InputState.World)) { text = this.GetActionText(text, this.WorldTranslations); } text = text.ToUpper(); return(UiTranslationDatabase.TranslateKey(text, text, true)); }
public void OnClientNewGame(CoopLobbyInfo lobby) { if (CoopLobby.IsInLobby) { CoopLobby.LeaveActive(); } GameSetup.SetInitType(InitTypes.New); GameSetup.SetMpType(MpTypes.Client); this.RefreshUI(); if (this._currentScreen == CoopSteamNGUI.Screens.InviteReceivedScreen) { this._currentScreen = this._prevScreen; this.OpenScreen(CoopSteamNGUI.Screens.GameBrowser); } else if (this._currentScreen == CoopSteamNGUI.Screens.JoinP2P) { this._currentScreen = this._prevScreen; this.OpenScreen(CoopSteamNGUI.Screens.GameBrowser); } try { this.SetLoadingText(StringEx.TryFormat(UiTranslationDatabase.TranslateKey("JOINING_LOBBY_0____", "Joining Lobby {0}...", this._allCapsTexts), new object[] { lobby.Name })); } catch { } lobby.UpdateData(); CoopLobbyManager.Join(lobby, delegate { lobby.UpdateData(); this.ClearLoadingAndError(); }, new Action <string>(this.OnFailedEnterLobby)); }
public bool ShowReceipe(Receipe recipe, HudGui.InventoryItemInfo iii) { if (recipe._type == Receipe.Types.Craft) { this._title.text = ((iii == null) ? ItemDatabase.ItemById(recipe._productItemID)._name : UiTranslationDatabase.TranslateKey(iii._titleTextTranslationKey, iii._titleText, true)); if (recipe._productItemAmount > 1) { UILabel title = this._title; title.text = title.text + " x" + recipe._productItemAmount; } } else { bool flag; if (!this.CheckUpgradeBonus(recipe, out flag)) { int itemID = recipe._ingredients[1]._itemID; string name = ItemDatabase.ItemById(itemID)._name; switch (name) { case "Feather": this._title.text = UiTranslationDatabase.TranslateKey("UPGRADE_SPEED_", "+Speed {0}", true); iii = this._weaponFakeInfo; goto IL_3AA; case "Tooth": this._title.text = UiTranslationDatabase.TranslateKey("UPGRADE_DAMAGE_SPEED_", "+Damage -Speed {0}", true); iii = this._weaponFakeInfo; goto IL_3AA; case "Booze": this._title.text = UiTranslationDatabase.TranslateKey("UPGRADE_DAMAGE_", "+Damage {0}", true); iii = this._weaponFakeInfo; goto IL_3AA; case "TreeSap": this._title.text = UiTranslationDatabase.TranslateKey("UPGRADE_STICKY_", "Sticky {0}", true); goto IL_3AA; case "Cloth": this._title.text = UiTranslationDatabase.TranslateKey("UPGRADE_BURNING_", "Burning {0}", true); iii = this._weaponFakeInfo; goto IL_3AA; case "OrangePaint": this._title.text = UiTranslationDatabase.TranslateKey("UPGRADE_ORANGE_", "Orange {0}", true); goto IL_3AA; case "BluePaint": this._title.text = UiTranslationDatabase.TranslateKey("UPGRADE_BLUE_", "Blue {0}", true); goto IL_3AA; case "Battery": this._title.text = UiTranslationDatabase.TranslateKey("UPGRADE_RECHARGED_", "Recharged {0}", true); goto IL_3AA; case "PlasticTorch": this._title.text = UiTranslationDatabase.TranslateKey("EXTENSION_LIGHT", "{0} with light", true); goto IL_3AA; case "Cassette 1": case "Cassette 2": case "Cassette 3": case "Cassette 4": case "Cassette 5": this._title.text = UiTranslationDatabase.TranslateKey(Scene.HudGui.InventoryItemsInfoCache[itemID]._titleTextTranslationKey, Scene.HudGui.InventoryItemsInfoCache[itemID]._titleText, true) + " {0}"; goto IL_3AA; case "CamcorderTape1": case "CamcorderTape2": case "CamcorderTape3": case "CamcorderTape4": case "CamcorderTape5": case "CamcorderTape6": return(false); } this._title.text = "{0}"; IL_3AA :; } else if (flag) { iii = this._weaponFakeInfo; } this._title.text = string.Format(this._title.text, (iii == null) ? ItemDatabase.ItemById(recipe._productItemID)._name : UiTranslationDatabase.TranslateKey(iii._titleTextTranslationKey, iii._titleText, true)); } int i = this._ingredientTextures.Length - 1; foreach (ReceipeIngredient receipeIngredient in recipe._ingredients) { HudGui.InventoryItemInfo itemInfo = Scene.HudGui.GetItemInfo(receipeIngredient._itemID); if (itemInfo != null) { this._ingredientTextures[i].mainTexture = itemInfo._icon; if (receipeIngredient._amount > 1) { this._ingredientCountLabels[i].text = receipeIngredient._amount.ToString(); this._ingredientCountLabels[i].enabled = true; } else { this._ingredientCountLabels[i].enabled = false; } if (!this._ingredientTextures[i].gameObject.activeSelf) { this._ingredientTextures[i].gameObject.SetActive(true); } i--; } } if (iii == this._weaponFakeInfo) { this._ingredientTextures[this._ingredientTextures.Length - 1].mainTexture = this._weaponFakeInfo._icon; this._ingredientCountLabels[this._ingredientTextures.Length - 1].enabled = false; } while (i >= 0) { if (this._ingredientTextures[i].gameObject.activeSelf) { this._ingredientTextures[i].gameObject.SetActive(false); } i--; } this._iconCantCarry.enabled = !recipe.CanCarryProduct; this.ShowCrossOff(!recipe.CanCarryProduct, ReceipeProductView._cantCarryProductColor); this._ingredientGrid.repositionNow = true; return(true); }
public override void Disconnected(BoltConnection connection) { CoopKickToken coopKickToken = connection.DisconnectToken as CoopKickToken; if (coopKickToken != null) { SteamClientConfig.Banned = coopKickToken.Banned; SteamClientConfig.KickMessage = UiTranslationDatabase.TranslateKey(coopKickToken.KickMessage, "Kicked/Banned", false); CoopSteamClientStarter coopSteamClientStarter = UnityEngine.Object.FindObjectOfType <CoopSteamClientStarter>(); if (coopSteamClientStarter) { coopSteamClientStarter.CancelInvoke("OnDisconnected"); } CoopClientCallbacks.OnDisconnected = null; if (SteamClientDSConfig.isDedicatedClient) { BoltLauncher.Shutdown(); UnityEngine.Object.Destroy(base.gameObject); SteamUser.TerminateGameConnection(SteamClientDSConfig.EndPoint.Address.Packed, SteamClientDSConfig.EndPoint.Port); this.ReturnToTitle(); } else if (!TheForest.Utils.Scene.FinishGameLoad) { this.ReturnToTitle(); } } else { SteamClientConfig.Banned = false; SteamClientConfig.KickMessage = string.Empty; if (SteamClientDSConfig.isDedicatedClient) { CoopJoinDedicatedServerFailed coopJoinDedicatedServerFailed = connection.DisconnectToken as CoopJoinDedicatedServerFailed; if (coopJoinDedicatedServerFailed != null) { CoopClientCallbacks.OnDisconnected = null; CoopPlayerCallbacks.WasDisconnectedFromServer = true; CoopSteamClientStarter coopSteamClientStarter2 = UnityEngine.Object.FindObjectOfType <CoopSteamClientStarter>(); if (coopSteamClientStarter2) { coopSteamClientStarter2._connectionAttempts = 3; coopSteamClientStarter2.CancelInvoke("OnDisconnected"); UnityEngine.Object.Destroy(coopSteamClientStarter2.gameObject); } BoltLauncher.Shutdown(); SteamClientConfig.KickMessage = "Incorrect password"; UnityEngine.Object.Destroy(base.gameObject); this.ReturnToTitle(); } } if (CoopClientCallbacks.OnDisconnected != null) { CoopClientCallbacks.OnDisconnected(); } } if (SteamClientDSConfig.isDedicatedClient) { SteamUser.TerminateGameConnection(SteamClientDSConfig.EndPoint.Address.Packed, SteamClientDSConfig.EndPoint.Port); this.ReturnToTitle(); } }
private static void RefreshLabelTranslation(UiTranslationTextMesh label, string defaultText) { label.SetText(UiTranslationDatabase.TranslateKey(label._key, defaultText, true)); }
private void UpdateGameBrowser() { bool flag = false; if (CoopLobby.IsInLobby) { this.OpenScreen(CoopSteamNGUI.Screens.Lobby); this._lobbyScreen._gameNameLabel.text = StringEx.TryFormat(UiTranslationDatabase.TranslateKey("LOBBY_GAME_NAME", "LOBBY: {0}", this._allCapsTexts), new object[] { CoopLobby.Instance.Info.Name.ToUpperInvariant() }); return; } this._lobbies = (from l in this._lobbies where l != null && CoopLobbyManager.Lobbies.Any((CoopLobbyInfo al) => al.LobbyId.m_SteamID == l.LobbyId.m_SteamID) select l).ToList <CoopLobbyInfo>(); IEnumerable <CoopLobbyInfo> enumerable = (from nl in CoopLobbyManager.Lobbies where !string.IsNullOrEmpty(nl.Name) && (this._allowLegacyGames || !string.IsNullOrEmpty(nl.Guid)) && !nl.IsOwner && !this._lobbies.Any((CoopLobbyInfo l) => nl.LobbyId.m_SteamID == l.LobbyId.m_SteamID) select nl).Take(5); if (enumerable != null && enumerable.Any <CoopLobbyInfo>()) { Vector3 localScale = this._gameBrowserScreen._rowPrefab.transform.localScale; foreach (CoopLobbyInfo coopLobbyInfo in enumerable) { MpGameRow mpGameRow = UnityEngine.Object.Instantiate <MpGameRow>(this._gameBrowserScreen._rowPrefab); mpGameRow.transform.parent = this._gameBrowserScreen._grid.transform; mpGameRow.transform.localScale = localScale; mpGameRow._gameName.text = coopLobbyInfo.Name; mpGameRow._lobby = coopLobbyInfo; mpGameRow._playerLimit.text = StringEx.TryFormat("{0} / {1}", new object[] { coopLobbyInfo.CurrentMembers, coopLobbyInfo.MemberLimit }); this._gameRows[coopLobbyInfo] = mpGameRow; mpGameRow._previousPlayed = this._previouslyPlayedServers.Contains(mpGameRow._lobby.Guid); bool flag2 = false; if (mpGameRow._prefabDbVersionMissmatch) { flag2 = ("E3C26D06F07B6AB14EC25F4823E9A30D6B4ED0450527C1E768739D96C9F061AE" != coopLobbyInfo.PrefabDbVersion); if (mpGameRow._prefabDbVersionMissmatch.activeSelf != flag2) { mpGameRow._prefabDbVersionMissmatch.SetActive(flag2); } } if (mpGameRow._previousPlayed) { mpGameRow.name = ((!flag2) ? "00" : "01"); if (mpGameRow._newButtonLabel.transform.parent.gameObject.activeSelf != !flag2) { mpGameRow._newButtonLabel.transform.parent.gameObject.SetActive(!flag2); } mpGameRow._continueButtonLabel.text = "Continue"; } else { if (mpGameRow._newButtonLabel.transform.parent.gameObject.activeSelf) { mpGameRow._newButtonLabel.transform.parent.gameObject.SetActive(false); } mpGameRow.name = ((!flag2) ? "10" : "11"); } if (mpGameRow._continueButtonLabel.transform.parent.gameObject.activeSelf != !flag2) { mpGameRow._continueButtonLabel.transform.parent.gameObject.SetActive(!flag2); } MpGameRow mpGameRow2 = mpGameRow; mpGameRow2.name += coopLobbyInfo.Name.Substring(0, 6); } this._lobbies = this._lobbies.Union(enumerable).ToList <CoopLobbyInfo>(); flag = true; } bool flag3 = !string.IsNullOrEmpty(this._browserFilter); foreach (MpGameRow mpGameRow3 in this._gameRows.Values) { if (flag3) { bool flag4 = mpGameRow3._lobby.Name.ToLowerInvariant().Contains(this._browserFilter); if (mpGameRow3.gameObject.activeSelf != flag4) { mpGameRow3.transform.parent = ((!flag4) ? this._gameBrowserScreen._grid.transform.parent : this._gameBrowserScreen._grid.transform); mpGameRow3.gameObject.SetActive(flag4); flag = true; } } else if (!mpGameRow3.gameObject.activeSelf) { mpGameRow3.transform.parent = this._gameBrowserScreen._grid.transform; mpGameRow3.gameObject.SetActive(true); flag = true; } } if (flag) { this._gameBrowserScreen._grid.Reposition(); this._gameBrowserScreen._scrollview.UpdateScrollbars(); this._gameBrowserScreen._scrollview.verticalScrollBar.value = 1f; this._gameBrowserScreen._scrollview.verticalScrollBar.value = 0f; if (this._gameBrowserScreen._firstSelectControl && this._gameBrowserScreen._grid.transform.childCount > 0) { this._gameBrowserScreen._firstSelectControl.ObjectToBeSelected = this._gameBrowserScreen._grid.GetChild(0).GetComponent <MpGameRow>()._continueButtonLabel.transform.parent.gameObject; } } }
private void CheckMappingConflictAndConfirm() { if (!base.enabled) { return; } this._pollInput = false; bool flag = false; bool flag2 = false; string text = string.Empty; foreach (ElementAssignmentConflictInfo elementAssignmentConflictInfo in ReInput.controllers.conflictChecking.ElementAssignmentConflicts(this._entry.ToElementAssignmentConflictCheck())) { flag = true; ControllerMap controllerMap = Input.player.controllers.maps.GetAllMaps(elementAssignmentConflictInfo.controllerType).First <ControllerMap>(); if (controllerMap != null) { ActionElementMap elementMap = controllerMap.GetElementMap(elementAssignmentConflictInfo.elementMapId); if (elementMap != null) { int actionId = elementMap.actionId; if (this._entry.actionId == actionId) { this.Cancel(); return; } InputAction action = ReInput.mapping.GetAction(actionId); string text2 = action.descriptiveName.IfNullOrEmpty(action.name); text2 = UiTranslationDatabase.TranslateKey(text2.ToUpper(), text2, true); if (!elementAssignmentConflictInfo.isUserAssignable || !action.userAssignable) { flag2 = true; text = text2; break; } text = text + text2 + ", "; } } } if (flag) { if (flag2) { string message = this._entry.elementName + " is already in use and is protected from reassignment. You cannot remove the protected assignment, but you can still assign the action to this element. If you do so, the element will trigger multiple actions when activated."; Debug.Log(message); this.CancelConflictingMapping(); } else { string message2 = this._entry.elementName + " is already in use. You may replace the other conflicting assignments, add this assignment anyway which will leave multiple actions assigned to this element, or cancel this assignment."; Debug.Log(message2); text = text.TrimEnd(new char[] { ' ', ',' }); this.ConfirmKeepingConflicts(); } this._nextChangeTimer = Time.realtimeSinceStartup + this._interChangeDelay; } else { this.Confirm(InputMappingAction.ConflictResolution.DoNothing); } }