void Start() { base.Start(); _gameParam = GameManager.GetComponent <GameParam> (); _score = _canvas.GetComponent <Score> (); _genfake = GameManager.GetComponent <GenFake>(); _uiSetting = _canvas.GetComponent <UiSetting> (); FakePlayer.gameparam = _gameParam; firstPosition = new Vector3(0.0f, -3.4f, 0); //new Vector3(3.82f, -491.0f, 0); }
// Use this for initialization void Start() { _uiSetting = this.GetComponent <UiSetting> (); }