public void Draw(Transform2 parentTransform) { if (_hidden) { return; } _hideBonusImage.Draw(parentTransform); _hideBonusLabel.Draw(parentTransform); }
public void Draw(Transform2 parentTransform) { _background.Draw(parentTransform); _name.Draw(parentTransform); _face.Draw(parentTransform); _damageBar.Draw(parentTransform + _damageBarOffset); _weaponName.Draw(parentTransform); _weapon.Draw(parentTransform); _hitChance.Draw(parentTransform); _bullets.Draw(parentTransform); }
public override void Draw(Transform2 parentTransform) { _image.Draw(parentTransform); _optionName.Draw(parentTransform); _visuals.ForEach(x => x.Draw(parentTransform + _offset)); }
public void Draw(Transform2 parentTransform) { _dialogBox.Draw(parentTransform); _chatBox.Draw(parentTransform); _faceImage.Draw(parentTransform); }