void Update() { if (inRange == true && (Input.GetKeyDown(KeyCode.E) || Input.GetKeyDown(KeyCode.Joystick1Button0)) && !gc.incontroON) { PlayerMovement pos = FindObjectOfType <PlayerMovement>(); checkpointPos = pos.playerPos; pos.respawnPos = checkpointPos; PlayerStatsControl stats = FindObjectOfType <PlayerStatsControl>(); UiControlExploration ui = FindObjectOfType <UiControlExploration>(); stats.lastCheckpoint = new Vector2(this.transform.position.x - 0.5f, this.transform.position.y - 0.5f); stats.statsDps.hp = stats.statsDps.hpMax; stats.statsTank.hp = stats.statsTank.hpMax; stats.statsMago.hp = stats.statsMago.hpMax; stats.statsDps.mp = stats.statsDps.mpMax; stats.statsTank.mp = stats.statsTank.mpMax; stats.statsMago.mp = stats.statsMago.mpMax; ui.AggiornaMana(); ui.AggiornaVita(); GameObject.Find("AudioManager").GetComponent <AudioSource>().PlayOneShot(audioFontana); Debug.Log("Hai recuperato vita"); } }
void Update() { if (oneTime == true && (Input.GetKeyDown(KeyCode.E) || Input.GetKeyDown(KeyCode.Joystick1Button0)) && !gc.incontroON) { if (isHpPotion == true && stats.soldi >= costo) // Al posto dello zero, verrà imposto come limite il prezzo della pozione { GameObject.Find("AudioManager").GetComponent <AudioSource>().PlayOneShot(buyConfirm); UiControlExploration ui = FindObjectOfType <UiControlExploration>(); stats.nPotionHealth++; //stats.soldi--; stats.soldi -= costo; ui.AggiornaPotion(); ui.AggiornaAveri(); } else if (isMpPotion == true && stats.soldi >= costo) { GameObject.Find("AudioManager").GetComponent <AudioSource>().PlayOneShot(buyConfirm); UiControlExploration ui = FindObjectOfType <UiControlExploration>(); stats.nPotionMana++; stats.soldi -= costo; ui.AggiornaPotion(); ui.AggiornaAveri(); } } }
public void Cura() { PlayerStatsControl stats = FindObjectOfType <PlayerStatsControl>(); UiControlExploration ui = FindObjectOfType <UiControlExploration>(); stats.nPotionHealth--; ui.AggiornaPotion(); switch (nPlayer) { case 1: { int cura = Mathf.RoundToInt(stats.statsMago.hpMax / 2); stats.statsMago.hp += cura; if (stats.statsMago.hp > stats.statsMago.hpMax) { stats.statsMago.hp = stats.statsMago.hpMax; } ui.AggiornaVita(); break; } case 2: { int cura = Mathf.RoundToInt(stats.statsTank.hpMax / 2); stats.statsTank.hp += cura; if (stats.statsTank.hp > stats.statsTank.hpMax) { stats.statsTank.hp = stats.statsTank.hpMax; } ui.AggiornaVita(); break; } case 3: { int cura = Mathf.RoundToInt(stats.statsDps.hpMax / 2); stats.statsDps.hp += cura; if (stats.statsDps.hp > stats.statsDps.hpMax) { stats.statsDps.hp = stats.statsDps.hpMax; } ui.AggiornaVita(); break; } default: break; } }
void OnTriggerEnter2D(Collider2D coll) { if (coll.gameObject.name == "Player") { Vector2 pos = new Vector2(this.transform.position.x - 0.5f, this.transform.position.y - 0.5f); PlayerMovement player = coll.gameObject.GetComponent <PlayerMovement>(); Grid grid = FindObjectOfType <Grid>(); grid.cells[(int)pos.x, (int)pos.y].GetComponent <Cell>().cellObject = null; GameObject.Find("AudioManager").GetComponent <AudioSource>().PlayOneShot(dropKey); player.hasKey = true; keys.nKeys++; UiControlExploration ui = FindObjectOfType <UiControlExploration>(); ui.AggiornaKey(); Destroy(this.gameObject); } }
void OnTriggerEnter2D(Collider2D coll) { PlayerMovement player = coll.gameObject.GetComponent <PlayerMovement>(); if (coll.gameObject.name == "Player" && player.hasKey && keys.nKeys > 0) { UiControlExploration ui = FindObjectOfType <UiControlExploration>(); GameObject.Find("AudioManager").GetComponent <AudioSource>().PlayOneShot(openDoor); Vector2 pos = new Vector2(this.transform.position.x - 0.5f, this.transform.position.y - 0.5f); Grid grid = FindObjectOfType <Grid>(); grid.cells[(int)pos.x, (int)pos.y].GetComponent <Cell>().isSemiWall = false; player.hasKey = false; keys.nKeys--; ui.AggiornaKey(); sr.sprite = door; Collider2D thiscol = GetComponent <Collider2D>(); thiscol.enabled = false; } }
void Update() { if (battleScene.isLoaded) { incontroON = true; player.SetActive(false); cameraOBJ.SetActive(false); Canvas.SetActive(false); } else { UiControlExploration ui = FindObjectOfType <UiControlExploration>(); incontroON = false; player.SetActive(true); Canvas.SetActive(true); cameraOBJ.SetActive(true); if (stats.death) { stats.SetPlayerPos(); } Animator anim = cameraOBJ.GetComponent <Animator>(); } }
public void CheckCostoAbilita(int i) { PlayerStatsControl stats = FindObjectOfType <PlayerStatsControl>(); UiControlExploration ui = FindObjectOfType <UiControlExploration>(); Text help = ui.menuStats.transform.Find("Info").GetComponent <Text>(); Image infoSprite = ui.menuStats.transform.Find("InfoSprite").GetComponent <Image>(); //infoSprite.rectTransform.localPosition = new Vector3(-20f, infoSprite.rectTransform.localPosition.y, infoSprite.rectTransform.localPosition.z); infoSprite.gameObject.SetActive(true); switch (ui.nCharacter) { case 1: { if (stats.esperience < costoAbilita[i] && stats.statsMago.livello >= ui.step[i]) { infoSprite.gameObject.SetActive(false); ui.buttons[i].interactable = false; help.text = "Hai poca esperienza!"; } if (stats.statsMago.livello < ui.step[i]) { help.text = "Devi salire di livello!"; infoSprite.gameObject.SetActive(false); } break; } case 2: { if (stats.esperience < costoAbilita[i] && stats.statsTank.livello >= ui.step[i]) { help.text = "Hai poca esperienza!"; ui.buttons[i].interactable = false; infoSprite.gameObject.SetActive(false); } if (stats.statsTank.livello < ui.step[i]) { infoSprite.gameObject.SetActive(false); ui.buttons[i].interactable = false; help.text = "Devi salire di livello!"; } break; } case 3: { if (stats.esperience < costoAbilita[i] && stats.statsDps.livello >= ui.step[i]) { infoSprite.gameObject.SetActive(false); ui.buttons[i].interactable = false; help.text = "Hai poca esperienza!"; } if (stats.statsDps.livello < ui.step[i]) { infoSprite.gameObject.SetActive(false); help.text = "Devi salire di livello!"; } break; } } }
public void ShowInfo() { UiControlExploration ui = FindObjectOfType <UiControlExploration>(); PlayerStatsControl stats = FindObjectOfType <PlayerStatsControl>(); ui.abilityBox.SetActive(true); ui.loaderBox.SetActive(false); Text costo = ui.menuStats.transform.Find("LoaderBox/AbilityBox/Costo").GetComponent <Text>(); Image costoImage = ui.menuStats.transform.Find("LoaderBox/AbilityBox/ExpSprite").GetComponent <Image>(); Text nome = ui.menuStats.transform.Find("LoaderBox/AbilityBox/Titolo/Text").GetComponent <Text>(); Text richiede = ui.menuStats.transform.Find("LoaderBox/AbilityBox/Richiede").GetComponent <Text>(); Image abilitySprite = ui.menuStats.transform.Find("LoaderBox/AbilityBox/AbilityImage").GetComponent <Image>(); Image acquistatoSprite = ui.menuStats.transform.Find("LoaderBox/AbilityBox/Acquistato").GetComponent <Image>(); Text mp = ui.menuStats.transform.Find("LoaderBox/AbilityBox/Mp").GetComponent <Text>(); Text info = ui.menuStats.transform.Find("LoaderBox/AbilityBox/Info/Text").GetComponent <Text>(); Text help = ui.menuStats.transform.Find("Info").GetComponent <Text>(); help.text = "Impara abilità"; switch (ui.nCharacter) { case 1: { nome.text = nomi[ui.nCharacter - 1]; if (!stats.statsMago.abilitaSbloccate[nButton]) { if (stats.statsMago.livello < step[nButton]) { costoImage.enabled = false; richiede.text = "Richiede il livello " + (step[nButton] + 3); costo.text = ""; acquistatoSprite.enabled = false; } else { costoImage.enabled = true; costo.text = costoAbilita[nButton].ToString(); richiede.text = ""; acquistatoSprite.enabled = false; } } else { costo.text = ""; richiede.text = ""; acquistatoSprite.enabled = true; costoImage.enabled = false; } abilitySprite.sprite = abilityGrande[ui.nCharacter - 1]; mp.text = stats.statsMago.costoAbilita[nButton].ToString() + " MP"; info.text = infoAbility[ui.nCharacter - 1]; break; } case 2: { nome.text = nomi[ui.nCharacter - 1]; if (!stats.statsTank.abilitaSbloccate[nButton]) { if (stats.statsTank.livello < step[nButton]) { costoImage.enabled = false; richiede.text = "Richiede il livello " + (step[nButton] + 3); costo.text = ""; acquistatoSprite.enabled = false; } else { costoImage.enabled = true; costo.text = costoAbilita[nButton].ToString(); richiede.text = ""; acquistatoSprite.enabled = false; } } else { costo.text = ""; richiede.text = ""; acquistatoSprite.enabled = true; costoImage.enabled = false; } abilitySprite.sprite = abilityGrande[ui.nCharacter - 1]; mp.text = stats.statsTank.costoAbilita[nButton].ToString() + " MP"; info.text = infoAbility[ui.nCharacter - 1]; break; } case 3: { nome.text = nomi[ui.nCharacter - 1]; if (!stats.statsDps.abilitaSbloccate[nButton]) { if (stats.statsDps.livello < step[nButton]) { costoImage.enabled = false; richiede.text = "Richiede il livello " + (step[nButton] + 3); costo.text = ""; acquistatoSprite.enabled = false; } else { costoImage.enabled = true; costo.text = costoAbilita[nButton].ToString(); richiede.text = ""; acquistatoSprite.enabled = false; } } else { costo.text = ""; richiede.text = ""; acquistatoSprite.enabled = true; costoImage.enabled = false; } abilitySprite.sprite = abilityGrande[ui.nCharacter - 1]; mp.text = stats.statsDps.costoAbilita[nButton].ToString() + " MP"; info.text = infoAbility[ui.nCharacter - 1]; break; } } }
void Update() { if ((Input.GetKeyDown(KeyCode.E) || Input.GetKeyDown(KeyCode.Joystick1Button0)) && isClosed == false) { PlayerMovement player = FindObjectOfType <PlayerMovement>(); player.isSpeaking = false; panelAvvisi.SetActive(false); return; } if (inFront == true && (Input.GetKeyDown(KeyCode.E) || Input.GetKeyUp(KeyCode.Joystick1Button0)) && isClosed == true && !gc.incontroON) { GameObject.Find("AudioManager").GetComponent <AudioSource>().PlayOneShot(openChests); PlayerMovement player = FindObjectOfType <PlayerMovement>(); player.isSpeaking = true; Vector2 pos = new Vector2(this.transform.position.x - 0.5f, this.transform.position.y - 0.5f); Grid grid = FindObjectOfType <Grid>(); grid.cells[(int)pos.x, (int)pos.y].GetComponent <Cell>().cellObject = this.gameObject; grid.cells[(int)pos.x, (int)pos.y].GetComponent <Cell>().isSemiWall = true; isClosed = false; if (hpPotion) { PlayerStatsControl stats = FindObjectOfType <PlayerStatsControl>(); UiControlExploration ui = FindObjectOfType <UiControlExploration>(); stats.nPotionHealth++; ui.AggiornaPotion(); panelAvvisi.SetActive(true); Text titolo = panelAvvisi.transform.Find("Titolo").GetComponent <Text>(); Image image = panelAvvisi.transform.Find("Image").GetComponent <Image>(); Text info = panelAvvisi.transform.Find("Info").GetComponent <Text>(); titolo.text = "Hai trovato: Essenza di vita"; image.sprite = vitaGrande; info.text = "Usa questo oggetto per ripristinare la vita"; } if (mpPotion) { PlayerStatsControl stats = FindObjectOfType <PlayerStatsControl>(); UiControlExploration ui = FindObjectOfType <UiControlExploration>(); stats.nPotionMana++; ui.AggiornaPotion(); panelAvvisi.SetActive(true); Text titolo = panelAvvisi.transform.Find("Titolo").GetComponent <Text>(); Image image = panelAvvisi.transform.Find("Image").GetComponent <Image>(); Text info = panelAvvisi.transform.Find("Info").GetComponent <Text>(); titolo.text = "Hai trovato: Essenza di mana"; image.sprite = manaGrande; info.text = "Usa questo oggetto per ripristinare il mana"; } if (soldi) { PlayerStatsControl stats = FindObjectOfType <PlayerStatsControl>(); UiControlExploration ui = FindObjectOfType <UiControlExploration>(); stats.soldi += nSoldi; ui.AggiornaAveri(); panelAvvisi.SetActive(true); Text titolo = panelAvvisi.transform.Find("Titolo").GetComponent <Text>(); Image image = panelAvvisi.transform.Find("Image").GetComponent <Image>(); Text info = panelAvvisi.transform.Find("Info").GetComponent <Text>(); titolo.text = "Hai trovato: " + nSoldi.ToString() + " gocce di sangue"; image.sprite = soldiSprite; info.text = "Usali per acquistare pozioni"; } if (tankPowerUp) { PlayerStatsControl stats = FindObjectOfType <PlayerStatsControl>(); UiControlExploration ui = FindObjectOfType <UiControlExploration>(); stats.statsTank.livello++; stats.statsTank.forza++; stats.statsTank.hpMax += stats.incrementiTank.hpPerForza; stats.statsTank.mpMax += stats.incrementiTank.mpPerForza; stats.statsTank.attMelee += stats.incrementiTank.attMeleePerForza; stats.statsTank.attDistanza += stats.incrementiTank.attDistanzaPerForza; stats.statsTank.attMagico += stats.incrementiTank.attMagicoPerForza; stats.statsTank.difFisica += stats.incrementiTank.difFisicaPerForza; stats.statsTank.difMagica += stats.incrementiTank.difMagicaPerForza; stats.statsTank.velocita += stats.incrementiTank.velocitaPerForza; ui.AggiornaMana(); ui.AggiornaVita(); panelAvvisi.SetActive(true); Text titolo = panelAvvisi.transform.Find("Titolo").GetComponent <Text>(); Image image = panelAvvisi.transform.Find("Image").GetComponent <Image>(); Text info = panelAvvisi.transform.Find("Info").GetComponent <Text>(); titolo.text = "Hai trovato: Runa della forza"; image.sprite = tankPowerUpSprite; info.text = "Questo oggetto ha aumentato la caratteristica forza di Johell"; } if (magePowerUp) { PlayerStatsControl stats = FindObjectOfType <PlayerStatsControl>(); UiControlExploration ui = FindObjectOfType <UiControlExploration>(); stats.statsMago.livello++; stats.statsMago.Spirito++; stats.statsMago.hpMax += stats.incrementiMago.hpPerSpirito; stats.statsMago.mpMax += stats.incrementiMago.mpPerSpirito; stats.statsMago.attMelee += stats.incrementiMago.attMeleePerSpirito; stats.statsMago.attDistanza += stats.incrementiMago.attDistanzaPerSpirito; stats.statsMago.attMagico += stats.incrementiMago.attMagicoPerSpirito; stats.statsMago.difFisica += stats.incrementiMago.difFisicaPerSpirito; stats.statsMago.difMagica += stats.incrementiMago.difMagicaPerSpirito; stats.statsMago.velocita += stats.incrementiMago.velocitaPerSpirito; ui.AggiornaMana(); ui.AggiornaVita(); panelAvvisi.SetActive(true); Text titolo = panelAvvisi.transform.Find("Titolo").GetComponent <Text>(); Image image = panelAvvisi.transform.Find("Image").GetComponent <Image>(); Text info = panelAvvisi.transform.Find("Info").GetComponent <Text>(); titolo.text = "Hai trovato: Runa dello spirito"; image.sprite = magePowerUpSprite; info.text = "Questo oggetto ha aumentato la caratteristica sprito di Elibeth"; } if (dpsPowerUp) { PlayerStatsControl stats = FindObjectOfType <PlayerStatsControl>(); UiControlExploration ui = FindObjectOfType <UiControlExploration>(); stats.statsDps.livello++; stats.statsDps.destrezza++; stats.statsDps.hpMax += stats.incrementiDps.hpPerDestrezza; stats.statsDps.mpMax += stats.incrementiDps.mpPerDestrezza; stats.statsDps.attMelee += stats.incrementiDps.attMeleePerDestrezza; stats.statsDps.attDistanza += stats.incrementiDps.attDistanzaPerDestrezza; stats.statsDps.attMagico += stats.incrementiDps.attMagicoPerDestrezza; stats.statsDps.difFisica += stats.incrementiDps.difFisicaPerDestrezza; stats.statsDps.difMagica += stats.incrementiDps.difMagicaPerDestrezza; stats.statsDps.velocita += stats.incrementiDps.velocitaPerDestrezza; ui.AggiornaMana(); ui.AggiornaVita(); panelAvvisi.SetActive(true); Text titolo = panelAvvisi.transform.Find("Titolo").GetComponent <Text>(); Image image = panelAvvisi.transform.Find("Image").GetComponent <Image>(); Text info = panelAvvisi.transform.Find("Info").GetComponent <Text>(); titolo.text = "Hai trovato: Runa della destrezza"; image.sprite = dpsPowerUpSprite; info.text = "Questo oggetto ha aumentato la caratteristica destrezza di Jupep"; } if (!dpsPowerUp && !tankPowerUp && !magePowerUp && !soldi && !hpPotion && !mpPotion) { panelAvvisi.SetActive(true); Text titolo = panelAvvisi.transform.Find("Titolo").GetComponent <Text>(); Image image = panelAvvisi.transform.Find("Image").GetComponent <Image>(); Text info = panelAvvisi.transform.Find("Info").GetComponent <Text>(); titolo.text = "Il forziere è vuoto"; image.sprite = alpha; info.text = "Sara' gia' stato razziato"; } sr.sprite = openChest; return; } }
void CoAggiornaPotion() { UiControlExploration ui = FindObjectOfType <UiControlExploration>(); ui.AggiornaPotion(); }