public void BasicRoundTrip() { var serializer = new JsonCommonSerializer(); var port = new Random().Next(6000, 60000); var listener = new Socket(AddressFamily.InterNetwork, SocketType.Dgram); listener.Bind(IPAddress.Loopback, port); listener.Listen(100); var serverTransport = listener.GenerateTransportSource(true); var serverRouter = new DefaultMessageRouter(serverTransport, serializer); serverRouter.AddService <IMyService>(new MyService()); var client = new Socket(AddressFamily.InterNetwork, SocketType.Dgram); client.Connect(IPAddress.Loopback, port); var clientTransport = client.GenerateTransportSource(false); var clientRouter = new DefaultMessageRouter(clientTransport, serializer); var proxy = clientRouter.AddInterface <IMyService>(); var result = proxy.Add(3, 4).Result; Assert.Equal(7, result); clientRouter.Dispose(); clientTransport.Dispose(); client.Dispose(); serverRouter.Dispose(); serverTransport.Dispose(); listener.Dispose(); }
public void Wait_for_accept() { using (Udt.SocketPoller poller = new Udt.SocketPoller()) using (Udt.Socket socket = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream)) { socket.Bind(IPAddress.Loopback, 0); socket.Listen(100); ManualResetEvent doneEvent = new ManualResetEvent(false); poller.AddSocket(socket); Task.Factory.StartNew(() => { using (Udt.Socket client = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream)) { client.Connect(IPAddress.Loopback, socket.LocalEndPoint.Port); doneEvent.WaitOne(1000); } }); Assert.IsTrue(poller.Wait(TimeSpan.FromSeconds(1))); CollectionAssert.AreEqual(new[] { socket }, poller.WriteSockets); CollectionAssert.AreEqual(new[] { socket }, poller.ReadSockets); Udt.Socket acceptedSocket = socket.Accept(); acceptedSocket.Dispose(); doneEvent.Set(); Assert.IsTrue(poller.Wait(TimeSpan.Zero)); CollectionAssert.AreEqual(new[] { socket }, poller.WriteSockets); CollectionAssert.IsEmpty(poller.ReadSockets); } }
public void BasicRoundTrip() { var serializer = new JsonCommonSerializer(); var port = new Random().Next(6000, 60000); var listener = new Socket(AddressFamily.InterNetwork, SocketType.Dgram); listener.Bind(IPAddress.Loopback, port); listener.Listen(100); var serverTransport = listener.GenerateTransportSource(true); var serverRouter = new DefaultMessageRouter(serverTransport, serializer); serverRouter.AddService<IMyService>(new MyService()); var client = new Socket(AddressFamily.InterNetwork, SocketType.Dgram); client.Connect(IPAddress.Loopback, port); var clientTransport = client.GenerateTransportSource(false); var clientRouter = new DefaultMessageRouter(clientTransport, serializer); var proxy = clientRouter.AddInterface<IMyService>(); var result = proxy.Add(3, 4).Result; Assert.Equal(7, result); clientRouter.Dispose(); clientTransport.Dispose(); client.Dispose(); serverRouter.Dispose(); serverTransport.Dispose(); listener.Dispose(); }
public void Add_socket_to_disposed_poller() { Udt.SocketPoller poller = new Udt.SocketPoller(); poller.Dispose(); Udt.Socket socket = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream); Assert.Throws <ObjectDisposedException>(() => poller.AddSocket(socket)); socket.Dispose(); }
public void Add_socket_to_disposed_poller() { Udt.SocketPoller poller = new Udt.SocketPoller(); poller.Dispose(); Udt.Socket socket = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream); Assert.Throws<ObjectDisposedException>(() => poller.AddSocket(socket)); socket.Dispose(); }
public void Add_closed_socket() { using (Udt.SocketPoller poller = new Udt.SocketPoller()) { Udt.Socket socket = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream); socket.Dispose(); Assert.Throws <Udt.SocketException>(() => poller.AddSocket(socket)); } }
public void Add_closed_socket() { using (Udt.SocketPoller poller = new Udt.SocketPoller()) { Udt.Socket socket = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream); socket.Dispose(); Assert.Throws<Udt.SocketException>(() => poller.AddSocket(socket)); } }
public void Remove_closed_socket() { using (Udt.SocketPoller poller = new Udt.SocketPoller()) { Udt.Socket socket = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream); poller.AddSocket(socket); socket.Dispose(); poller.RemoveSocket(socket); } }
public void Remove_closed_socket() { using (Udt.SocketPoller poller = new Udt.SocketPoller()) { Udt.Socket socket = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream); poller.AddSocket(socket); socket.Dispose(); poller.RemoveSocket(socket); } }
public void Bind_IPAddress_int__AfterClosed() { int port = _portNum++; Udt.Socket socket = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream); socket.Dispose(); Assert.Throws <ObjectDisposedException>(() => { socket.Bind(IPAddress.Any, port); }); }
private void ShutdownSocket() { try { socket.Close(); socket.Dispose(); } catch (Exception ex) { LOGGER.Error("Socket close exception", ex); } }
public void Benchmark() { //var serializerSource = new Newtonsoft.Json.JsonSerializer(); var serializer = new ProtobufCommonSerializer(); //new JsonCommonSerializer(serializerSource); // var port = new Random().Next(6000, 60000); var listener = new Socket(AddressFamily.InterNetwork, SocketType.Dgram); listener.Bind(IPAddress.Loopback, port); listener.Listen(100); var serverTransport = listener.GenerateTransportSource(true); var serverRouter = new DefaultMessageRouter(serverTransport, serializer); serverRouter.AddService <ISumService>(new SumService()); var client = new Socket(AddressFamily.InterNetwork, SocketType.Dgram); client.Connect(IPAddress.Loopback, port); var clientTransport = client.GenerateTransportSource(false); var clientRouter = new DefaultMessageRouter(clientTransport, serializer); var proxy = clientRouter.AddInterface <ISumService>(); const int randCnt = 100; var rand = new Random(42); var randoms = new int[randCnt]; for (int i = 0; i < randCnt; i++) { randoms[i] = rand.Next(10000000, 20000000); } var sw = new Stopwatch(); long timeFromClient = 0, timeToClient = 0; const int cnt = 1000; for (int j = 0; j < cnt; j++) { sw.Start(); var sum = proxy.Sum(randoms).Result; sw.Stop(); Assert.Equal(randoms.Sum(), sum); for (int i = 0; i < randCnt; i++) { randoms[i] = rand.Next(10000000, 20000000); } var times = proxy.TimeDiff(Stopwatch.GetTimestamp()).Result; timeFromClient += times.Item1; timeToClient += Stopwatch.GetTimestamp() - times.Item2; } _testOutputHelper.WriteLine("Completed {0} sum passes in {1}ms", cnt, sw.ElapsedMilliseconds); _testOutputHelper.WriteLine("Client to server latency: {0}us", timeFromClient / cnt / 10); _testOutputHelper.WriteLine("Server to client latency: {0}us", timeToClient / cnt / 10); sw.Reset(); var tree = new SumServiceTree(); SumServiceTree.FillTree(tree, rand, 2); _testOutputHelper.WriteLine("Starting large message transfer."); sw.Start(); var result = proxy.Increment(tree).Result; sw.Stop(); Assert.Equal(tree.Leaf + 1, result.Leaf); _testOutputHelper.WriteLine("Completed large transfer in {0}ms", sw.Elapsed.TotalMilliseconds); clientRouter.Dispose(); clientTransport.Dispose(); client.Dispose(); serverRouter.Dispose(); serverTransport.Dispose(); listener.Dispose(); }
public void Benchmark() { //var serializerSource = new Newtonsoft.Json.JsonSerializer(); var serializer = new ProtobufCommonSerializer();//new JsonCommonSerializer(serializerSource); // var port = new Random().Next(6000, 60000); var listener = new Socket(AddressFamily.InterNetwork, SocketType.Dgram); listener.Bind(IPAddress.Loopback, port); listener.Listen(100); var serverTransport = listener.GenerateTransportSource(true); var serverRouter = new DefaultMessageRouter(serverTransport, serializer); serverRouter.AddService<ISumService>(new SumService()); var client = new Socket(AddressFamily.InterNetwork, SocketType.Dgram); client.Connect(IPAddress.Loopback, port); var clientTransport = client.GenerateTransportSource(false); var clientRouter = new DefaultMessageRouter(clientTransport, serializer); var proxy = clientRouter.AddInterface<ISumService>(); const int randCnt = 100; var rand = new Random(42); var randoms = new int[randCnt]; for (int i = 0; i < randCnt; i++) randoms[i] = rand.Next(10000000, 20000000); var sw = new Stopwatch(); long timeFromClient = 0, timeToClient = 0; const int cnt = 1000; for (int j = 0; j < cnt; j++) { sw.Start(); var sum = proxy.Sum(randoms).Result; sw.Stop(); Assert.Equal(randoms.Sum(), sum); for (int i = 0; i < randCnt; i++) randoms[i] = rand.Next(10000000, 20000000); var times = proxy.TimeDiff(Stopwatch.GetTimestamp()).Result; timeFromClient += times.Item1; timeToClient += Stopwatch.GetTimestamp() - times.Item2; } _testOutputHelper.WriteLine("Completed {0} sum passes in {1}ms", cnt, sw.ElapsedMilliseconds); _testOutputHelper.WriteLine("Client to server latency: {0}us", timeFromClient / cnt / 10); _testOutputHelper.WriteLine("Server to client latency: {0}us", timeToClient / cnt / 10); sw.Reset(); var tree = new SumServiceTree(); SumServiceTree.FillTree(tree, rand, 2); _testOutputHelper.WriteLine("Starting large message transfer."); sw.Start(); var result = proxy.Increment(tree).Result; sw.Stop(); Assert.Equal(tree.Leaf + 1, result.Leaf); _testOutputHelper.WriteLine("Completed large transfer in {0}ms", sw.Elapsed.TotalMilliseconds); clientRouter.Dispose(); clientTransport.Dispose(); client.Dispose(); serverRouter.Dispose(); serverTransport.Dispose(); listener.Dispose(); }
public void Bind_IPAddress_int__AfterClosed() { int port = _portNum++; Udt.Socket socket = new Udt.Socket(AddressFamily.InterNetwork, SocketType.Stream); socket.Dispose(); Assert.Throws<ObjectDisposedException>(() => { socket.Bind(IPAddress.Any, port); }); }