示例#1
0
    IEnumerator Start()
    {
        _Spaceship           = GetComponent <UbhSpaceship>();
        _Manager             = FindObjectOfType <UbhManager>();
        _BackgroundTransform = FindObjectOfType <UbhBackground>().transform;
        _AudioShot           = GetComponent <AudioSource>();

        while (true)
        {
            Shot();

            yield return(new WaitForSeconds(_ShotDelay));
        }
    }
示例#2
0
    void Start()
    {
        _Spaceship = GetComponent <UbhSpaceship>();

        Move(transform.up.normalized * -1);
    }
示例#3
0
    private void Start()
    {
        m_spaceship = GetComponent <UbhSpaceship>();

        Move(transform.up * -1);
    }
 private void Start()
 {
     m_spaceship           = GetComponent <UbhSpaceship>();
     m_manager             = FindObjectOfType <UbhGameManager>();
     m_backgroundTransform = FindObjectOfType <UbhBackground>().transform;
 }