protected override void OnScreenLoaded() { this.InitButtons(); UXTexture element = base.GetElement <UXTexture>("SquadImage"); FactionType faction = Service.CurrentPlayer.Faction; if (faction != FactionType.Empire) { if (faction == FactionType.Rebel) { element.LoadTexture("SquadIntro_r"); } } else { element.LoadTexture("SquadIntro_e"); } UXLabel element2 = base.GetElement <UXLabel>("LabelTitle"); element2.Text = this.lang.Get("SQUAD_JOIN_OR_CREATE", new object[0]); UXLabel element3 = base.GetElement <UXLabel>("LabelSquadIntro"); element3.Text = this.lang.Get("SQUAD_INTRO", new object[0]); UXLabel element4 = base.GetElement <UXLabel>("LabelCreateSquad"); element4.Text = this.lang.Get("CREATE_SQUAD", new object[0]); UXLabel element5 = base.GetElement <UXLabel>("LabelJoinSquad"); element5.Text = this.lang.Get("JOIN_A_SQUAD", new object[0]); }
protected override void OnScreenLoaded() { base.OnScreenLoaded(); base.GetElement <UXElement>("InputFieldRequestMessage").Visible = !this.isWarRequest; base.GetElement <UXElement>("InputFieldRequestMessageWar").Visible = this.isWarRequest; this.requestNowCostLabel = base.GetElement <UXLabel>("FinishCostLabel"); this.requestLabel.Text = this.lang.Get("REQUEST_TROOPS", new object[0]); this.requestPerksLabel.Text = this.requestLabel.Text; this.requestLabel.Visible = true; this.troopsPanel.Visible = true; this.troopsLabel.Visible = true; this.troopsLabel.Text = this.lang.Get("SQUAD_DONATED_TO_USER", new object[0]); if (this.isWarRequest) { this.input = base.GetElement <UXInput>("LabelInputNameSquadWar"); UIInput uIInputComponent = this.input.GetUIInputComponent(); UIInput arg_108_0 = uIInputComponent; if (SquadTroopRequestScreen.< > f__mg$cache0 == null) { SquadTroopRequestScreen.< > f__mg$cache0 = new UIInput.OnValidate(LangUtils.OnValidateWNewLines); } arg_108_0.onValidate = SquadTroopRequestScreen.< > f__mg$cache0; UXTexture element = base.GetElement <UXTexture>("TextureWarRequest"); element.LoadTexture("squadwars_playerdetails_bg"); Service.EventManager.RegisterObserver(this, EventId.CurrentPlayerMemberDataUpdated); } this.input.InitText(this.defaultRequestText); this.InitTroopGrid(); this.UpdateRequestState(); }
protected override void OnScreenLoaded() { base.InitAnimator(); Lang lang = Service.Get <Lang>(); UXLabel element = base.GetElement <UXLabel>("LabelTitlePrimarySquadWarEndCeleb"); UXLabel element2 = base.GetElement <UXLabel>("LabelTitleSecondarySquadWarEndCeleb"); UXLabel element3 = base.GetElement <UXLabel>("LabelRewardSquadWarEndCeleb"); UXLabel element4 = base.GetElement <UXLabel>("LabelCollectSquadWarEndCeleb"); UXTexture element5 = base.GetElement <UXTexture>("TextureFactionIconSquadWarEndCeleb"); element.Text = lang.Get("WAR_END_RESULTS_TITLE", new object[0]); element5.LoadTexture((this.playerFaction == FactionType.Empire) ? "squadwars_end_celeb_empire" : "squadwars_end_celeb_rebel"); string id = "sfx_stinger_war_end_draw"; if (this.squadWarResult == 1) { id = ((this.playerFaction == FactionType.Empire) ? "sfx_stinger_war_end_win_empire" : "sfx_stinger_war_end_win_rebel"); element2.Text = lang.Get((this.playerFaction == FactionType.Empire) ? "WAR_END_RESULTS_EMPIRE_WIN" : "WAR_END_RESULTS_REBELS_WIN", new object[] { this.playerSquadName }); element3.Visible = false; element4.Text = lang.Get("WAR_END_RESULTS_WIN_CTA", new object[0]); this.ResetAllTriggers(); this.animator.SetTrigger((this.playerFaction == FactionType.Empire) ? "ShowWinEmpire" : "ShowWinRebel"); } else if (this.squadWarResult == -1) { id = "sfx_stinger_war_end_loss"; element2.Text = lang.Get((this.playerFaction == FactionType.Empire) ? "WAR_END_RESULTS_EMPIRE_LOSS" : "WAR_END_RESULTS_REBELS_LOSS", new object[0]); element3.Text = lang.Get("WAR_END_RESULTS_LOSS_REWARD", new object[0]); element4.Text = lang.Get("WAR_END_RESULTS_LOSS_CTA", new object[0]); this.ResetAllTriggers(); this.animator.SetTrigger("ShowLoss"); } else if (this.squadWarResult == 0) { element2.Text = lang.Get("WAR_END_RESULTS_DRAW", new object[0]); element3.Text = lang.Get("WAR_END_RESULTS_DRAW_REWARD", new object[0]); element4.Text = lang.Get("WAR_END_RESULTS_DRAW_CTA", new object[0]); base.GetElement <UXTexture>("TextureDrawIconEmpireSquadWarEndCeleb").LoadTexture("squadwars_end_celeb_empire"); base.GetElement <UXTexture>("TextureDrawIconRebelSquadWarEndCeleb").LoadTexture("squadwars_end_celeb_rebel"); this.ResetAllTriggers(); if (this.sameFaction) { this.animator.SetTrigger("ShowDrawSF"); } else { this.animator.SetTrigger("ShowDraw"); } } Service.Get <AudioManager>().PlayAudio(id); UXButton element6 = base.GetElement <UXButton>("BtnCollectSquadWarEndCeleb"); element6.OnClicked = new UXButtonClickedDelegate(this.OnCollectButtonClicked); base.CurrentBackDelegate = new UXButtonClickedDelegate(this.OnCollectButtonClicked); base.CurrentBackButton = element6; }
private void SetupCategory(string labelName, string stringUid, string textureName, string textureUid, int[] epList) { object[] args = Array.ConvertAll <int, object>(epList, (int item) => item); base.GetElement <UXLabel>(labelName).Text = this.lang.Get(stringUid, args); TextureVO optional = Service.StaticDataController.GetOptional <TextureVO>(textureUid); UXTexture element = base.GetElement <UXTexture>(textureName); element.LoadTexture(optional.AssetName); }
private void SetupTargetedOfferElements() { IDataController dataController = Service.Get <IDataController>(); this.characterSprite1 = base.GetElement <UXSprite>("SpriteCharacter1"); this.characterSprite2 = base.GetElement <UXSprite>("SpriteCharacter2"); TextureVO optional = dataController.GetOptional <TextureVO>("gui_textures_promotional"); if (optional != null) { UXTexture element = base.GetElement <UXTexture>("TexturePromoArt"); element.LoadTexture(optional.AssetName); } optional = dataController.GetOptional <TextureVO>("targeted_bundle_entry"); if (optional != null) { UXTexture element2 = base.GetElement <UXTexture>("TextureEnvironmentEntry"); element2.LoadTexture(optional.AssetName); } optional = dataController.GetOptional <TextureVO>("targeted_bundle_treads"); if (optional != null) { UXTexture element3 = base.GetElement <UXTexture>("TextureEnvironmentRight"); element3.LoadTexture(optional.AssetName); } optional = dataController.GetOptional <TextureVO>("targeted_bundle_treads"); if (optional != null) { UXTexture element4 = base.GetElement <UXTexture>("TextureEnvironmentLeft"); element4.LoadTexture(optional.AssetName); } optional = dataController.GetOptional <TextureVO>("targeted_bundle_dust"); if (optional != null) { UXTexture element5 = base.GetElement <UXTexture>("TextureEnvironmentDustRight"); element5.LoadTexture(optional.AssetName); element5 = base.GetElement <UXTexture>("TextureEnvironmentDustLeft"); element5.LoadTexture(optional.AssetName); } UXUtils.SetupAnimatedCharacter(this.characterSprite1, this.CurrentOffer.Character1Image, ref this.charGeometry1); UXUtils.SetupAnimatedCharacter(this.characterSprite2, this.CurrentOffer.Character2Image, ref this.charGeometry2); }
private void HideStickerVisuals(StoreTab tab) { string text = string.Format("Texture{0}Icon", tab.ToString()); string name = string.Format("Widget{0}Special", tab.ToString()); string text2 = string.Format("SpriteBannerGradient{0}Special", tab.ToString()); string text3 = string.Format("SpriteBanner{0}Special", tab.ToString()); string text4 = string.Format("LabelSee{0}Deals", tab.ToString()); string text5 = string.Format("SpriteSee{0}DealsStroke", tab.ToString()); string text6 = string.Format("SpriteSee{0}DealsIcon", tab.ToString()); string text7 = string.Format("SpriteBkgStrokeTab{0}", tab.ToString()); string text8 = string.Format("SpriteBkgDetailRightTab{0}", tab.ToString()); string text9 = string.Format("SpriteBkgDetailLeftTab{0}", tab.ToString()); string text10 = string.Format("SpriteBkgInnerGlowTab{0}", tab.ToString()); UXTexture optionalElement = this.parentStoreScreen.GetOptionalElement <UXTexture>(text); if (optionalElement != null && this.orginalTextureNames.ContainsKey(text)) { optionalElement.LoadTexture(this.orginalTextureNames[text]); } UXElement optionalElement2 = this.parentStoreScreen.GetOptionalElement <UXElement>(name); if (optionalElement2 != null) { optionalElement2.Visible = false; } UXSprite optionalElement3 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text2); this.RestoreOriginalSpriteColor(text2, optionalElement3); UXSprite optionalElement4 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text3); this.RestoreOriginalSpriteColor(text3, optionalElement4); UXLabel optionalElement5 = this.parentStoreScreen.GetOptionalElement <UXLabel>(text4); this.RestoreOriginalLabelColor(text4, optionalElement5); UXSprite optionalElement6 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text5); this.RestoreOriginalSpriteColor(text5, optionalElement6); UXSprite optionalElement7 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text6); this.RestoreOriginalSpriteColor(text6, optionalElement7); UXSprite optionalElement8 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text7); this.RestoreOriginalSpriteColor(text7, optionalElement8); UXSprite optionalElement9 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text8); this.RestoreOriginalSpriteColor(text8, optionalElement9); UXSprite optionalElement10 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text9); this.RestoreOriginalSpriteColor(text9, optionalElement10); UXSprite optionalElement11 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text10); this.RestoreOriginalSpriteColor(text10, optionalElement11); }
private void InitPlanetUI() { UXLabel element = base.GetElement <UXLabel>("LabelPlanetNameCrate"); UXTexture element2 = base.GetElement <UXTexture>("TexturePlanetBgCrateInfo"); if (this.planetVO != null) { element.Text = LangUtils.GetPlanetDisplayName(this.planetVO.Uid); element2.LoadTexture(this.planetVO.LeaderboardTileTexture); return; } element.Visible = false; element2.Visible = false; }
private void LoadTexture(UXTexture texture, string textureID) { if (!string.IsNullOrEmpty(textureID)) { texture.Visible = true; TextureVO optional = Service.StaticDataController.GetOptional <TextureVO>(textureID); if (optional != null) { texture.LoadTexture(optional.AssetName); } } else { texture.MainTexture = null; texture.Visible = false; } }
protected void InitPlanetSlots() { this.selectPlanetGrid = base.GetElement <UXGrid>("SelectPlanetGrid"); UXElement element = base.GetElement <UXElement>("SelectPlanetTemplate"); element.Visible = true; this.selectPlanetGrid.SetTemplateItem("SelectPlanetCard"); element.Visible = false; this.unlockablePlanetList.Clear(); CurrentPlayer currentPlayer = Service.CurrentPlayer; foreach (PlanetVO current in Service.StaticDataController.GetAll <PlanetVO>()) { if (current.PlayerFacing && !currentPlayer.UnlockedPlanets.Contains(current.Uid) && currentPlayer.Map.Planet.Uid != current.Uid) { UXCheckbox uXCheckbox = (UXCheckbox)this.selectPlanetGrid.CloneTemplateItem(current.Uid); UXLabel subElement = this.selectPlanetGrid.GetSubElement <UXLabel>(current.Uid, "LabelSelectPlanetName"); if (!this.reqMet && !this.tutorialMode) { uXCheckbox.RadioGroup = 0; uXCheckbox.SetSelectable(false); uXCheckbox.Selected = false; } uXCheckbox.OnSelected = new UXCheckboxSelectedDelegate(this.PlanetSelected); UXTexture subElement2 = this.selectPlanetGrid.GetSubElement <UXTexture>(current.Uid, "SpriteSelectPlanetImagePlanet"); subElement2.LoadTexture("PlanetEnvIcon-" + current.Abbreviation); subElement.Text = LangUtils.GetPlanetDisplayName(current); uXCheckbox.Tag = current; uXCheckbox.RadioGroup = 0; uXCheckbox.DelayedSelect(false); this.selectPlanetGrid.AddItem(uXCheckbox, current.Order); this.unlockablePlanetList.Add(uXCheckbox); } } if (this.unlockablePlanetList.Count == 0) { base.GetElement <UXElement>("ButtonPrimary").Visible = false; base.GetElement <UXElement>("BtnInstantBuy").Visible = false; this.buttonTutorialConfirm.Visible = false; } this.selectPlanetGrid.RepositionItems(); this.selectPlanetGrid.IsScrollable = true; this.selectPlanetGrid.ScrollToItem(0); }
private void AddPlanetButton(PlanetVO planet, bool createdForTournament, bool setSelected) { string uid = planet.Uid; UXCheckbox uXCheckbox = (UXCheckbox)this.planetGrid.CloneTemplateItem(uid); uXCheckbox.OnSelected = new UXCheckboxSelectedDelegate(this.NewPlanetOptionClicked); uXCheckbox.Tag = planet; uXCheckbox.Selected = setSelected; UXLabel subElement = this.planetGrid.GetSubElement <UXLabel>(uid, "LabelBtnPlanet"); subElement.Text = LangUtils.GetPlanetDisplayName(planet); UXSprite subElement2 = this.planetGrid.GetSubElement <UXSprite>(uid, "SpriteBtnPlanetSymbol"); subElement2.Visible = false; UXTexture subElement3 = this.planetGrid.GetSubElement <UXTexture>(uid, "TextureBtnPlanetSymbol"); subElement3.LoadTexture(planet.LeaderboardButtonTexture); this.planetGrid.AddItem(uXCheckbox, planet.Order); }
protected void PopulateGrid(string[] rawSplit, string gridName, string itemName, string itemTextureName, string itemTitleName, string itemBodyName) { UXGrid element = this.parent.GetElement <UXGrid>(gridName); element.SetTemplateItem(itemName); int i = 1; int num = rawSplit.Length; while (i < num) { string itemUid = i.ToString(); UXElement item = element.CloneTemplateItem(itemUid); element.AddItem(item, i - 1); string[] array = rawSplit[i].Split(new char[] { ',' }); UXTexture subElement = element.GetSubElement <UXTexture>(itemUid, itemTextureName); TextureVO optional = Service.Get <IDataController>().GetOptional <TextureVO>(array[0]); if (optional == null) { Service.Get <StaRTSLogger>().WarnFormat("Cannot find texture with uid {0}", new object[] { array[0] }); } else { subElement.LoadTexture(optional.AssetName); } Lang lang = Service.Get <Lang>(); element.GetSubElement <UXLabel>(itemUid, itemTitleName).Text = lang.Get(array[1], new object[0]); element.GetSubElement <UXLabel>(itemUid, itemBodyName).Text = lang.Get(array[2], new object[0]); i++; } element.RepositionItems(); }
public void SetPerkImage(UXTexture perkImage, PerkVO perkVO) { FactionType faction = Service.CurrentPlayer.Faction; string text = string.Empty; if (faction == FactionType.Empire) { text = perkVO.TextureIdEmpire; } else { text = perkVO.TextureIdRebel; } if (!string.IsNullOrEmpty(text)) { StaticDataController staticDataController = Service.StaticDataController; TextureVO optional = staticDataController.GetOptional <TextureVO>(text); if (optional != null && perkImage.Tag != optional) { perkImage.LoadTexture(optional.AssetName); perkImage.Tag = optional; } } }
private void InitUnlockedPlanets() { this.planetGrid = base.GetElement <UXGrid>("TopUnlockItemsGrid"); this.planetGrid.SetTemplateItem("TopUnlockItemsTemplate"); CurrentPlayer currentPlayer = Service.CurrentPlayer; PlanetVO planet = currentPlayer.Map.Planet; StaticDataController staticDataController = Service.StaticDataController; int i = 0; int count = currentPlayer.UnlockedPlanets.Count; while (i < count) { string uid = currentPlayer.UnlockedPlanets[i]; PlanetVO planetVO = staticDataController.Get <PlanetVO>(uid); UXElement item = this.planetGrid.CloneTemplateItem(planetVO.Uid); UXLabel subElement = this.planetGrid.GetSubElement <UXLabel>(planetVO.Uid, "LabelTopUnlockItemsCurrent"); if (planetVO.Uid != planet.Uid) { subElement.Visible = false; } else { subElement.Text = Service.Lang.Get("s_Current", new object[0]); } UXTexture subElement2 = this.planetGrid.GetSubElement <UXTexture>(planetVO.Uid, "TextureTopUnlockItemsImage"); subElement2.LoadTexture("PlanetEnvIcon-" + planetVO.Abbreviation); UXSprite subElement3 = this.planetGrid.GetSubElement <UXSprite>(planetVO.Uid, "SpriteTopUnlockItemsLock"); subElement3.Visible = false; UXLabel subElement4 = this.planetGrid.GetSubElement <UXLabel>(planetVO.Uid, "LabelTopUnlockItemsLock"); subElement4.Visible = false; UXLabel subElement5 = this.planetGrid.GetSubElement <UXLabel>(planetVO.Uid, "LabelTopUnlockItemsName"); subElement5.Text = LangUtils.GetPlanetDisplayName(planetVO); this.planetGrid.AddItem(item, i); UXButton subElement6 = this.planetGrid.GetSubElement <UXButton>(planetVO.Uid, "TopUnlockItemsCard"); subElement6.Enabled = false; subElement6.VisuallyEnableButton(); i++; } if (this.nextBuildingInfo != null) { for (int j = this.nextBuildingInfo.Lvl; j <= this.maxBuildingInfo.Lvl; j++) { string itemUid = "NavCenter" + j + "Required"; UXElement item2 = this.planetGrid.CloneTemplateItem(itemUid); UXLabel subElement5 = this.planetGrid.GetSubElement <UXLabel>(itemUid, "LabelTopUnlockItemsName"); subElement5.Visible = false; UXLabel subElement = this.planetGrid.GetSubElement <UXLabel>(itemUid, "LabelTopUnlockItemsCurrent"); subElement.Visible = false; string text = this.lang.Get("PLANETS_GNC_UPGRADE_REQUIRED", new object[] { j }); UXLabel subElement4 = this.planetGrid.GetSubElement <UXLabel>(itemUid, "LabelTopUnlockItemsLock"); subElement4.Text = text; this.planetGrid.AddItem(item2, j); } } this.planetGrid.RepositionItems(); this.planetGrid.IsScrollable = true; this.planetGrid.ScrollToItem(0); }
protected override void OnScreenLoaded() { SquadController squadController = Service.SquadController; bool flag = squadController.StateManager.GetCurrentSquad() != null; SquadRole role = squadController.StateManager.Role; bool flag2 = role == SquadRole.Owner || role == SquadRole.Officer; int highestLevelHQ = Service.BuildingLookupController.GetHighestLevelHQ(); this.InitButtons(); UXLabel element = base.GetElement <UXLabel>("LabelTitle"); element.Text = this.lang.Get("WAR_START_TITLE", new object[0]); string id; string id2; if (!flag) { id = "WAR_START_DESCRIPTION_NOSQUAD"; id2 = "WAR_START_BUTTON_TEXT_NOSQUAD"; } else if (flag2) { if (highestLevelHQ >= GameConstants.WAR_PARTICIPANT_MIN_LEVEL) { id = "WAR_START_DESCRIPTION_OFFICER"; id2 = "WAR_START_BUTTON_TEXT"; } else { id = "WAR_START_DESCRIPTION_OFFICER_INELIGIBLE"; id2 = "WAR_START_BUTTON_TEXT_NONOFFICER"; } } else { this.LogMemberAttemptingWarStart(); id = "WAR_START_DESCRIPTION_NONOFFICER"; id2 = "WAR_START_BUTTON_TEXT_NONOFFICER"; } UXLabel element2 = base.GetElement <UXLabel>("LabelSquadWar"); element2.Text = this.lang.Get(id, new object[] { highestLevelHQ }); TextureVO optional = Service.StaticDataController.GetOptional <TextureVO>("gui_textures_squadwar_start"); if (optional != null) { UXTexture element3 = base.GetElement <UXTexture>("SpriteNextImage"); element3.LoadTexture(optional.AssetName); } UXLabel element4 = base.GetElement <UXLabel>("LabelBtnNext"); element4.Text = this.lang.Get(id2, new object[0]); UXButton element5 = base.GetElement <UXButton>("BtnNext"); element5.OnClicked = new UXButtonClickedDelegate(this.OnNextButtonClicked); UXButton element6 = base.GetElement <UXButton>("BtnInfo"); element6.OnClicked = new UXButtonClickedDelegate(squadController.WarManager.ShowInfoScreen); }
public void InitCampaignDetailScreen() { UXLabel element = this.screen.GetElement <UXLabel>("LabelCampaignDescription"); element.Text = LangUtils.GetCampaignDescription(this.selectedCampaign); this.campaignDescriptionGroup = this.screen.GetElement <UXElement>("ContainerChapterDescription"); this.campaignDescriptionGroup.Visible = false; UXButton element2 = this.screen.GetElement <UXButton>("BtnChapterInfo"); element2.OnClicked = new UXButtonClickedDelegate(this.OnCampaignInfoButtonClicked); UXLabel element3 = this.screen.GetElement <UXLabel>("LabelCampaigns"); element3.Text = base.LangController.Get("s_ViewAllChapters", new object[0]); UXLabel element4 = this.screen.GetElement <UXLabel>("LabelDetailsTitle"); element4.Text = LangUtils.GetCampaignTitle(this.selectedCampaign); this.missionCountdown = this.screen.GetElement <UXLabel>("Countdown"); this.missionCountdown.Visible = false; UXButton element5 = this.screen.GetElement <UXButton>("BtnViewCampaignRewards"); element5.Visible = false; this.campaignDetailsTimeLeft = this.screen.GetElement <UXElement>("CampaignDetailsTimeLeft"); this.campaignDetailsTimeLeft.Visible = false; int totalCampaignStarsEarned = base.Player.CampaignProgress.GetTotalCampaignStarsEarned(this.selectedCampaign); UXLabel element6 = this.screen.GetElement <UXLabel>("LabelStarsCountDetails"); element6.Text = base.LangController.Get("LABEL_CAMPAIGN_STARS", new object[] { totalCampaignStarsEarned, this.selectedCampaign.TotalMasteryStars }); UXSprite element7 = this.screen.GetElement <UXSprite>("SpriteMasteryReward"); RewardType rewardType = RewardType.Invalid; IGeometryVO config; base.RManager.GetFirstRewardAssetName(this.selectedCampaign.Reward, ref rewardType, out config); RewardUtils.SetRewardIcon(element7, config, AnimationPreference.NoAnimation); int totalCampaignMissionsCompleted = base.Player.CampaignProgress.GetTotalCampaignMissionsCompleted(this.selectedCampaign); UXLabel element8 = this.screen.GetElement <UXLabel>("LabelObjectivesCount"); element8.Text = base.LangController.Get("LABEL_CAMPAIGN_DETAIL_MISSIONS", new object[] { totalCampaignMissionsCompleted, this.selectedCampaign.TotalMissions }); UXLabel element9 = this.screen.GetElement <UXLabel>("LabelUnlocksDetails"); if (totalCampaignMissionsCompleted > 0 && totalCampaignMissionsCompleted == this.selectedCampaign.TotalMissions) { element9.Text = base.RManager.GetRewardString(this.selectedCampaign.Reward); if (totalCampaignStarsEarned == this.selectedCampaign.TotalMasteryStars) { element9.TextColor = PlanetDetailsMissionViewModule.COMPLETION_COLOR; } } else { element9.Text = base.RManager.GetRewardString(this.selectedCampaign.Reward); } UXTexture element10 = this.screen.GetElement <UXTexture>("SpriteCampaignImageLarge"); element10.LoadTexture(this.selectedCampaign.Uid); this.screen.GetElement <UXElement>("MasteryProgress").Visible = true; this.screen.GetElement <UXElement>("MasteryReward").Visible = true; this.allChaptersButton.Visible = true; this.InitMissionGrid(); }
public DevNotesHolonetTab(HolonetScreen screen, HolonetControllerType holonetControllerType) : base(screen, holonetControllerType) { base.InitializeTab("NotesTab", "hn_devnotes_tab"); this.notesTable = screen.GetElement <UXTable>("NotesTable"); this.notesTable.SetTemplateItem("NotesItem"); List <DevNoteEntryVO> devNotes = Service.HolonetController.DevNotesController.DevNotes; int i = 0; int count = devNotes.Count; while (i < count) { DevNoteEntryVO devNoteEntryVO = devNotes[i]; UXElement item = this.notesTable.CloneTemplateItem(devNoteEntryVO.Uid); this.notesTable.GetSubElement <UXLabel>(devNoteEntryVO.Uid, "NotesItemLabelTitle").Text = this.lang.Get(devNoteEntryVO.TitleText, new object[0]); UXButton subElement = this.notesTable.GetSubElement <UXButton>(devNoteEntryVO.Uid, "NotesItemBtnAction"); UXLabel subElement2 = this.notesTable.GetSubElement <UXLabel>(devNoteEntryVO.Uid, "NotesItemBtnActionLabel"); base.PrepareButton(devNoteEntryVO, 1, subElement, subElement2); this.notesTable.GetSubElement <UXButton>(devNoteEntryVO.Uid, "NotesBackCollider").OnClicked = new UXButtonClickedDelegate(this.ClickedLink); UXTexture subElement3 = this.notesTable.GetSubElement <UXTexture>(devNoteEntryVO.Uid, "NotesThumbTexture"); UXSprite subElement4 = this.notesTable.GetSubElement <UXSprite>(devNoteEntryVO.Uid, "SpriteNotesThumbnailFrame"); string text = this.lang.Get(devNoteEntryVO.BodyText, new object[0]); List <string> list = new List <string>(); List <UXTexture> list2 = new List <UXTexture>(); MiscElementsManager miscElementsManager = Service.UXController.MiscElementsManager; if (text.Contains("src=")) { string[] separator = new string[] { "[img]" }; string[] array = text.Split(separator, StringSplitOptions.None); int j = 0; int num = array.Length; while (j < num) { list.Add(array[j]); j++; } this.notesTable.GetSubElement <UXLabel>(devNoteEntryVO.Uid, "NotesItemLabelBody").Text = string.Empty; } else { this.notesTable.GetSubElement <UXLabel>(devNoteEntryVO.Uid, "NotesItemLabelBody").Text = text; } int k = 0; int count2 = list.Count; while (k < count2) { if (list[k].Contains("src=")) { UXTexture uXTexture = miscElementsManager.CloneUXTexture(subElement3, "newImage #" + k, subElement3.Root.transform.parent.gameObject); string[] array2 = list[k].Split(new char[] { '=' }); string assetName = array2[1]; uXTexture.Visible = true; uXTexture.LoadTexture(assetName); list2.Add(uXTexture); string oldValue = "[img]" + list[k] + "[img]"; text = text.Replace(oldValue, "IMAGE_TOKEN"); } k++; } if (text.Contains("IMAGE_TOKEN")) { string[] separator2 = new string[] { "IMAGE_TOKEN" }; string[] array3 = text.Split(separator2, StringSplitOptions.None); int l = 0; int num2 = array3.Length; while (l < num2) { UXLabel uXLabel = miscElementsManager.CloneUXLabel(this.notesTable.GetSubElement <UXLabel>(devNoteEntryVO.Uid, "NotesItemLabelBody"), "thisLabel #" + l, subElement3.Root.transform.parent.gameObject); uXLabel.LocalPosition = new Vector2(this.notesTable.GetSubElement <UXLabel>(devNoteEntryVO.Uid, "NotesItemLabelBody").LocalPosition.x, this.notesTable.GetSubElement <UXLabel>(devNoteEntryVO.Uid, "NotesItemLabelBody").LocalPosition.y); uXLabel.Text = array3[l]; if (list2.Count > 0) { list2[0].LocalPosition = new Vector2(uXLabel.LocalPosition.x - 115f * uXLabel.UXCamera.Camera.transform.localScale.x, uXLabel.LocalPosition.y - uXLabel.Height); list2.Remove(list2[0]); } UXButton uXButton = miscElementsManager.CloneUXButton(this.notesTable.GetSubElement <UXButton>(devNoteEntryVO.Uid, "NotesBackCollider"), "thisButton #" + l, subElement3.Root.transform.parent.gameObject); uXButton.LocalPosition = uXLabel.LocalPosition; uXButton.GetUIWidget.SetAnchor(uXLabel.GetUIWidget.transform); uXButton.OnClicked = new UXButtonClickedDelegate(this.ClickedLink); this.notesTable.GetSubElement <UXLabel>(devNoteEntryVO.Uid, "NotesItemLabelBody").LocalPosition = new Vector2(this.notesTable.GetSubElement <UXLabel>(devNoteEntryVO.Uid, "NotesItemLabelBody").LocalPosition.x, this.notesTable.GetSubElement <UXLabel>(devNoteEntryVO.Uid, "NotesItemLabelBody").LocalPosition.y - uXLabel.Height); this.newLabels.Add(uXLabel); l++; } } else { this.newLabels.Add(this.notesTable.GetSubElement <UXLabel>(devNoteEntryVO.Uid, "NotesItemLabelBody")); } if (!string.IsNullOrEmpty(devNoteEntryVO.Image)) { subElement3.Visible = true; subElement4.Visible = true; subElement3.LoadTexture(devNoteEntryVO.Image); } else { subElement3.Visible = false; subElement4.Visible = false; } this.notesTable.AddItem(item, this.notesTable.Count); i++; } }
private UXElement CreateInventoryGridItem(string id, PrizeType prizeType, string title, string description, int count, IGeometryVO vo, int quality) { PrizeInventoryItemTag prizeInventoryItemTag = new PrizeInventoryItemTag(); UXElement uXElement = this.itemGrid.CloneTemplateItem(id); prizeInventoryItemTag.TileElement = uXElement; prizeInventoryItemTag.PrizeID = id; prizeInventoryItemTag.PrizeType = prizeType; uXElement.Tag = prizeInventoryItemTag; this.SetupGridItemQuality(id, quality); prizeInventoryItemTag.MainElement = this.itemGrid.GetSubElement <UXElement>(id, "ItemInfo"); UXLabel subElement = this.itemGrid.GetSubElement <UXLabel>(id, "LabelName"); subElement.Text = title; UXButton subElement2 = this.itemGrid.GetSubElement <UXButton>(id, "BtnItemInfo"); prizeInventoryItemTag.InfoLabel = this.itemGrid.GetSubElement <UXLabel>(id, "LabelItemInfo"); if (!string.IsNullOrEmpty(description) && prizeType != PrizeType.None) { prizeInventoryItemTag.InfoLabel.Text = description; subElement2.Visible = true; subElement2.OnClicked = new UXButtonClickedDelegate(this.OnInfoButtonClicked); subElement2.Tag = prizeInventoryItemTag; } else { subElement2.Visible = false; } prizeInventoryItemTag.CountLabel = this.itemGrid.GetSubElement <UXLabel>(id, "LabelItemCount"); UXSprite subElement3 = this.itemGrid.GetSubElement <UXSprite>(id, "SpriteItemImage"); if (prizeType == PrizeType.None) { RewardUtils.SetCrateIcon(subElement3, (CrateVO)vo, AnimState.Idle); } else if (prizeType == PrizeType.Crate) { RewardUtils.SetCrateIcon(subElement3, (CrateVO)vo, AnimState.Closed); } else { RewardUtils.SetRewardIcon(subElement3, vo, AnimationPreference.NoAnimation); } prizeInventoryItemTag.IconAssetName = vo.IconAssetName; UXButton subElement4 = this.itemGrid.GetSubElement <UXButton>(id, "InventoryCard"); subElement4.OnClicked = new UXButtonClickedDelegate(this.OnTileClicked); subElement4.Tag = prizeInventoryItemTag; this.itemGrid.GetSubElement <UXElement>(id, "CountAndBuildTime").Visible = true; this.itemGrid.GetSubElement <UXElement>(id, "ContainerJewelNew").Visible = false; UXLabel subElement5 = this.itemGrid.GetSubElement <UXLabel>(id, "LabelItemExpiration"); UXLabel subElement6 = this.itemGrid.GetSubElement <UXLabel>(id, "LabelCurrencyAmount"); subElement6.Visible = false; if (prizeType == PrizeType.None) { prizeInventoryItemTag.CountLabel.Visible = false; subElement5.Visible = false; subElement6.Text = description; subElement6.Visible = true; } else if (prizeType == PrizeType.Crate) { prizeInventoryItemTag.CountLabel.Visible = false; CrateData crateData = this.cp.Prizes.Crates.Available[id]; subElement5.Visible = true; UXUtils.SetCrateExpirationTimerLabel(crateData, subElement5, this.lang); if (!string.IsNullOrEmpty(crateData.PlanetId)) { PlanetVO planetVO = Service.StaticDataController.Get <PlanetVO>(crateData.PlanetId); UXTexture subElement7 = this.itemGrid.GetSubElement <UXTexture>(id, "TexturePlanet"); subElement7.LoadTexture(planetVO.LeaderboardTileTexture); } if (this.crateTabLastViewedTime < crateData.ReceivedTimeStamp) { this.itemGrid.GetSubElement <UXElement>(id, "ContainerJewelNew").Visible = true; this.itemGrid.GetSubElement <UXLabel>(id, "LabelMessageCountNew").Text = this.lang.Get("CRATE_INVENTORY_CRATE_NEW_BADGE", new object[0]); } subElement4.Tag = prizeInventoryItemTag; } else { prizeInventoryItemTag.CountLabel.Text = string.Format("x{0}", count); prizeInventoryItemTag.CountLabel.Visible = true; subElement5.Visible = false; } this.itemGrid.GetSubElement <UXLabel>(id, "LabelItemInfo").Visible = false; this.itemGrid.GetSubElement <UXLabel>(id, "LabelItemRequirement").Visible = false; this.itemGrid.GetSubElement <UXSprite>(id, "SpriteItemTimeIcon").Visible = false; this.itemGrid.GetSubElement <UXLabel>(id, "LabelBuildTime").Visible = false; uXElement.Tag = prizeInventoryItemTag; return(uXElement); }
private void AddBattleLogItem(BattleEntry entry) { CurrentPlayer currentPlayer = Service.CurrentPlayer; bool flag = currentPlayer.PlayerId == entry.AttackerID; BattleParticipant battleParticipant; BattleParticipant battleParticipant2; if (flag) { battleParticipant = entry.Attacker; battleParticipant2 = entry.Defender; } else { battleParticipant = entry.Defender; battleParticipant2 = entry.Attacker; } string playerName = battleParticipant2.PlayerName; string guildName = battleParticipant2.GuildName; FactionType factionType = battleParticipant2.PlayerFaction; if (factionType == FactionType.Invalid) { factionType = GameUtils.GetOppositeFaction(currentPlayer.Faction); } int num = GameUtils.CalcuateMedals(battleParticipant.AttackRating, battleParticipant.DefenseRating); int num2 = GameUtils.CalcuateMedals(battleParticipant.AttackRating + battleParticipant.AttackRatingDelta, battleParticipant.DefenseRating + battleParticipant.DefenseRatingDelta); int value = num2 - num; int tournamentRatingDelta = battleParticipant.TournamentRatingDelta; bool flag2 = GameUtils.IsBattleVersionSupported(entry.CmsVersion, entry.BattleVersion); bool flag3 = Service.SquadController.StateManager.GetCurrentSquad() != null; bool visible = flag2; bool visible2 = !flag && entry.IsPvP() && !entry.Revenged && entry.PlanetId == currentPlayer.PlanetId; bool visible3 = flag2 && flag3; uint time = ServerTime.Time; int totalSeconds = (int)(time - entry.EndBattleServerTime); int count = this.itemGrid.Count; string text = string.Format("{0}{1}", "BattleLogItem", count); UXElement item = this.itemGrid.CloneTemplateItem(text); bool won = entry.Won; Color winResultColor = UXUtils.GetWinResultColor(won); UXButton subElement = this.itemGrid.GetSubElement <UXButton>(text, "BtnReplay"); subElement.Tag = entry; subElement.OnClicked = new UXButtonClickedDelegate(this.OnReplayButtonClicked); subElement.Visible = visible; UXButton subElement2 = this.itemGrid.GetSubElement <UXButton>(text, "BtnRevenge"); subElement2.Tag = entry; subElement2.OnClicked = new UXButtonClickedDelegate(this.OnRevengeButtonClicked); subElement2.Visible = visible2; if (this.revengeButtons == null) { this.revengeButtons = new List <UXButton>(); } this.revengeButtons.Add(subElement2); UXButton subElement3 = this.itemGrid.GetSubElement <UXButton>(text, "BtnShare"); subElement3.Tag = entry; subElement3.OnClicked = new UXButtonClickedDelegate(this.OnShareButtonClicked); subElement3.Visible = visible3; UXLabel subElement4 = this.itemGrid.GetSubElement <UXLabel>(text, "LabelBtnShare"); subElement4.Text = this.lang.Get("s_Share", new object[0]); UXLabel subElement5 = this.itemGrid.GetSubElement <UXLabel>(text, "LabelBtnReplay"); subElement5.Text = this.lang.Get("BUTTON_REPLAY", new object[0]); UXLabel subElement6 = this.itemGrid.GetSubElement <UXLabel>(text, "LabelBtnRevenge"); subElement6.Text = this.lang.Get("s_Revenge", new object[0]); bool flag4 = this.curTab == BattleLogTab.Attack; int value2 = (!flag4) ? entry.LootCreditsDeducted : entry.LootCreditsEarned; int value3 = (!flag4) ? entry.LootMaterialsDeducted : entry.LootMaterialsEarned; int value4 = (!flag4) ? entry.LootContrabandDeducted : entry.LootContrabandEarned; UXLabel subElement7 = this.itemGrid.GetSubElement <UXLabel>(text, "LabelCredits"); subElement7.Text = this.lang.ThousandsSeparated(value2); UXLabel subElement8 = this.itemGrid.GetSubElement <UXLabel>(text, "LabelMaterials"); subElement8.Text = this.lang.ThousandsSeparated(value3); UXElement subElement9 = this.itemGrid.GetSubElement <UXElement>(text, "Contraband"); if (currentPlayer.IsContrabandUnlocked) { subElement9.Visible = true; UXLabel subElement10 = this.itemGrid.GetSubElement <UXLabel>(text, "LabelContraband"); subElement10.Text = this.lang.ThousandsSeparated(value4); } else { subElement9.Visible = false; } UXLabel subElement11 = this.itemGrid.GetSubElement <UXLabel>(text, "LabelBasePoints"); subElement11.Text = this.lang.ThousandsSeparated(value); subElement11.TextColor = winResultColor; UXLabel subElement12 = this.itemGrid.GetSubElement <UXLabel>(text, "LabelDamage"); subElement12.Text = this.lang.Get("DAMAGE_PERCENT", new object[] { entry.DamagePercent }); UXLabel subElement13 = this.itemGrid.GetSubElement <UXLabel>(text, "LabelResult"); subElement13.Text = this.lang.Get((!won) ? "YOU_LOST" : "YOU_WON", new object[0]); subElement13.TextColor = winResultColor; UXLabel subElement14 = this.itemGrid.GetSubElement <UXLabel>(text, "LabelTimeStamp"); subElement14.Text = this.lang.Get("TIME_AGO", new object[] { GameUtils.GetTimeLabelFromSeconds(totalSeconds) }); UXLabel subElement15 = this.itemGrid.GetSubElement <UXLabel>(text, "LabelPlayerName"); subElement15.Text = playerName; UXLabel subElement16 = this.itemGrid.GetSubElement <UXLabel>(text, "LabelFactionName"); subElement16.Text = guildName; UXSprite subElement17 = this.itemGrid.GetSubElement <UXSprite>(text, "SpriteFaction"); subElement17.SpriteName = "Faction" + factionType.ToString(); if (!string.IsNullOrEmpty(entry.PlanetId)) { PlanetVO planetVO = this.sdc.Get <PlanetVO>(entry.PlanetId); UXTexture subElement18 = this.itemGrid.GetSubElement <UXTexture>(text, "TexturePlanetBg"); subElement18.LoadTexture(planetVO.LeaderboardTileTexture); } UXGrid subElement19 = this.itemGrid.GetSubElement <UXGrid>(text, "TroopsExpendedGrid"); UXElement subElement20 = this.itemGrid.GetSubElement <UXElement>(text, "TroopsExpendedTemplate"); subElement19.SetTemplateItem(subElement20.Root.name); this.AddExpendedItems(entry, text, subElement19); subElement19.RepositionItems(); bool flag5 = tournamentRatingDelta != 0; UXElement subElement21 = this.itemGrid.GetSubElement <UXElement>(text, "TournamentRating"); subElement21.Visible = flag5; if (!string.IsNullOrEmpty(entry.PlanetId)) { string tournamentPointIconName = GameUtils.GetTournamentPointIconName(entry.PlanetId); if (flag5 && !string.IsNullOrEmpty(tournamentPointIconName)) { UXSprite subElement22 = this.itemGrid.GetSubElement <UXSprite>(text, "SpriteTournamentRating"); subElement22.SpriteName = tournamentPointIconName; UXLabel subElement23 = this.itemGrid.GetSubElement <UXLabel>(text, "LabelTournamentRating"); subElement23.Text = tournamentRatingDelta.ToString(); subElement23.TextColor = winResultColor; } } this.itemGrid.AddItem(item, count); }
private void UpdateElements() { StaticDataController staticDataController = Service.StaticDataController; TargetedBundleController targetedBundleController = Service.TargetedBundleController; this.currentOffer = targetedBundleController.CurrentTargetedOffer; if (this.currentOffer != null) { UXLabel element = base.GetElement <UXLabel>("LabelTitle"); element.Text = this.lang.Get(this.currentOffer.Title, new object[0]); UXLabel element2 = base.GetElement <UXLabel>("LabelDescription"); element2.Text = this.lang.Get(this.currentOffer.Description, new object[0]); TextureVO optional = staticDataController.GetOptional <TextureVO>("gui_textures_promotional"); if (optional != null) { UXTexture element3 = base.GetElement <UXTexture>("TexturePromoArt"); element3.LoadTexture(optional.AssetName); } optional = staticDataController.GetOptional <TextureVO>("targeted_bundle_entry"); if (optional != null) { UXTexture element4 = base.GetElement <UXTexture>("TextureEnvironmentEntry"); element4.LoadTexture(optional.AssetName); } optional = staticDataController.GetOptional <TextureVO>("targeted_bundle_treads"); if (optional != null) { UXTexture element5 = base.GetElement <UXTexture>("TextureEnvironmentRight"); element5.LoadTexture(optional.AssetName); } optional = staticDataController.GetOptional <TextureVO>("targeted_bundle_treads"); if (optional != null) { UXTexture element6 = base.GetElement <UXTexture>("TextureEnvironmentLeft"); element6.LoadTexture(optional.AssetName); } optional = staticDataController.GetOptional <TextureVO>("targeted_bundle_dust"); if (optional != null) { UXTexture element7 = base.GetElement <UXTexture>("TextureEnvironmentDustRight"); element7.LoadTexture(optional.AssetName); element7 = base.GetElement <UXTexture>("TextureEnvironmentDustLeft"); element7.LoadTexture(optional.AssetName); } int i = 0; int count = this.currentOffer.RewardUIDs.Count; while (i < count) { RewardVO rewardVO = staticDataController.Get <RewardVO>(this.currentOffer.RewardUIDs[i]); if (!RewardUtils.SetupTargetedOfferCrateRewardDisplay(rewardVO, this.itemLabels[i], this.itemSprites[i])) { List <RewardComponentTag> rewardComponents = RewardUtils.GetRewardComponents(rewardVO); int j = 0; int count2 = rewardComponents.Count; while (j < count2) { RewardComponentTag rewardComponentTag = rewardComponents[j]; this.itemLabels[i].Text = this.lang.Get("AMOUNT_AND_NAME", new object[] { rewardComponentTag.RewardName, rewardComponentTag.Quantity }); RewardUtils.SetRewardIcon(this.itemSprites[i], rewardComponentTag.RewardGeometryConfig, AnimationPreference.AnimationAlways); j++; } } i++; } if (targetedBundleController.IsCurrencyCostOffer(this.currentOffer)) { this.SetupCurrencyCostOffer(this.currentOffer); } else { this.SetupIAPLinkedOffer(this.currentOffer); } UXUtils.SetupAnimatedCharacter(this.characterSprite1, this.currentOffer.Character1Image, ref this.charGeometry1); UXUtils.SetupAnimatedCharacter(this.characterSprite2, this.currentOffer.Character2Image, ref this.charGeometry2); uint serverTime = Service.ServerAPI.ServerTime; this.timeRemaining = (int)(targetedBundleController.OfferExpiresAt - serverTime); this.timerLabel.Text = this.lang.Get("expires_in", new object[] { GameUtils.GetTimeLabelFromSeconds(this.timeRemaining) }); this.valueLabel.Text = this.lang.Get("PERCENTAGE", new object[] { this.currentOffer.Discount.ToString() }); this.value2Label.Text = this.lang.Get("TARGETED_BUNDLE_DISCOUNT", new object[] { this.currentOffer.Discount.ToString() }); } else { Service.Logger.Error("No current offer available for targeted bundle screen"); } }
private void SetupStickerVisuals(StoreTab tab, StickerVO vo) { string text = string.Format("Texture{0}Icon", tab.ToString()); string name = string.Format("Widget{0}Special", tab.ToString()); string text2 = string.Format("SpriteBannerGradient{0}Special", tab.ToString()); string text3 = string.Format("SpriteBanner{0}Special", tab.ToString()); string text4 = string.Format("LabelSee{0}Deals", tab.ToString()); string text5 = string.Format("SpriteSee{0}DealsStroke", tab.ToString()); string text6 = string.Format("SpriteSee{0}DealsIcon", tab.ToString()); string text7 = string.Format("SpriteBkgStrokeTab{0}", tab.ToString()); string text8 = string.Format("SpriteBkgDetailRightTab{0}", tab.ToString()); string text9 = string.Format("SpriteBkgDetailLeftTab{0}", tab.ToString()); string text10 = string.Format("SpriteBkgInnerGlowTab{0}", tab.ToString()); UXTexture optionalElement = this.parentStoreScreen.GetOptionalElement <UXTexture>(text); FactionType faction = Service.CurrentPlayer.Faction; if (optionalElement != null) { string text11 = string.Empty; if (faction == FactionType.Rebel) { text11 = vo.TextureOverrideAssetNameRebel; } else { text11 = vo.TextureOverrideAssetNameEmpire; } if (!string.IsNullOrEmpty(text11)) { string assetName = optionalElement.AssetName; this.orginalTextureNames.Add(text, assetName); optionalElement.LoadTexture(text11); } } UXElement optionalElement2 = this.parentStoreScreen.GetOptionalElement <UXElement>(name); if (optionalElement2 != null) { optionalElement2.Visible = true; } UXSprite optionalElement3 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text2); if (optionalElement3 != null && !string.IsNullOrEmpty(vo.GradientColor)) { this.AddOriginalUIColor(text2, optionalElement3.Color); optionalElement3.Color = FXUtils.ConvertHexStringToColorObject(vo.GradientColor); } if (string.IsNullOrEmpty(vo.MainColor)) { return; } Color color = FXUtils.ConvertHexStringToColorObject(vo.MainColor); UXSprite optionalElement4 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text3); if (optionalElement4 != null) { this.AddOriginalUIColor(text3, optionalElement4.Color); optionalElement4.Color = color; } UXLabel optionalElement5 = this.parentStoreScreen.GetOptionalElement <UXLabel>(text4); if (optionalElement5 != null) { this.AddOriginalUIColor(text4, optionalElement5.TextColor); optionalElement5.TextColor = color; } UXSprite optionalElement6 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text5); if (optionalElement6 != null) { this.AddOriginalUIColor(text5, optionalElement6.Color); optionalElement6.Color = color; } UXSprite optionalElement7 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text6); if (optionalElement7 != null) { this.AddOriginalUIColor(text6, optionalElement7.Color); optionalElement7.Color = color; } UXSprite optionalElement8 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text7); if (optionalElement8 != null) { this.AddOriginalUIColor(text7, optionalElement8.Color); optionalElement8.Color = color; } Color color2 = new Color(color.r, color.g, color.b, 0.5f); UXSprite optionalElement9 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text8); if (optionalElement9 != null) { this.AddOriginalUIColor(text8, optionalElement9.Color); optionalElement9.Color = color2; } UXSprite optionalElement10 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text9); if (optionalElement10 != null) { this.AddOriginalUIColor(text9, optionalElement10.Color); optionalElement10.Color = color2; } UXSprite optionalElement11 = this.parentStoreScreen.GetOptionalElement <UXSprite>(text10); if (optionalElement11 != null) { this.AddOriginalUIColor(text10, optionalElement11.Color); optionalElement11.Color = new Color(color.r, color.g, color.b, 0.4f); } }
public void InitCampaignGrid() { this.screen.CurrentBackButton = this.backButtonChapter; this.screen.CurrentBackDelegate = new UXButtonClickedDelegate(this.OnBackButtonClicked); this.campaignSelectGroup.Visible = true; if (this.campaignGroupInitialized) { return; } this.campaignGroupInitialized = true; this.campaignGrid = this.screen.GetElement <UXGrid>("CampaignGrid"); this.campaignGrid.SetTemplateItem("CampaignTemplate"); foreach (CampaignVO current in base.Sdc.GetAll <CampaignVO>()) { if (!current.Timed && current.Faction == base.Player.Faction) { string uid = current.Uid; UXElement uXElement = this.campaignGrid.CloneTemplateItem(uid); uXElement.Tag = current; int totalCampaignStarsEarned = base.Player.CampaignProgress.GetTotalCampaignStarsEarned(current); int totalMasteryStars = current.TotalMasteryStars; UXLabel subElement = this.campaignGrid.GetSubElement <UXLabel>(uid, "LabelCampaignName"); subElement.Text = LangUtils.GetCampaignTitle(current); UXLabel subElement2 = this.campaignGrid.GetSubElement <UXLabel>(uid, "LabelChapterDescription"); subElement2.Text = LangUtils.GetCampaignDescription(current); UXLabel subElement3 = this.campaignGrid.GetSubElement <UXLabel>(uid, "LabelStarsCount"); subElement3.Text = base.LangController.Get("LABEL_CAMPAIGN_STARS", new object[] { totalCampaignStarsEarned, totalMasteryStars }); UXButton subElement4 = this.campaignGrid.GetSubElement <UXButton>(uid, "ButtonCampaignCard"); subElement4.Tag = current; subElement4.OnClicked = new UXButtonClickedDelegate(this.OnCampaignItemButtonClicked); UXTexture subElement5 = this.campaignGrid.GetSubElement <UXTexture>(uid, "SpriteCampaignImage"); subElement5.LoadTexture(current.Uid); if (!base.Player.CampaignProgress.HasCampaign(current)) { subElement4.Enabled = false; } UXSprite subElement6 = this.campaignGrid.GetSubElement <UXSprite>(uid, "SpriteIcoChapterLocked"); subElement6.Visible = !subElement4.Enabled; UXLabel subElement7 = this.campaignGrid.GetSubElement <UXLabel>(uid, "LabelChapterNumberSelect"); this.campaignGrid.GetSubElement <UXLabel>(uid, "LabelChapterReward").Text = base.LangController.Get("s_Rewards", new object[0]); subElement7.Text = base.LangController.Get("CHAPTER_NUMBER", new object[] { current.UnlockOrder }); UXLabel subElement8 = this.campaignGrid.GetSubElement <UXLabel>(uid, "LabelObjectivesCount"); UXLabel subElement9 = this.campaignGrid.GetSubElement <UXLabel>(uid, "LabelCampaignComplete"); UXSprite subElement10 = this.campaignGrid.GetSubElement <UXSprite>(uid, "SpriteIconCheck"); UXLabel subElement11 = this.campaignGrid.GetSubElement <UXLabel>(uid, "LabelUnlocks"); UXSprite subElement12 = this.campaignGrid.GetSubElement <UXSprite>(uid, "SpriteChapterRewardItem"); UXLabel subElement13 = this.campaignGrid.GetSubElement <UXLabel>(uid, "LabelChapterRewarded"); int totalCampaignMissionsCompleted = base.Player.CampaignProgress.GetTotalCampaignMissionsCompleted(current); int totalMissions = current.TotalMissions; IGeometryVO config = null; RewardType rewardType = RewardType.Invalid; base.RManager.GetFirstRewardAssetName(current.Reward, ref rewardType, out config); RewardUtils.SetRewardIcon(subElement12, config, AnimationPreference.NoAnimation); if (totalCampaignMissionsCompleted > 0 && totalCampaignMissionsCompleted == totalMissions) { subElement8.Visible = false; subElement9.Text = base.LangController.Get("LABEL_CAMPAIGN_COMPLETE", new object[0]); subElement11.Text = base.RManager.GetRewardString(current.Reward); bool flag = totalCampaignStarsEarned >= totalMasteryStars; subElement13.Visible = flag; subElement12.Visible = !flag; subElement11.Visible = !flag; } else { subElement9.Visible = false; subElement10.Visible = false; subElement8.Text = base.LangController.Get("LABEL_CAMPAIGN_MISSIONS", new object[] { totalCampaignMissionsCompleted, totalMissions }); subElement11.Text = base.RManager.GetRewardString(current.Reward); } UXSlider subElement14 = this.campaignGrid.GetSubElement <UXSlider>(uid, "ChapterPbar"); subElement14.Value = ((totalMissions != 0) ? ((float)totalCampaignMissionsCompleted / (float)totalMissions) : 0f); this.campaignGrid.AddItem(uXElement, current.UnlockOrder); } } this.campaignGrid.RepositionItems(); }