private void UOS_Click(object sender, EventArgs e) { if (UOS_C == false) { UOS.Text = "Uncheck all Offerings"; } else { UOS.Text = "Check all Offerings"; } UOS.Refresh(); for (int i = 0; i < surv_offerings.Items.Count; i++) { if (UOS_C == false) { surv_offerings.SetItemCheckState(i, CheckState.Checked); } if (UOS_C == true) { surv_offerings.SetItemCheckState(i, CheckState.Unchecked); } } UOS_C = !UOS_C; }
/// <summary> /// Initialises the uOS middleware with given app call handler and optional logger. /// </summary> /// <param name="app">The instance of of UOSApplication that will handle app service calls (it may be null).</param> /// <param name="plogger"></param> public static void Init(UOSApplication app, UOS.Logger plogger = null) { if (!ready) { if (plogger != null) logger = plogger; logger.Log("uOS init"); _instance._gateway = new UnityGateway(settings, logger, app); _instance._gateway.Init(); _instance._ready = true; } else logger.LogWarning("uOS already initiated!"); }