示例#1
0
        private void UpdateStats()
        {
            if (InvokeRequired)
            {
                BeginInvoke(new ThreadStart(UpdateStats));
                return;
            }

            if (mobile.Name != null)
            {
                name.Text = mobile.Name;
            }

            if (mobile.MaxHits > -1)
            {
                hits.Text         = String.Format("{0}/{1}", mobile.Hits, mobile.MaxHits);
                healthBar.Hits    = mobile.Hits;
                healthBar.MaxHits = mobile.MaxHits;
                healthBar.Poison  = mobile.Poisoned;
            }
            Notoriety n     = mobile.Notoriety;
            HueEntry  notoh = DataFiles.Hues.Get(notorietyColors[(int)n]);
            ushort    noto  = notoh.Colors[12];

            this.BackColor = Color.FromArgb(UOColorConverter.ToArgb(noto) | (0xFF << 24));
        }
示例#2
0
        private void UpdateStats()
        {
            if (InvokeRequired)
            {
                BeginInvoke(new ThreadStart(UpdateStats));
                return;
            }

            if (mobile.Name != null)
            {
                name.Text = mobile.Name;
            }

            //UO.Print("P: " + String.Format("{0}/{1}", mobile.Hits, mobile.MaxHits));

            if (mobile.MaxHits > -1)
            {
                hits.Text         = String.Format("{0}/{1}", mobile.Hits, mobile.MaxHits);
                healthBar.Hits    = mobile.Hits;
                healthBar.MaxHits = mobile.MaxHits;
                healthBar.Poison  = mobile.Poisoned;
                healthBar.Unknown = false;
                statusNeeded      = false;


                if (this.StatusType == StatusType.Player)
                {
                }
                else
                {
                    lastMaxHits = mobile.MaxHits;
                }
            }
            else
            {
                healthBar.Unknown = true;
                if (mobile.Serial == World.Player.Serial)
                {
                }
                else
                {
                    if ((DateTime.Now - initTime).TotalSeconds > 20 && mobile.Hits <= 1)
                    {
                        WindowManager.GetDefaultManager().BeginInvoke(Close);
                        return;
                    }
                }
            }

            Notoriety n = mobile.Notoriety;

            if (mobile.Distance > 18)
            {
                n = Notoriety.Unknown;
                healthBar.Unknown = true;
                if (mobile.Serial == World.Player.Serial)
                {
                }
            }

            HueEntry notoh = DataFiles.Hues.Get(notorietyColors[(int)n]);
            ushort   noto  = notoh.Colors[12];

            if (statDown)
            {
                noto = DataFiles.Hues.Get(0x01c0).Colors[12];
            }
            else
            {
                if (this.StatusType == StatusType.Mob)
                {
                    noto = DataFiles.Hues.Get(0x0035).Colors[12];
                }

                if (this.StatusType == StatusType.Player && Game.IsHealOn)
                {
                    noto = DataFiles.Hues.Get(0x0035).Colors[12];

                    if (CalebConfig.HealMoby && Game.CurrentGame.HasAliveAlie)
                    {
                        noto = DataFiles.Hues.Get(0x000d).Colors[12];
                    }
                }
            }

            //1c0

            BackColor = Color.FromArgb(UOColorConverter.ToArgb(noto) | (0xFF << 24));

            // Do we need status?
            if (healthBar.Unknown)
            {
                statusNeeded = true;
            }

            // Request if mob is visible
            if (statusNeeded && mobile.Distance < 19 && DateTime.Now - lastRequest < TimeSpan.FromSeconds(10))
            {
                statusNeeded = false;
                lastRequest  = DateTime.Now;
                mobile.RequestStatus();
            }
        }
示例#3
0
        //---------------------------------------------------------------------------------------------

        private void UpdateStats()
        {
            if (InvokeRequired)
            {
                BeginInvoke(new ThreadStart(UpdateStats));
                return;
            }

            if (mobile.Name != null)
            {
                name.Text = mobile.Name;
            }

            bool isDmg = lastMaxHits > mobile.MaxHits && mobile.MaxHits > -1;

            if (mobile.MaxHits > -1)
            {
                hits.Text         = String.Format("{0}/{1}", mobile.Hits, mobile.MaxHits);
                healthBar.Hits    = mobile.Hits;
                healthBar.MaxHits = mobile.MaxHits;
                healthBar.Poison  = mobile.Poisoned;
                healthBar.Unknown = false;
                statusNeeded      = false;

                if (this.StatusType == StatusType.Player)
                {
                    mana.Text       = String.Format("{0}/{1}", mobile.Mana, mobile.MaxMana);
                    manaBar.Mana    = mobile.Mana;
                    manaBar.MaxMana = mobile.MaxMana;
                    manaBar.Unknown = false;

                    stam.Text          = String.Format("{0}/{1}", mobile.Stamina, mobile.MaxStamina);
                    staminaBar.Stam    = mobile.Stamina;
                    staminaBar.MaxStam = mobile.MaxStamina;
                    staminaBar.Unknown = false;

                    ar.Text     = String.Format("ar: {0}", World.Player.Armor);
                    weight.Text = String.Format("w: {0}", World.Player.Weight);
                }
                else
                {
                    UpdatePositionAndDirection();

                    lastMaxHits = mobile.MaxHits;
                }
            }
            else
            {
                healthBar.Unknown = true;

                if (this.StatusType == StatusType.Player)
                {
                    staminaBar.Unknown = true;
                    manaBar.Unknown    = true;
                }
                else
                {
                    if (this.chbxKeep.Checked)
                    {
                        UpdatePositionAndDirection();
                    }
                    else
                    {
                        int limit = 8;

                        if ((DateTime.Now - initTime).TotalSeconds > limit && mobile.Hits <= 1)
                        {
                            WindowManager.GetDefaultManager().BeginInvoke(Close);
                            return;
                        }
                    }
                }
            }

            Notoriety n = mobile.Notoriety;

            if (mobile.Distance > 18)
            {
                n = Notoriety.Unknown;
                healthBar.Unknown = true;
                if (mobile.Serial == World.Player.Serial)
                {
                    staminaBar.Unknown = true;
                    manaBar.Unknown    = true;
                }
            }

            HueEntry notoh = DataFiles.Hues.Get(notorietyColors[(int)n]);
            ushort   noto  = notoh.Colors[12];

            if (statDown && this.chbxAlie.Checked)
            {
                noto = DataFiles.Hues.Get(0x01c0).Colors[12];
            }
            else
            {
                if (this.StatusType == StatusType.Mob)
                {
                    noto = DataFiles.Hues.Get(0x0035).Colors[12];
                }

                if (this.StatusType == StatusType.Player && Game.IsHealOn)
                {
                    noto = DataFiles.Hues.Get(0x0035).Colors[12];
                }
            }

            if (!DefaultColor.HasValue || !MouseHovering)
            {
                if (this.StatusType == StatusType.Player)
                {
                    BackColor = Color.Black;
                }
                else
                {
                    BackColor = Color.FromArgb(UOColorConverter.ToArgb(noto) | (0xFF << 24));
                }

                if (!DefaultColor.HasValue)
                {
                    DefaultColor = CurrentColor = BackColor;
                }
            }

            if (healthBar.Unknown)
            {
                statusNeeded = true;
            }

            // Request if mob is visible
            if (statusNeeded && mobile.Distance < 22 && DateTime.Now - lastRequest < TimeSpan.FromSeconds(10))
            {
                statusNeeded = false;
                lastRequest  = DateTime.Now;
                mobile.RequestStatus();
            }

            //if (this.currentWrapper != null)
            //{
            //  if ((DateTime.Now - initTime).TotalSeconds > 2 && (this.healthBar.Unknown || this.mobile.Hits <= 0 || this.mobile.Distance > 18))
            //  {
            //    WindowManager.GetDefaultManager().BeginInvoke(Close);
            //    return;
            //  }
            //  else
            //    this.currentWrapper.UpdateLayout();
            //}
        }