public static double GetMetersFromOtherUnit(UNIT baseUnit, double value) { switch (baseUnit) { case UNIT.METER: return(value); case UNIT.MILIMETER: return(value / 1000); case UNIT.INCH: return(value * 0.0254); case UNIT.YARD: return(value * 0.9144); case UNIT.NAUTICALMILE: return(value * 1852); case UNIT.LANDMILE: return(value * 1609.344); case UNIT.KILOMETER: return(value * 1000); default: throw new ArgumentException("Nie rozpoznano jednostki"); } }
public static double GetLength(double value, UNIT resultUnit) { switch (resultUnit) { case UNIT.METER: return(value); case UNIT.MILIMETER: return(value * 1000); case UNIT.INCH: return(value / 0.0254); case UNIT.YARD: return(value / 0.9144); case UNIT.NAUTICALMILE: return(value / 1852); case UNIT.LANDMILE: return(value / 1609.344); case UNIT.KILOMETER: return(value / 1000); default: throw new ArgumentException("Nie rozpoznano jednostki"); } }
protected void clear() { NIK.Value = ""; UNIT.ClearSelection(); GROUP.ClearSelection(); FULLNAME.Value = ""; email.Value = ""; email2.Value = ""; //emailDivisi.Value = ""; //emailDevHead.Value = ""; //emailDirektur.Value = ""; NOUSER.Value = ""; //NODEVHEAD.Value = ""; //NOKADIV.Value = ""; //NODIREKTUR.Value = ""; if (GROUP.SelectedValue.Equals("003HEAD")) { SU_UPLINER.ClearSelection(); } else if (GROUP.SelectedValue.Equals("002PEN")) { PIC2.ClearSelection(); SU_UPLINER.ClearSelection(); } else if (GROUP.SelectedValue.Equals("004KADIV")) { emailDirektur.Value = ""; NODIREKTUR.Value = ""; } }
public void UnitAttack(UNIT typeUnit) { switch (typeUnit) { case UNIT.BARBARIAN: for (int i = 0; i < indexCount; i++) { if (_ArrArmys[i] is Barbarian) { _ArrArmys[i].Attack(); } } break; case UNIT.GIANT: for (int i = 0; i < indexCount; i++) { if (_ArrArmys[i] is Giant) { _ArrArmys[i].Attack(); } } break; case UNIT.HEALER: for (int i = 0; i < indexCount; i++) { if (_ArrArmys[i] is Healer) { _ArrArmys[i].Attack(); } } break; } }
private void UnitAttack(UNIT unit) { switch (unit) { case UNIT.BARBARIAN: for (int i = 0; i < indexCount; i++) { if (arrArmys[i] is Barbarian) { arrArmys[i].Attack(); } } break; case UNIT.GIANT: for (int i = 0; i < indexCount; i++) { if (arrArmys[i] is Giant) { arrArmys[i].Attack(); } } break; case UNIT.HEALER: for (int i = 0; i < indexCount; i++) { if (arrArmys[i] is Healer) { arrArmys[i].Attack(); } } break; } }
public static double GetMass(double kilos, UNIT resultUnit) { switch (resultUnit) { case UNIT.KILOGRAM: return(kilos); case UNIT.GRAM: return(kilos / 1000); case UNIT.TON: return(kilos * 1000); case UNIT.CENTAL: return(kilos * 100); case UNIT.POUND: return(kilos * 0.453592); case UNIT.OUNCE: return(kilos * 0.02835); default: throw new ArgumentException("Nie rozpoznano jednostki"); } }
private List <UNIT> MapUNIT(DataTable dt) { List <UNIT> rs = new List <UNIT>(); for (int i = 0; i < dt.Rows.Count; i++) { UNIT obj = new UNIT(); if (dt.Columns.Contains("Unit_ID")) { obj.Unit_ID = (dt.Rows[i]["Unit_ID"].ToString()); } if (dt.Columns.Contains("Unit_Name")) { obj.Unit_Name = (dt.Rows[i]["Unit_Name"].ToString()); } if (dt.Columns.Contains("Description")) { obj.Description = (dt.Rows[i]["Description"].ToString()); } if (dt.Columns.Contains("Active")) { obj.Active = bool.Parse(dt.Rows[i]["Active"].ToString()); } rs.Add(obj); } return(rs); }
internal override void OptionExtensions_OnLEFTCLICK(bool hold) { if (!hold) { if (movingUnitState == OPTIONS.MoveTo) { MoveToPoint = MouseEvents.State.Position.AsWorldPointOnMap; MovingDirection = MoveToPoint; SetKinematic(); IsMoving = true; UNIT.Options.UnlockFocus(); } else if (movingUnitState == OPTIONS.Guard) { if (UNIT.IsAllied(MouseEvents.State.Position.AsUnitUnderCursor.gameObject)) { Target = MouseEvents.State.Position.AsUnitUnderCursor.SetInteracting(this.gameObject); MoveToPoint = Target.transform.position; IsGuarding = true; UNIT.Options.UnlockAndDestroyFocus(); } } else if (movingUnitState == OPTIONS.Patrol) { WayPoints.Add(MouseEvents.State.Position.AsWorldPointOnMap); IsMoving = true; UNIT.Options.UnlockAndDestroyFocus(); } } }
public static double GetKilosFromOtherUnit(UNIT baseUnit, double value) { switch (baseUnit) { case UNIT.KILOGRAM: return(value); case UNIT.GRAM: return(value * 1000); case UNIT.TON: return(value / 1000); case UNIT.CENTAL: return(value / 100); case UNIT.POUND: return(value / 0.453592); case UNIT.OUNCE: return(value / 0.02835); default: throw new ArgumentException("Nie rozpoznano jednostki"); } }
/// <summary> /// Constructor. Sets default initialization parameters recommended for Unity. /// </summary> public InitParameters() { this.inputType = sl.INPUT_TYPE.INPUT_TYPE_USB; this.resolution = RESOLUTION.HD720; this.cameraFPS = 60; this.cameraID = 0; this.pathSVO = ""; this.svoRealTimeMode = false; this.coordinateUnit = UNIT.METER; this.coordinateSystem = COORDINATE_SYSTEM.IMAGE; this.depthMode = DEPTH_MODE.PERFORMANCE; this.depthMinimumDistance = -1; this.cameraImageFlip = false; this.cameraDisableSelfCalib = false; this.cameraBufferCountLinux = 4; this.sdkVerbose = false; this.sdkGPUId = -1; this.sdkVerboseLogFile = ""; this.enableRightSideMeasure = false; this.depthStabilization = true; this.optionalSettingsPath = ""; this.cameraDisableIMU = false; this.ipStream = ""; this.portStream = 30000; }
public void EditUnit(int id, string name) { UNIT slctd_unit = db.UNITS.Find(id); slctd_unit.NAME = name; db.SaveChanges(); }
private int readGroup(string[] lines, List <UNIT> list) { int group_start = find_line(lines, "\"GROUP\",\"UNIT\""); if (group_start == NOT_FOUND) { return(-1); } string[] header = lines[group_start + 1].QuoteSplit(); string[] units = lines[group_start + 2].QuoteSplit(); string[] type = lines[group_start + 3].QuoteSplit(); addUNITS(units); addTYPES(type); for (int i = group_start + 4; i < lines.Count(); i++) { string line = lines[i]; if (line.Length == 0) { return(i); } string[] values = line.QuoteSplit(); UNIT p = new UNIT(); setValues(header, values, p); list.Add(p); } return(0); }
//******************************************************************************************** // //******************************************************************************************** public Coord ToDD() { if (m_unit == UNIT.DD) { return(this); } if (m_unit >= UNIT.DDM) { m_deg += (m_min / 60.0f); } if (m_unit >= UNIT.DMS) { m_deg += (m_sec / 3600.0f); } m_min = 0.0f; m_sec = 0.0f; m_unit = UNIT.DD; return(this); }
public string SinhMaDonVi() { string MaKhachHang, MaTam; MaKhachHang = ""; MaTam = ""; objunit = new UNITController().UNIT_Top1(); MaTam = objunit.Unit_ID; if (MaTam != "") { long NumberKhuVuc = long.Parse(MaTam.Substring(2, 6)) + 1; MaKhachHang = NumberKhuVuc.ToString(); for (int i = NumberKhuVuc.ToString().Length; i < 6; i++) { MaKhachHang = "0" + MaKhachHang; //MessageBox.Show(MaKhuVuc); } MaKhachHang = "DV" + MaKhachHang; } else { MaKhachHang = "DV000001"; } return(MaKhachHang); }
private void simpleButton3_Click(object sender, EventArgs e) { UNIT objunit = new UNIT(); int rs = -1; if (gridView1.RowCount > 0) { for (int i = 0; i < gridView1.RowCount; i++) { objunit.Unit_ID = gridView1.GetRowCellValue(i, gridView1.Columns[0]).ToString(); objunit.Unit_Name = gridView1.GetRowCellValue(i, gridView1.Columns[1]).ToString(); objunit.Description = gridView1.GetRowCellValue(i, gridView1.Columns[2]).ToString(); objunit.Active = true; rs = new UNITController().UNIT_Insert(objunit); if (rs == -1) { MessageBox.Show("Lưu Thất Bại", "Thông Báo"); break; } } if (rs > -1) { MessageBox.Show("Lưu Thành công", "Thông Báo"); } else { MessageBox.Show("Lưu Thất bại", "Thông Báo"); } frmdonvi.RefreshData(); } }
private void Save() { try { var Unit = _UnitRepo.GetById(id); if (id > 0 && Unit != null) { Unit.NAME = txtName.Value; Unit.NOTE = txtNote.Value; _UnitRepo.Update(Unit); } else { Unit = new UNIT(); Unit.NAME = txtName.Value; Unit.NOTE = txtNote.Value; _UnitRepo.Create(Unit); } } catch (Exception) { throw; } finally { Response.Redirect("don-vi.aspx"); } }
private void setupTextValue(int value, UNIT _unit) { string symbol; string unit; switch (_unit) { case UNIT.HP: unit = "HP"; break; case UNIT.SCORE: case UNIT.EMPTY: default: unit = ""; break; } if (value >= 0) { symbol = "+"; GetComponent <Text>().color = Color.green; } else { symbol = ""; GetComponent <Text>().color = Color.red; } textCmp.text = $"{symbol}{value}{unit}"; }
private string WxVoiceAnalytical(WxXmlModel wxXmlModel, string token, string wxToken) { Console.WriteLine("WxVoiceAnalytical_Recognition>>" + wxXmlModel.Recognition); // string url = string.Format(WechatGetMediaUrl, wxToken, wxXmlModel.MediaId); if (string.IsNullOrEmpty(wxXmlModel.Recognition)) { wxXmlModel.Content = "无法识别您说的话哦,请在说一遍"; } else if (wxXmlModel.Recognition.Contains("是什么垃圾")) { string rubbishName = DisposeName(wxXmlModel.Recognition, "是什么垃圾"); wxXmlModel.Content = RubbishDispose(rubbishName); } else if (IsAddRubbishType(wxXmlModel.Recognition)) { wxXmlModel.Content = AddRubbish(wxXmlModel.Recognition); } else { if (!LoveLan.IsWXLoveLan(ref wxXmlModel)) { wxXmlModel.Content = UNIT.GetResponseMessage(wxXmlModel.Recognition, wxXmlModel.FromUserName, token); } } return(WeChatXml.ResponseXML(wxXmlModel)); }
private int setValues(string[] header, string[] values, UNIT p) { try { for (int i = 0; i < header.Count(); i++) { if (header[i] == "FILE_FSET") { p.FILE_FSET = values[i]; } if (header[i] == "UNIT_DESC") { p.UNIT_DESC = values[i]; } if (header[i] == "UNIT_REM") { p.UNIT_REM = values[i]; } if (header[i] == "UNIT_UNIT") { p.UNIT_UNIT = values[i]; } } } catch { return(-1); } return(0); }
public void Load_Data(UNIT objunit) { this.objunit = objunit; txtMa.Text = objunit.Unit_ID; txtTenKV.Text = objunit.Unit_Name; txtGhiChu.Text = objunit.Description; checkactive.Checked = objunit.Active; }
void OnTriggerExit(Collider other) { if (UNIT.IsEnemy(other.gameObject)) { UNIT.ALARM--; Targets.Remove(other.transform.position); } }
protected void clear() { REPORTID.Value = ""; UNIT.ClearSelection(); INSTANSIID.ClearSelection(); PERIODE.ClearSelection(); REPORTNAME.Value = ""; }
public float As(UNIT unit) { if (m_unit != unit) { return((m_unit == UNIT.RAD) ? (m_value * Mathf.Rad2Deg) : (m_value * Mathf.Rad2Deg)); } return(m_value); }
public static Unit Get(UNIT unit) { return(new Unit { Id = unit.ID, Name = unit.NAME }); }
public ActionResult DeleteConfirmed(int id) { UNIT uNIT = db.UNITS.Find(id); db.UNITS.Remove(uNIT); db.SaveChanges(); return(RedirectToAction("Index")); }
//******************************************************************************************** // //******************************************************************************************** public Coord ConvertTo(UNIT unit) { if (m_unit != unit) { FromAngle(ToDD().m_deg, unit); } return(this); }
public string WxImageAnalytical(WxXmlModel wxXmlModel, string token, string wxToken) { string url = string.Format(WechatGetMediaUrl, wxToken, wxXmlModel.MediaId); byte[] data = NetHelper.HttpGetByte(url); wxXmlModel.Content = UNIT.GetImageDisposeStr(data, token); wxXmlModel.MsgType = "text"; return(WeChatXml.ResponseXML(wxXmlModel)); }
public void Setup(int value, Vector3 position, UNIT unit) { setupParent(); setupTextValue(value, unit); transform.position = position; textCmp.CrossFadeAlpha(0, textFadeSpeed, false); _ = StartCoroutine(Recycle()); initialized = true; }
//добавление строки private void AddData(Object o) { newRow = new UNIT(); newRow.UNIT_VALUE = ""; data.Add(newRow); selectedRow = newRow; isEnabled = true; focus(); //установка фокуса на имени }
internal override void OptionExtensions_OnLEFTCLICK(bool hold) { if (!hold) { if (attackState == OPTIONS.Attack) { UnitScript otherUnit = MouseEvents.State.Position.AsUnitUnderCursor; if (otherUnit) { if (UNIT.IsEnemy(otherUnit)) { UNIT.Options.Target = otherUnit.gameObject; UNIT.Options.MoveToPoint = UNIT.Options.Target.transform.position; if (!UNIT.IsABuilding) { GetComponent <Movability>().IsMoving = true; } IsAttacking = true; } else if (UNIT.IsAllied(otherUnit)) { this.UNIT.Options.Target = otherUnit.SetInteracting(this.gameObject); if (otherUnit.Options.IsAttacking) { this.UNIT.Options.Target = otherUnit.Options.Target; IsAttacking = true; UNIT.Options.MoveAsGroup(otherUnit.gameObject); } } UNIT.Options.UnlockFocus(); } } else if (attackState == OPTIONS.Conquer) { UNIT.Options.MoveToPoint = MouseEvents.State.Position; if (!GetComponent <Gunner>()) { this.gameObject.AddComponent <Gunner>(); } if (!UNIT.IsABuilding) { GetComponent <Movability>().IsMoving = true; } IsDefending = false; IsAttacking = true; IsConquering = true; GetComponent <Gunner>().FireAtWill = true; UNIT.Options.UnlockFocus(); } } }
partial void DeleteUNIT(UNIT instance);
partial void InsertUNIT(UNIT instance);
partial void UpdateUNIT(UNIT instance);