示例#1
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="p"></param>
 public void SetCameraTo(Vector3 p)
 {
     if (m_Camera == null)
     {
         m_Camera = FindObjectOfType <UMW_Camera>();
     }
     m_Camera.transform.position = p;
 }
示例#2
0
 /// <summary>
 ///
 /// </summary>
 void Awake()
 {
     UIReference = FindObjectOfType <UMW_UIReferences>();
     m_Camera    = FindObjectOfType <UMW_Camera>();
     if (RequieredName)
     {
         GoToWindow(PlayerNameWindow);
     }
     else
     {
         GoToWindow(Windows[0].Name);
     }
     InstantiateLevels();
     if (RainEffect != null)
     {
         RainEffect.SetActive(useRainEffect);
     }
 }