public ULApp(ULSettings settings, ULConfig config) { Ptr = AppCoreMethods.ulCreateApp(settings.Ptr, config.Ptr); }
public static extern ULApp ulCreateApp(ULSettings settings, ULConfig config);
public static extern void ulSettingsSetFileSystemPath(ULSettings settings, ULString path);
public static extern void ulSettingsSetLoadShadersFromFileSystem(ULSettings settings, bool enabled);
public static extern void ulDestroySettings(ULSettings settings);