public uint ReadUInt32(byte[] block, int position) { return(UInt32.Read(block, position)); }
public uint ReadUInt32(Block_I block) { return(UInt32.Read(block)); }
object EndianObjectCodec_I.ReadUInt32(Block_I block) { return(UInt32.Read(block)); }
object EndianObjectCodec_I.ReadUInt32(byte[] block, int offset) { return(UInt32.Read(block, offset)); }
public uint ReadUInt32(BlockStream_I blockStream) { return(UInt32.Read(blockStream)); }