public void backDonimo() { if (IsStartPush) { Destroy(CurrentLvl); CurrentLvl = Instantiate(Level_heart); mStarter = CurrentLvl.GetComponentInChildren <Startdomino>(); MissionCompleteNum = 0; for (int i = 0; i < mDonimoTotalNum; i++) { ListDominos[i].getupagain(); } IsStartPush = false; mUIcontroller.turnButton(); mUIcontroller.HideFailedImage(); mAudioM.d_restart.Play(); } }