// Use this for initialization void Awake() { UIscript = refInterface.GetComponent<UI_Scripting>(); continueGroup = transform.Find("TOBECONTINUED").gameObject.GetComponent<CanvasGroup>(); thanksGroup = transform.Find("THANKSFORPLAYING").gameObject.GetComponent<CanvasGroup>(); }
// Use this for initialization void Awake() { UIScript = UI.GetComponent<UI_Scripting>(); SoundPlayer = GetComponent<AudioSource>(); playerCamera = transform.Find("FirstPersonCharacter").gameObject.GetComponent<Camera>(); }
// Use this for initialization void Start() { UIscript = refInterface.GetComponent<UI_Scripting>(); presentsGroup = transform.Find("PRESENTS").gameObject.GetComponent<CanvasGroup>(); titleGroup = transform.Find("TITLE").gameObject.GetComponent<CanvasGroup>(); madebyGroup = transform.Find("MADEBY").gameObject.GetComponent<CanvasGroup>(); soundGroup = transform.Find("SOUND").gameObject.GetComponent<CanvasGroup>(); //-------------------------------------------------- //ONLY FOR TEST PURPOSES //-------------------------------------------------- if (enabled) { LaunchIntroSequence (); } //-------------------------------------------------- //ONLY FOR TEST PURPOSES //-------------------------------------------------- }