/// <summary> /// 所有UI Input Event /// </summary> /// <param name="value">Value.</param> public void AddInputEvent_UIobject(UI_OBJ _obj, TouchPhase _phase) { if (uitouchinfo == null) { uitouchinfo = new UITouchInfo(); } uitouchinfo.ui_obj = _obj; uitouchinfo.phase = _phase; }
// Update is called once per frame void LateUpdate() { now_3Dobj = null; uitouchinfo = null; }