示例#1
0
 private void AddSelected(int line, UITableLayout.Arrangement orientation)
 {
     GameObject[] objs = new GameObject[Selection.gameObjects.Length];
     Array.Copy(Selection.gameObjects, objs, objs.Length);
     Array.Sort(objs, new HVComparer(orientation));
     if (orientation == UITableLayout.Arrangement.Horizontal)
     {
         for (int c = 0; c < Math.Min(objs.Length, table.maxPerLine); c++)
         {
             SetCell(line + c / table.maxPerLine, c % table.maxPerLine, objs[c].GetComponent <UITableCell>());
         }
     }
     else
     {
         for (int r = 0; r < Math.Min(objs.Length, table.maxPerLine); r++)
         {
             SetCell(r % table.maxPerLine, line + r / table.maxPerLine, objs[r].GetComponent <UITableCell>());
         }
     }
 }
示例#2
0
 public HVComparer(UITableLayout.Arrangement arrangement)
 {
     this.arrangement = arrangement;
 }