示例#1
0
    void OnSkillTypeBtnActive(UISkillTypeBtn btn)
    {
        if (mActiveSkillType == null)
        {
            GameObject  go   = mSkillTypePrefab.CreateNew(mContent);
            UISkillType type = go.GetComponent <UISkillType>();
            type.onSkillItemLernBtn  += OnSkillItemLernClick;
            type.onSelectItemChanged += OnSkillItemSelectChanged;
            mActiveSkillType          = type;
        }


        mActiveSkillType.data = mSkillTypeDatas[btn.index];
        mSkillTypeCtrl.desc   = mActiveSkillType.data.info._desc;

        // Set Position
        UpdateSkillTypePos();



        if (mActiveSkillType != null)
        {
            mActiveSkillType.selectItem = null;
        }
    }
示例#2
0
    // SetContent
    public void SetContent(int count, DSkillBtnNotify setContent)
    {
        mSkillBtnGos.RefreshItem(count, btnPrefab, btnGrid.transform);

        mSkillBtnItems.Clear();
        if (setContent != null)
        {
            for (int i = 0; i < count; i++)
            {
                UISkillTypeBtn btn = mSkillBtnGos[i].GetComponent <UISkillTypeBtn>();
                mSkillBtnItems.Add(btn);
                btn.index       = i;
                btn.onBtnClick -= OnSkillBtnClick;
                btn.onBtnClick += OnSkillBtnClick;
                if (setContent != null)
                {
                    setContent(btn);
                }
            }
        }

        btnGrid.repositionNow = true;

        // Set Info wnd position and size
        float   btn_size = mSkillBtnGos.Count * btnGrid.cellWidth + btnGrid.transform.position.x;
        float   bg_x     = btn_size + 20;
        float   bg_xSize = panel.clipRange.z - bg_x;
        Vector3 bg_pos   = bgTracer.transform.localPosition;
        Vector3 bg_scale = bgTracer.transform.localScale;

        bg_pos.x   = bg_x;
        bg_scale.x = bg_xSize;
        bgTracer.transform.localPosition = bg_pos;
        bgTracer.transform.localScale    = bg_scale;

        bg.transform.position   = bgTracer.transform.position;
        bg.transform.localScale = bgTracer.transform.localScale;

        infoContent.lineWidth = (int)(bg_xSize - 31);
    }
示例#3
0
 void OnSetSkillTypeBtnContent(UISkillTypeBtn btn)
 {
     btn.spriteName = mSkillTypeDatas[btn.index].info._icon[0];
 }
示例#4
0
 void OnSkillBtnClick(UISkillTypeBtn btn)
 {
     SetActiveBtn(btn.index);
 }