private void CopyInput(MenuInput _element, bool ignoreUnityUI) { if (ignoreUnityUI) { uiInput = null; } else { uiInput = _element.uiInput; } label = _element.label; anchor = _element.anchor; textEffects = _element.textEffects; outlineSize = _element.outlineSize; inputType = _element.inputType; characterLimit = _element.characterLimit; linkedButton = _element.linkedButton; allowSpaces = _element.allowSpaces; uiSelectableHideStyle = _element.uiSelectableHideStyle; requireSelection = _element.requireSelection; allowDecimals = _element.allowDecimals; base.Copy(_element); }
private void CopyTimer(MenuTimer _element, bool ignoreUnityUI) { if (ignoreUnityUI) { uiSlider = null; } else { uiSlider = _element.uiSlider; } doInvert = _element.doInvert; timerTexture = _element.timerTexture; timerType = _element.timerType; uiSelectableHideStyle = _element.uiSelectableHideStyle; smoothingFactor = _element.smoothingFactor; autoSetVisibility = _element.autoSetVisibility; base.Copy(_element); }