public UIGhostJoystick(UIToolkit manager, Rect frame, int depth, UISprite joystickSprite) : base(frame, depth, UIUVRect.zero) { // Save out the uvFrame for the sprite so we can highlight _tempUVframe = joystickSprite.uvFrame; // Save the joystickSprite and make it a child of the us for organization purposes _joystickSprite = joystickSprite; _joystickSprite.parentUIObject = this; resetJoystick(); manager.addTouchableSprite(this); _manager = manager; resolutionDivisor = UIRelative.pixelDensityMultiplier(); }