示例#1
0
    public void Save(Inventory inven, PlayerAbility playerAbility)
    {
        UIAdd.Get <UIOutput>(UIType.UIOutput).SendInven(inven, playerAbility.m_nIndex);

        m_UIOutput = UIAdd.Get <UIOutput>(UIType.UIOutput);
        m_UIOutput.Init(out m_GetQuset, m_MakeBoss, playerAbility);
    }
示例#2
0
        private void RankingsWindow_Load(object sender, EventArgs e)
        {
            DatabaseProcessor DBprocessor = new DatabaseProcessor();
            DataTable         table       = DBprocessor.LoadData();
            UIOutput          displayer   = new UIOutput();

            displayer.DisplayData(table, StuddyBuddyList, faculty);
        }
示例#3
0
    void Start()
    {
        m_NPCBounds.center  = transform.position;
        m_NPCBounds.extents = new Vector3(2.5f, 1.0f, 2.5f);

        m_VecPos           = new Vector3(transform.position.x, transform.position.y + m_fShowPosY, transform.position.z);
        m_PlayerController = FindObjectOfType <PlayerController>();
        m_UIOutput         = UIAdd.Get <UIOutput>(UIType.UIOutput);
    }
示例#4
0
    public void Init(UIOutput Output, Transform obj)
    {
        uIOutput = Output;
        for (int i = 0; i < transform.childCount; ++i)
        {
            m_Lischild.Add(transform.GetChild(i));
        }

        m_Lischild.Add(obj);
    }
示例#5
0
 public MessengerImpl(UIOutput uiOutput)
 {
     UIOutput = uiOutput;
 }
示例#6
0
 protected BaseLogger(Logger.Type type, UIOutput uiOutput)
 {
     Type     = type;
     UIOutput = uiOutput;
 }
 public GeneralLogger(UIOutput uiOutput)
     : base(Logger.Type.ALL, uiOutput)
 {
 }