public void InitializeComponent() { for (int i = 0; i < Items.Count; i++) { Items[i].e_OnClick += ItemOnClick; Items[i].e_OnMouseMoveIn += ItemOnMouseMoveIn; Items[i].e_OnMouseMoveOut += ItemOnMouseMoveOut; } for (int i = 0; i < panels.Count; i++) { if (panels[i].gameObject.name == "root") { rootPanel = panels[i]; } panels[i].Hide(); } if (rootPanel != null) { rootPanel.Show(); } }
// event void ItemOnMouseMoveIn(object sender) { UIMenuListItem item = sender as UIMenuListItem; if (item != null) { //lz-2016.05.30 Diplomacy菜单是在游戏里面过了344剧情才开的,所有这里根据条件动态的添加和移除 if (item.mMenuItemFlag == UIGameMenuCtrl.MenuItemFlag.Flag_Phone) { UIMenuListItem diplomacyItem = Items.Find(a => a.mMenuItemFlag == UIGameMenuCtrl.MenuItemFlag.Flag_Diplomacy); //lz-2016.10.10 错误 #4221 历险模式中右下角菜单中没有外交选项 if (PeGameMgr.IsAdventure || ReputationSystem.Instance.GetActiveState((int)PeCreature.Instance.mainPlayer.GetAttribute(AttribType.DefaultPlayerID))) { if (null == diplomacyItem) { this.AddItem(item, NewUIText.mMenuDiplomacy.GetString(), UIGameMenuCtrl.MenuItemFlag.Flag_Diplomacy, "listico_22_1"); } } else { if (diplomacyItem != null) { this.DeleteItem(diplomacyItem); } } //lz-2016.07.25 检测怪物图鉴 UIMenuListItem speciesWikiItem = Items.Find(a => a.mMenuItemFlag == UIGameMenuCtrl.MenuItemFlag.Flag_SpeciesWiki); //lz-2016.10.18 Adventure默认开启,Story检测开启 if (PeGameMgr.IsAdventure || (PeGameMgr.IsStory && null != StroyManager.Instance && StroyManager.Instance.enableBook)) { if (null == speciesWikiItem) { this.AddItem(item, NewUIText.mMenuSpeciesWiki.GetString(), UIGameMenuCtrl.MenuItemFlag.Flag_SpeciesWiki, "listico_24_1"); } } else { if (speciesWikiItem != null) { this.DeleteItem(speciesWikiItem); } } //lz-2016.07.25 检测开启播放器 UIMenuListItem radioItem = Items.Find(a => a.mMenuItemFlag == UIGameMenuCtrl.MenuItemFlag.Flag_Radio); if (null != GameUI.Instance) { if (!GameUI.Instance.mPhoneWnd.InitRadio) { GameUI.Instance.mPhoneWnd.InitRadioData(); } if (GameUI.Instance.mPhoneWnd.CheckOpenRadio()) { if (null == radioItem) { this.AddItem(item, NewUIText.mMenuRadio.GetString(), UIGameMenuCtrl.MenuItemFlag.Flag_Radio, "listico_25_1"); } } else { if (radioItem != null) { this.DeleteItem(radioItem); } } } } item.ItemSelectedBg.enabled = true; //lz-2016.09.12 播放进入菜单音效 AudioManager.instance.Create(Vector3.zero, MouseMoveInAudioID); if (item != mMouseMoveInItem) { Hide_BotherPanels(item); if (item.IsHaveChild) { UIMenuPanel panel = FindMenuPanel(item); if (panel != null) { panel.Show(); } } } } mMouseMoveInItem = item; e_ItemOnMouseMoveIn.Send(eventReceiver, sender); }