private void Awake() { uiMainTopic = Canvas.GetComponent <UIMainTopic>(); uiMainTopic.onInstancedSubTopics += PlayCardSequence; if (uiMainTopic.PlayStartAnimation) { uiMainTopic.onInstancedTopics += LeftSequence; } uiMainTopic.onActiveVideoPlayer += delegate() { HideUI(1f); }; uiMainTopic.onUnloadVideoPlayer += delegate() { UnHideUI(1f); }; }
private void Start() { uiMainTopic = GetComponentInParent <UIMainTopic>(); animator = GetComponent <Animator>(); }
public override void Awake() { base.Awake(); uiMainTopic = GetComponentInParent <UIMainTopic>(); }
//OnEnable because object starts off as enabled private void OnEnable() { Initialize(); uiMainTopic = GetComponentInParent <UIMainTopic>(); button.onClick.AddListener(OnClick); }